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Do you think single-player video games have become too easy over the past several years?

Do you think single-player video games have become too easy over the past several years?   

136 members have voted

  1. 1. Do you think single-player video games have become too easy over the past several years?

    • Yes, there's no challenge in playing anymore.
      10
    • Mostly, I always have to play at a tougher level to have fun.
      29
    • Somewhat, there do seem to be a lot of in-game hints and help.
      75
    • Not really, they're as tough as they ever were for me.
      20
    • Not at all, I feel like they've gotten harder.
      2


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The last game I found to be a decent challenge on Normal was Metro 2033. Since then I have to play on hard and even very hard difficulty to feel like I'm actually trying to play the game and not just pressing buttons.

 

There are some games of course where the story is more important than the gameplay (heavy rain for example) so having a difficult game for the sake of difficulty won't work. By the time someone eventually beats that segment of the game they would of forgotten what just happened in the story. Basically, if your going to give me something I could play while in a coma then you better have a damn good story.

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Somewhat. While I do think that the "normal" difficulty has lessened over the years, this has been compensated for by the rising number of "insane" modes. Some games, such as Batman Arkham Asylum, even feature challenges that aren't designed to be impossible, but can only be fully completed by skillful players.

Edited by Columned-Munny

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Yes, so many games hold player from hand like he/she couldn't play at all. I always try to play on harder difficulties and it's always nice to see if game has actually some challenge on it.

For example: Dynasty Warriors are very fun games, but those are way too easy. The enemies are kinda like this: They come in front of you and then be like: "Imma enemy! Fight me!" Then you beat them without taking any hits

Edited by dusk

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The difficulty is in different areas the past few years, but yes. I would have to say they are much easier than many games 15 to 20 years ago. That does not make them cake walks though, because games back then were very unforgiving for the most part. These days games are just more forgiving, but not always easier, if that makes any sense. It always depends how good you are with any particular game though.

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Uh... how can you generalize like that? Last I checked, games vary from one to the next

 

Do things have to be written so specificly? Games are different these days, so it depends how good anyone is with any specific type of game. In general, more games back then were harder than todays games, for the simple fact that the industry wants their games to be more accesible to more people since the industries growth. Only in rare cases are games on par with the harder games years ago, and it's mainly indie games. Keyword - mainly. Not all.

Edited by Silent Fantasy

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With the games I actually play, I have no problem with them and think they're good as they are (since I have limited funds I actually research the games before I spent my money on one, since I can't really afford to get crap ones)

But I would say that games I played (but obviously not seriously since I was like, 6) when I were younger were more difficult, like, no maps, vaster areas, less maximum health.

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I feel that it depends on skills and experience with the game itself. Like when I first got my KH1 game I had troubles beating it on easy mode. Now I can crush it on expert mode. Also game makers seem to be sensing your qualms. Like how pokemon Black 2 and White 2 now have difficulty settings.

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I think Demon/Dark Souls would like a word with you.

 

On a serious note I think it depends on the game and the person playing the game. The game is only as hard as the players skill makes it.

 

I think in-game hints are fine because most of the time you can turn them off.

Edited by KHSoraKeyBlade

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