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hatok

KHBbS Xehanort and Eraqus: Command Styles, Shotlocks and Command Decks?

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What do you think they'd have?

Obviously, I think Eraqus would use a lot of high power light stuff (Maybe some plasma or some such) but also, going by his chain motif, I feel he'd use bind attacks and such.

Xehanort, I feel, would use stuff pretty similar to Terra. I can imagine a command style like Terra's darkness based ones, only amped up to eleven..

And obviously Xehanort must use the Blind command, considering how oblivious everybody is to his schemes

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I would imagine Eraqus would use a lot of fire and light-based commands. Based on his Keyblade's slim design he'd probably use quick, precise techniques to devastate his foes. His shot-lock would have him fire miniature Keyblades of light from a center point, similar to what he does in his boss fight against Terra.

 

Xehanort has already proven that he's a powerful magic user, favoring ice and earth commands. Darkness is a given with his abilities. He'd be slower to strike, but would do massive area damage.

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I think the shotlocks of Master Eraqus would be: Light balls, Sonic blade but fast one like Ventus, throwing many keyblades to attack enemies, chain attack.

for command style:

Bladecharge ( Since he taught both Aqua and Terra about it).

Justice Chain ( he attack with chains along with his keyblade)

Light Fire (attacks with light fires)

Shining faith ( strong heavy attacks with some light attacks, he becomes shiny like Armor of the Master)

For command deck:

Light orbs

Sonic blade

Light Blade

Triple tornados

Quaternary tornados

Faith

Restricted chains

Samurai Blade

Shining raid

Holy

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  On 9/19/2012 at 11:14 PM, 'Henne' said:

What about Yen Sid?

Chair and beard magic? xD

 

More like self importance and causing everybody to end up in dangerous situations based on his bad judgement magic >.>

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Xehanort:

 

Command styles: Primarily dark-based, maybe something different here and there. (Dark elemental command styles and such.)

Shotlocks: High-damage dealing ones, not as many "dashes" as dark "projectiles"

Command deck: Taking into account YMX, I would assume he has many "illusion-like" moves, perhaps even a few attacks that can inflict a confusing status.

 

Eraqus:

 

Command styles: Primarily light-based, few elemental styles, maybe his trademark command style would involve chains? (inflict bind first, then dish out damage like it's nobody's business).

Shotlocks: I kinda picture him having a mix of long-range and short-range shotlocks, mostly rather simple, but still effective.

Command deck: Kinda hard considering we don't see much of his combat side, but I would assume they would be quick, heavy dealing moves, and less of "combo-like" moves.

 

Really interesting concept to me, I wish we could've seen a little more of Eraqus, when I think about it.

Edited by Xetorph

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