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Something I always liked with RWBY which I was worried would be lacking without Monty was how they matched different fighting styles

 

With RWBY, it's never a case of A is more powerful than B but more of A's fighting style is better suited against B's, it made the fight scenes alot more interesting to watch I was kinda worried I wasn't gonna see as much of this after Qrow vs Winter, which was pretty cliche, anime, teleport battle (I think it was actually my least favourite fight in the series so far)

 

But I gotta say I really enjoyed watching Mercury's fight and it definitely gives me more faith in the series future fights. Dare I say it but his animations and choreography almost seemed like Monty-level animation.

 

I can see them missing that level of fight animation for the characters with weapons but I think they'll get there eventually. And there's alot more to come this season, so maybe i'll be surprised

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Hey if you have a steam account you can now play the RWBY Grimm Eclipse game on Steam Early Access, so go ahead and go slay some Grimm. 

 

The game has it's own story and you can choice to play as either Ruby, Weiss, Blake, or Yang.

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Be warned its short. (It is early access, with approximately 8-10 months left of development.) At this point, it's more or testing out the characters, their skill paths, and some strategies. Although I do expect new content every week or two weeks as it looks like they haven't added other maps yet. (In sponsor-only beta, there was more stuff added a week after.)

 

But I will say it's pretty damn fun. I'm still testing out skills and combos, even after beta. I just hope they get to adding other characters in a few months. I want Coco and dat gattling gun.

Edited by OmegaForte

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  On 12/1/2015 at 1:26 AM, TheKingdomkid said:

Well that and it takes a long time to animate and to do the motion capture for an episode.  They don't do it all before they release the first episode, they do a decent amount, like four or five episodes, and then once they start releasing the episodes they start going back to animating episodes and doing motion capture for more future episodes.  I know they talked about this before during one of the first volumes of RWBY or during RvB about the process of animating episodes and doing motion capture for their shows.

It would just mean a change in their schedule, meaning releasing all the episodes as one at a later date. Regardless, it still won't happen.

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Hmmm, Grimm Eclipse looks like a well-done third-party early-access lower-budget (breathe) game, for now. Wish some moves were more true to the show, but ehhhh.

  SPOILERS: Click to reveal

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  On 12/2/2015 at 3:45 AM, Sun Wukong said:

Hmmm, Grimm Eclipse looks like a well-done third-party early-access lower-budget (breathe) game, for now. Wish some moves were more true to the show, but ehhhh.

  SPOILERS: Click to reveal

 

Awww snap sun be animating them 3D projects.

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  On 12/2/2015 at 12:02 AM, Temmie said:

It would just mean a change in their schedule, meaning releasing all the episodes as one at a later date. Regardless, it still won't happen.

I mean they would have to change a lot in their schedules, it wouldn't be that simple, they have three on-going shows in their animation department: Red vs Blue, X-Ray and Vav, and RWBY. Not to mention they bring out a short every now and then and they do have other projects. And they need the time for releasing episodes weekly to make sure they get it all on the DVD and Blue-Ray so that they can release a few days after the last episode of the season and that's a whole process on it's own.  Not to mention all the voice actors have other jobs in the company and they can't really commit a few days to just doing voice work.  And not just the voice actors the animators, the writers, and the motion capture people they would all have to commit weeks to months on just RWBY when they might have other commitments in the company to do.  And that is also a real easy way to get burnt out really quick, they have a nice system going where they release an episode every week, it's just like with actual TV shows, they can't just release the whole season at once, they need to pace themselves.  I'm not trying to act like I know how Rooster Teeth works, I'm just going by stuff I hear because of the many Podcasts that they have, their Tweeter, and other ways that they talk about production work.

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Yay more Penny!! Also I wonder who that lady said should go on a diet (I'm assuming Weiss because she seems like she would be more angry about it, but then again the way Ruby responded made me thing it was Yang and she did have the more shocked look on her face)  Also Ozpin is going to chose one of the Seven Guardians of Light confirmed 

 

Edit: I'm changing my answer to Yang because Weiss turned to look at her

Edited by TheKingdomkid

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  SPOILERS: Click to reveal

 

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  SPOILERS: Click to reveal

 

Edited by OmegaForte

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Thoughts on Vol. 3, Episode 4:

 

 

  SPOILERS: Click to reveal

 

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  SPOILERS: Click to reveal

 

Edited by Sun Wukong

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*pretends I wasn't gone for weeks*

Man, that episode was cool overall. I like Flynt and Neon as characters, but I just think we have too many characters now. It's making me all confused. The neon vs. yang fight reminded me of the neo vs. yang fight... except neon's movements were much more bulky and unfitting for her character. The animation was meh at some points, I think what they need to work on the most in the combat sequences is the consistency and smoothness- the movements were too rough and cartoony, they don't provide as much of a badass feel.

I know that was Monty's thing, but I hope they figure something out! Neo's movements won't look right when she fights onscreen again!

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