rikunobodyxiii 700 Posted March 6, 2011 Technically everybody who ever will know does know. If you believe time in non-linear. My good sir, you must be mentally gay, as you have just blown my mind. Anywho, I believe what you are saying is that we will know at some point in time. Hopefully. Quote Share this post Link to post Share on other sites
KH_TuaTara 0 Posted June 19, 2011 Did nobody think to consider that maybe when they become "lifeless" keys and their masters die off, their originality and individuality (colour, shape, design, etc) die off to become a more fundamental, primitive type of "original", bland key? Quote Share this post Link to post Share on other sites
rikunobodyxiii 700 Posted June 19, 2011 Did nobody think to consider that maybe when they become "lifeless" keys and their masters die off, their originality and individuality (colour, shape, design, etc) die off to become a more fundamental, primitive type of "original", bland key? Hmm, possible. Quote Share this post Link to post Share on other sites
Oishii 3,987 Posted June 20, 2011 I wouldn't take it too seriously. Besides the fact designing a 1000 keyblades would just be too much work, could you imagine how hard it would be for the system to render all those different keyblades for one scene? If you would like your game to crash at the end for the sake of the story, good for you. Oh, and I like the 7th keyblade. I could see someone skewering some heartless with that baby. And the second one looks like my car key Quote Share this post Link to post Share on other sites
Rodman 22 Posted July 2, 2011 It would take too long for the people to design thousands of keyblades. Quote Share this post Link to post Share on other sites