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Lu Xun

By all we've seen so far, do you think the Drop system is one of KH3D's bad points?

By all we've seen so far, do you think the Drop system is one of KH3D's bad points?   

197 members have voted

  1. 1. By all we've seen so far, do you think the Drop system is one of KH3D's bad points?

    • I haven't played the game, but I think it actually looks interesting...
      128
    • I haven't played the game, but I think that it does look like a bad point of KH3D...
      19
    • I've played the game, and I guess it was a good point of the game!
      24
    • I've played the game... I can say it surely isn't one of its good points!
      10
    • Can't answer since I haven't spoiled myself even one bit, so I really don't know anything about it...
      10
    • Another option? Tell us below!
      6


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By all we've seen so far, do you think the Drop system is one of KH3D's bad points?

 

So... Even though some of you have KH3D already, most ( I guess? ) like me, still haven't played the fantastic game... But from trailers, reviews, walkthroughs and stuff, we can have a notion about the drop system...

 

I particularly find it interesting, but that's my opinion without playing the game, so it may change, who knows...

 

Vote in the option that best fits your opinion and share your thoughts with us! Everybody's wcomed to participate in the discussion!

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I haven't played the game yet. So I can't determine weather I love it or hate it. I'll have to see when i get the game next Tuesday.

Edited by Tails

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i don't have it (And I won't get it until nearly a week after its US release (The pains of being in a foreign country right now), but I have to admit that the drop system adds a new flair to the game that has never been seen before (Or at least not in recent years)

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I think its a good way to balance the gameplay between Sora and Riku. I'll probably hate it the second it drops during a boss battle, but I still think it looks interesting~

It'll probably keep me entertained to say the least xD

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I wont have the game until the NA release, but judging from what I saw...I don't particularly like it. It's the fact that you only get like 20 minutes(you can increase the time) in a world before it makes you switch characters. Even if it does give you the option to switch back.

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I think that it will help keep me interested in both stories and it'll be easier than with Birth By Sleep having separate stories, but I know there will be points where I'm enjoying playing as one of them and I'm going to get pissed when the game forces me to start playing as the other one.

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Its ok but i think its flawed . Dropping in the middle of a boss fight sounds annoying especially since its HP is instantly replenished and you have to start the fight all over again.I'd be pissed if i dropped with only a hit or two left till victory xD

 

yea i would say the same especially if your gonna beat it at lvl 1 which i am gonna do :/

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I personally find it interesting. It adds a level of challenge to the game. If you know you only have a certain time limit, you're gonna work harder to beat a boss because there's that extra factor involved. I honestly can't wait for it.

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I haven't played the game, but I hear you drop during boss battles. The people working on the game must have been high when they allowed it.

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From my perspective, it adds a new layer of depth and strategy, and forces you to be aware of more than just your health gauge, and calls for good time management.

 

But maybe if you couldn't drop during bosses, people would stop complaining...

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I liked the drop gauge. Most of the times you know when you go in to a boss fight, so I use a "drop me not"

I guess I use the drop me not's a lot actually, almost every time... but that's because I seriusly can't get through an area without dropping,.

the maps are HUUUUUGEEEEE!!!!

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I personally like Drop System, first it took me time to get used to it, but now it's great way to balance my playtime with both characters :)

Edited by dusk

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It looks nice! When I saw the first playthroughs I thought it was a bad thing, because every time you fell in Drop mode, and returned, you'd have to restart the whole boss battle~ but they fixed that now xD so it looks pretty cool

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At first it was a little strange but as the game progressed I thought it was fine and I only dropped once during a boss fight so it wasn't too bad.

Plus you can get items called "Drop-Me-Not" that when you use them it restores your drop gauge so if you don't feel like dropping just yet then you can just use it.

 

It definitely isn't a downside to the game, I like playing both stories at the same time rather than playing through one story and then doing another just to find out how that to make sense of a certain plot point. Plus, with only 2 save file slots, I think it is perfect that both stories were simultaneous.

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i absolutely have no idea. but i think that the drop system adds a bit of a challenge to the game. it make you want to play as much as u can as that character before dropping.

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I really dont care about drop system thanks to drop-me-not item....Thanks to it I can play as Riku/Sora as long as I want......

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