marluxiaflower123 4 Posted November 3, 2012 way better !!! Quote Share this post Link to post Share on other sites
King Demise 2,359 Posted November 3, 2012 No, the cards made it good. 3 MyDixieRect, Ruby Rose and PillowHead reacted to this Quote Share this post Link to post Share on other sites
HarLea Quinn 26,501 Posted November 3, 2012 I thought i would hate using cards when i first got the game but once I got used to them it was pretty damn fun . So i like it the way it is .It was different and made you use strategy instead of just mashing buttoms 8 Demyx., Joker, PillowHead and 5 others reacted to this Quote Share this post Link to post Share on other sites
Weiss 8,279 Posted November 3, 2012 No. The reason I like Chain of Memories is because of the cards. It was very unique and fun. 2 PillowHead and MyDixieRect reacted to this Quote Share this post Link to post Share on other sites
Spectrum of Life 188 Posted November 3, 2012 (edited) They were experimenting. I find it difficult to criticize them for that. I think CoM's real problems were pacing and variety. The main levels were cut and paste jobs that went on for far too long due to level/ card grinding (except for floor 13, which was appropriately lengthy for a final level if you ask me) and the storyline didn't have a big enough payoff for me feel like it was worth it. Edited November 3, 2012 by Spectrum of Life Quote Share this post Link to post Share on other sites
Kingdomhe 1,362 Posted November 3, 2012 I like the cards because of the sleights, but i got to a point were i need a certain map card but i can't get it. Quote Share this post Link to post Share on other sites
xxClouDxxmoon 901 Posted November 3, 2012 Didnt mind, as long as that wasnt the gameplay for all future games. Didnt mind, as long as that wasnt the gameplay for all future games. 1 MyDixieRect reacted to this Quote Share this post Link to post Share on other sites
Kishira 2,854 Posted November 3, 2012 RE:/CoM would have been better if it had nothing changed. Oh wait... 1 MyDixieRect reacted to this Quote Share this post Link to post Share on other sites
xXVentusfanXx 33 Posted November 3, 2012 Thats what made COM/Re:COM what they are taking out the cards means another button masher with long tedious levels :L 1 MyDixieRect reacted to this Quote Share this post Link to post Share on other sites
KeyOfVentus 90 Posted November 3, 2012 I thought they were very innovative and a good idea, fitting them into the combat while having them canon to the story made sense. Better than mentioning them then just throwing all that out the window when it comes to combat... 1 MyDixieRect reacted to this Quote Share this post Link to post Share on other sites
MyDixieRect 2,061 Posted November 3, 2012 Not at all, they made the game a lot more strategic so you'd need to think on your feet and be able to pull the right cards in an instant, making the battles very heated. It also made the gameplay relative to the story so I have to give huge props for that. Pulling of sleights successfully was also tons of fun too. Quote Share this post Link to post Share on other sites
Jilly Shears 2,144 Posted November 3, 2012 I'm not a huge fan of the card battle system at all, but I guess I can forgive it since they were experimenting, and it was on the GBA, too. Though if the later games used the card system... >> Quote Share this post Link to post Share on other sites
_The Door To Light_ 1,507 Posted November 3, 2012 I wasn't too big a fan of the cards. But the cards was what made COM unique from other games. You actually had to think about what you were using, rather than mindlessly mashing X. Quote Share this post Link to post Share on other sites
Robbie the Wise 5,050 Posted November 3, 2012 Cards are power nuff said. 1 HarLea Quinn reacted to this Quote Share this post Link to post Share on other sites
hatok 6,413 Posted November 3, 2012 Chain of Memories has the single most versatile combat system in KH history, because of cards. It's one of the best systems in the franchise 2 dusk and PillowHead reacted to this Quote Share this post Link to post Share on other sites
dusk 910 Posted November 4, 2012 Chain of Memories has the single most versatile combat system in KH history, because of cards. It's one of the best systems in the franchise Amen to that. I really liked to use those sleights, you had to have some kind of strategy with them and it felt extremely satisfying to defeat enemies with no damage once you made some really good combinations. Also it's nice to have game where I don't have to abuse my X button to death Quote Share this post Link to post Share on other sites
Roxas Seeking Light 93 Posted November 13, 2012 It would have been unbelievably better! 1 LordOfTheCastle reacted to this Quote Share this post Link to post Share on other sites
Enmaa 124 Posted November 14, 2012 inb4childrencardgames Quote Share this post Link to post Share on other sites
Anonn0000 3,525 Posted November 14, 2012 Actually I loved the cards really ; Its kind of fun to collect ones with different effects and make decks and stuff~ Thats my opinion though. I just like how it has that uniqueness to it for me? *shrug* Quote Share this post Link to post Share on other sites
KHlover15 12 Posted November 19, 2012 The cards made it very hard for me to keep playing. I of course finished the game but I was so desperately waiting for any cutscenes. I wish they would just do the same gameplay for all the games. Quote Share this post Link to post Share on other sites
Heike 53 Posted November 19, 2012 I agree with that, this game would have been better if the game had it's regular battle system (Attack Magic Items and the other ones) Quote Share this post Link to post Share on other sites
Junko 2,815 Posted November 24, 2012 i kinda got used to the card system but yeah, it would have been better without them Quote Share this post Link to post Share on other sites
Shazzam 142 Posted November 24, 2012 It definitely would have been a different experience, but I think without the cards the game is to much like KH1. Quote Share this post Link to post Share on other sites
Caity 3,946 Posted November 24, 2012 I think cards really set it apart from all the other games, and even now with more side games it still gives COM it's uniqueness and different gameplay. Quote Share this post Link to post Share on other sites
Phill Devil 48 Posted November 29, 2012 Spin Offs are always supposedto show new gameplay mechanics, so that the programmers can learn from that and improve next games. I LOVED the card system, but BBS was the best battle system for me. Even though, I wanna see classical, however improved, battle system gameplay com KH3 asmuch everyone does. And I guess that BBS and CoM did just well for the programers and game designers ofthe series find out ways to put SOME strategy,difficulty and thinking to the games without losing the appeal to the most "simple-minded" (kids and whatelse) public. That's all, in theory, done to improve the main series. Quote Share this post Link to post Share on other sites