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venxas24

KHDays What Disappointed You Most in This Game?

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I was disappointed by there being no free roam. but then again that would make the mission system pointless. I also didnt like how there werent any secret bosses.

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I was disappointed that there were no secret bosses and barley had any new worlds. The missions were repetitive, even for the story, needed something more different. The graphics were also bad but they were on the DS so I think it was at its best.

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The only thing that disappointed me was that there was no secret ending. I mean, sure, there were the secret journal entries, but still, I really expected a secret ending as well.

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I was disappointed by how little cutscenes there were, and most of them were at the end. It made the story feel like it dragged. And there are scenes, like when Roxas visited Castle Oblivion, I really wish was a cutscene.

 

Yeah, I loved the cutscenes that were in this game, and wish there were way more of them.

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The story was kinda boring and pointless. I wish this game was made before KH2 and Xion was more important because she's more of a plot device than a character. She was just someone for Roxas to feel sad for, to have a boss battle against, and a girl to make it a trio like SRK or TVA. This isn't Naruto. Why couldn't Roxas and Axel be enough? Then they forgot about her, making her more pointless. Also, the choice of worlds were stupid. TWTNW being the hub world was alright, but you can only go to one area! It's smaller than Atlantica in KH2 and Olympus Coliseum in BBS. Going to Beast's Castle made sense since you go there in KH2, but what was the point of Wonderland and Neverland? Since Peter Pan never ages, this seems to be the trump card world for when they can't think of anything else (like using it in BBS), which makes no sense because 1. there are plenty of Disney worlds they can use and 2. They were planning to do Pinocchio but took it out at the last second! Plus, counting the days just made the story seem to take forever. The fact that it was on the DS was just lazy of them. The fact that you couldn't go to certain areas on certain missions, and the mission system itself, was ridiculous. I thought the final boss was Sora because of the battle in KH2, so imagine my disappointment when I saw the final boss turned out to be Riku. I don't know if anyone noticed, but after you fight Saix in KH2, Riku said he fought Roxas and lost, then came back as Ansem for a rematch, but in Days, he turned into Ansem right after the battle. What a lazy plothole. But I'm willing to forgive everything I just said if they bring back Xion and make her a character and not a plot device or a throwaway character and make everyone remember her.

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No secret ending. Just that, I was fine with everything else.

 

By the way, how are you disappointed with a sad storyline? It actually has more of an emotional effect. Plus, there was absolutely no way it was going to be happy. :/

 

 

it made me cry, and i didnt want to see xion die

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358/2 Days was actually the first game I ever completed, after giving up on KH2 [My brother was ahead of me and I kept getting chucked out of the sitting room when he played for hours so I wouldn't spoil it for myself, which peeved me off and the game lost it's sparkle for a while]. But I really enjoyed it. I wish we could have had a bit more time with the whole organization rather than just the half that didn't get destroyed in Castle Oblivion. And there were so few cutscenes, but when there were proper scenes they didn't disappoint.

 

I suppose the graphics weren't that great, but for a DS game they were good. And the missions were tedious and repetitive, taking up too much time for my likes. You were quite limited in places to go as well, but overall I did enjoy the game, haha.

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I was disapointed how most of the awesome organization people die in the beginning and that there wasnt a secret ending! secret endings are always mindblowingly awesome and an extra challenge.

 

this was my first kh game so the repetitive missions didnt even bother me (i didnt even know there were repetitive till people were complaining) i was way too into the story http://kh13.com/forum/public/style_emoticons/default/happy.png

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I loved almost everything about it.

 

I was slightly disappointed at the fact that all the Multiplayer characters were almost carbon copies (I would have liked to warp as Xigbar and summon water beats as Demyx), but it grew on me.

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The graphics. Horrible in my opinion. But it was a DS game, and the first one for DS (I think). But yeah either than that nothing really dissapointed me.

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The gameplay was cluncky at times, the missions are all the same "capture the hearts" or "fight the boss" missions which I got bored by unless they had a cutscene relating to the story, and the graphics were ok

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