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Nafees Rahman

KH3D Unlocked critical mode any tips?

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I beat the game in three days xD it felt short but I skipped most cutscenes so I wouldnt find critical repetive what tips do you have and what dream eaters should I use> I dont have the dragon dinosaur or tiger

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I beat the game in three days xD it felt short but I skipped most cutscenes so I wouldnt find critical repetive what tips do you have and what dream eaters should I use> I dont have the dragon dinosaur or tiger

 

You should've made all the Spirits before starting Critical mode.

 

Uh... be smart, don't mash, and be prepared to die.

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I was gonna make a thread on tips for Critical.

 

- Completely fill your Command Deck with Cure, Cura ,Curaga (I'm serious)

- Carry over your Spirits (I cannot stress how hard the game would be if you didn't and I had every single Spirit by the time I started Critical)

- Get Leaf Bracer, Second Chance and Once More as soon as possible (Everything kills you in 2 or 3 hits)

- You'll want to spend half the time Level Grinding.

Edited by blinxhero

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Oh I have a question, when you transfer the sprites from your existing file to the critical one, are they the only thing you get? Or do you also get all the pieces you've collected also?

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I was gonna make a thread on tips for Critical.

 

- Completely fill your Command Deck with Cure, Cura ,Curaga (I'm serious)

- Carry over your Spirits (I cannot stress how hard the game would be if you didn't and I had every single Spirit by the time I started Critical)

- Get Leaf Bracer, Second Chance and Once More as soon as possible (Everything kills you in 2 or 3 hits)

- You'll want to spend half the time Level Grinding.

 

I feel like the Cure, Cura, and Curaga might be a bit excessive. Maybe I'm just about making it feel as challenging as possible but I'm level 1 and half way through story on Critical and I'm only using 1 Cura.

 

But as someone said do make star ranked Dream Eaters. It is a huge difference. My non-starred ranked Dream Eaters (These are ones I thought I had no intention of using), I ended up having to use to have a better party for Sora and they just keep dying (and the more they die the longer it takes to bring them back. Highly increases your chances of death).

 

Your collected materials are not carried over, your dream eaters go back to level 1 and their command board is reset. So it's best to use your current save to get better ranked dream eaters and get a decent affinity with them while you still can.

 

Another ability I recommend (and maybe this is why I'm living off of 1 Cura) is Reload Boost. The moment you get 25% HP or below your commands begin reloading a lot quicker making Curative spells much more readily available if needed.

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Try to fight in more open areas if possible. This will allow you to flee to a safe® area, so you can heal up. I'd recommend the Cure/Cura/Curaga line for healing, as they (in my experiences) launch faster than items. Also, as said above, get star ranked Dream Eaters with good affinities.

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Oh I have a question, when you transfer the sprites from your existing file to the critical one, are they the only thing you get? Or do you also get all the pieces you've collected also?

 

They are reset at level one but my plan is to kill r and r seal over and over and frootz cat for their dream pieces after I take their good commands of course xP

 

I feel like the Cure, Cura, and Curaga might be a bit excessive. Maybe I'm just about making it feel as challenging as possible but I'm level 1 and half way through story on Critical and I'm only using 1 Cura.

 

But as someone said do make star ranked Dream Eaters. It is a huge difference. My non-starred ranked Dream Eaters (These are ones I thought I had no intention of using), I ended up having to use to have a better party for Sora and they just keep dying (and the more they die the longer it takes to bring them back. Highly increases your chances of death).

 

Your collected materials are not carried over, your dream eaters go back to level 1 and their command board is reset. So it's best to use your current save to get better ranked dream eaters and get a decent affinity with them while you still can.

 

Another ability I recommend (and maybe this is why I'm living off of 1 Cura) is Reload Boost. The moment you get 25% HP or below your commands begin reloading a lot quicker making Curative spells much more readily available if needed.

 

How do you make them stars? ;w; I dont get it

 

Try to fight in more open areas if possible. This will allow you to flee to a safe® area, so you can heal up. I'd recommend the Cure/Cura/Curaga line for healing, as they (in my experiences) launch faster than items. Also, as said above, get star ranked Dream Eaters with good affinities.

 

Does linking with your spirits in battle do anything?

 

I was gonna make a thread on tips for Critical.

 

- Completely fill your Command Deck with Cure, Cura ,Curaga (I'm serious)

- Carry over your Spirits (I cannot stress how hard the game would be if you didn't and I had every single Spirit by the time I started Critical)

- Get Leaf Bracer, Second Chance and Once More as soon as possible (Everything kills you in 2 or 3 hits)

- You'll want to spend half the time Level Grinding.

 

Im level ten in le cites de cloches or however you spell it xD and Sora is dropped out hes level ten and im about to start rikus and hes level six what do you think?

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I was gonna make a thread on tips for Critical.

 

- Completely fill your Command Deck with Cure, Cura ,Curaga (I'm serious)

- Carry over your Spirits (I cannot stress how hard the game would be if you didn't and I had every single Spirit by the time I started Critical)

- Get Leaf Bracer, Second Chance and Once More as soon as possible (Everything kills you in 2 or 3 hits)

- You'll want to spend half the time Level Grinding.

 

Ok dude I only used ONE cura xD for five critical playtrougs

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