Yuya Sakaki 5,212 Posted June 15, 2014 Dawnie's BACK!!! Share this post Link to post Share on other sites
Weedanort 8,786 Posted June 15, 2014 DEEEEEEEENNIIIIIIIIIIIIIIIIIIIIIIIIIIIIIISSS Share this post Link to post Share on other sites
Anonn0000 3,525 Posted June 15, 2014 Dawnie's BACK!!! I didn't want to come back...=P Well, k, maybe I did. No one knows for sure. But hello. It's nice to feel welcomed back~ Share this post Link to post Share on other sites
Yuya Sakaki 5,212 Posted June 15, 2014 I didn't want to come back...=P Well, k, maybe I did. No one knows for sure. But hello. It's nice to feel welcomed back~ Awww, you're always welcome Dawnie Get that memorised! Peace! (To you!!!) Share this post Link to post Share on other sites
Anonn0000 3,525 Posted June 15, 2014 Awww, you're always welcome Dawnie Get that memorised! Peace! (To you!!!) Thanks. Peace to you too Share this post Link to post Share on other sites
Kittenz 4,281 Posted June 16, 2014 Kittens Everyone likes kittens. You like kittens. I like kittens. Kittens like kittens. kittens kittens kittens I MISSED YOU! Also...hehe...everyone loves me :cool: 1 Anonn0000 reacted to this Share this post Link to post Share on other sites
Anonn0000 3,525 Posted June 16, 2014 I MISSED YOU! Also...hehe...everyone loves me :cool: Awww^^ So many people missed me....I guess it doesn't hurt to post around the joint a bit! Hi kittens Yep, everyone loves kittens! aka you 1 Kittenz reacted to this Share this post Link to post Share on other sites
Kittenz 4,281 Posted June 16, 2014 Awww^^ So many people missed me....I guess it doesn't hurt to post around the joint a bit! Hi kittens Yep, everyone loves kittens! aka you Haha ;P Share this post Link to post Share on other sites
Anonn0000 3,525 Posted June 16, 2014 Haha ;P Sora and Kairi told me to say hi to you for them Share this post Link to post Share on other sites
Joker 1,560 Posted June 16, 2014 LUIGI WILL KILL US ALL WITH THE CHOAS HEART!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 3 Kittenz, Anonn0000 and mikidiva vs rinfate reacted to this Share this post Link to post Share on other sites
mikidiva vs rinfate 3 Posted June 16, 2014 xDnow im wining Share this post Link to post Share on other sites
Anonn0000 3,525 Posted June 17, 2014 LUIGI WILL KILL US ALL WITH THE CHOAS HEART!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Yay for typoes 8D Hi there you lol Share this post Link to post Share on other sites
Kittenz 4,281 Posted June 17, 2014 Sora and Kairi told me to say hi to you for them *Blushes* 1 Anonn0000 reacted to this Share this post Link to post Share on other sites
Anonn0000 3,525 Posted June 17, 2014 *Blushes* Awwww^^ Cyuteness 1 Kittenz reacted to this Share this post Link to post Share on other sites
Yuya Sakaki 5,212 Posted June 17, 2014 Hi Dawnie!!! Peace! Share this post Link to post Share on other sites
Joker 1,560 Posted June 17, 2014 Story[edit] Setting[edit]Lightning Returns is set after the stories of Final Fantasy XIII and Final Fantasy XIII-2. In XIII, Lightning is one of six people who are turned by a fal'Cie—one of a race created by the gods[27]—into l'Cie, servants of the fal'Cie gifted with magical powers and a 'Focus'—an assigned task to be completed within a time limit; those that succeed in their Focus go into crystal stasis, while those that fail turn into monsters called Cie'th.[28] The six were intended to cause the large, floating sphere named Cocoon to fall onto the world below, named Gran Pulse, killing all of the humans of Cocoon. At the finale of the game, two of the l'Cie transformed into a crystal pillar to support Cocoon, preventing the catastrophe. The remaining l'Cie were made human again by the Goddess Etro, the deity responsible for maintaining the balance between the mortal world and the Unseen Realm. In XIII-2, it is revealed that Etro's interference allowed Chaos, an energy trapped in the Unseen Realm, to escape and distort the timeline as written after the fall of Cocoon. Lightning was drawn to Valhalla, Etro's citadel, and decided to stay and act as her protector. Three years after Cocoon's fall, Lightning's sister Serah sets out to correct the distortions and reunite with Lightning, while the people of Gran Pulse construct a new Cocoon, since the old one is destined to collapse. The protagonists unwittingly end up instigating the death of Etro, which allows Chaos to spill into the mortal world and bring an end to time itself.[29] Serah also dies, causing Lightning to nearly lose hope. Reassured by her sister's spirit, Lightning chooses to enter crystal stasis to preserve her sister's memory and keep hope alive.[30] Lightning Returns is set five hundred years after the ending of XIII-2, during the final thirteen days of the world's existence. Because of the unleashing of Chaos, the world of Gran Pulse has been consumed, leaving only a set of islands called Nova Chrysalia.[31] The new Cocoon, called "Bhunivelze" after the key deity of the XIII universe, acts as the world's moon. The Chaos has halted human aging and no new children are born due to Etro's death, causing the human population to stagnate and shrink.[32][33] Over the intervening centuries, two opposing religions have formed and dominate the life of Nova Chrysalia's people: the Order of Salvation, that worships Bhunivelze,[34] and a rebel cult called the Children of Etro, who worship the Goddess.[35] The world itself is divided into four regions, each dominated by a specific mood or environment.[36] The city of Luxerion is a capital of worship whose people are loyal to the Order. The pleasure capital of Yusnaan is a city of revelry where people live in a constant state of celebration. The Dead Dunes is a desert area dominated by ruins. The Wildlands is an untamed area where the human city of Academia used to stand; it also houses the remains of Valhalla, the capital of Etro. Within the New Cocoon is the Ark, a zone where time is frozen.[37][38][39] Characters[edit]Main article: Characters of the Final Fantasy XIII series Lightning, a central character from both XIII and XIII-2, is the game's main protagonist, sole playable character, and narrator. The other main characters from the previous games also make appearances: Hope Estheim aids Lightning using a wireless communicator;[40] Snow Villiers, devastated by the death of Serah Farron—his fiancée and Lightning's sister—becomes the leader of Yusnaan and the world's last l'Cie; Oerba Dia Vanille and Oerba Yun Fang, released from crystal stasis, go separate ways, with Fang becoming the leader of Monoculus, a bandit gang in the Dead Dunes, and Vanille gaining the power to hear the voices of the dead, thus being deemed a saint and falling under the constant protection of the Order in Luxerion. Noel Kreiss, feeling guilty over his role in the deaths of Etro and Serah and the world's current state, becomes a vigilante in Luxerion. Sazh Katzroy and his son Dajh, who fell into a comatose state, reside in the Wildlands. The region also becomes the home of Mog, Noel and Serah's former moogle companion fromXIII-2; Caius Ballad, Lightning's old adversary and the one responsible for the unleashing of Chaos into the mortal world; and Paddra Nsu-Yeul, a former seeress and pivotal character in the previous game whose cycle of early death and reincarnation was the motivation behind Caius's actions. The game also introduces Lumina, a mysterious near-doppelganger of Serah who both aids and taunts Lightning during her quest;[41] and Bhunivelze, the main deity of the Final Fantasy XIII universe who chooses Lightning as the world's savior.[42] Plot[edit]Lightning Returns: Final Fantasy XIII begins with Lightning being awoke by the god Bhunivelze after hibernating for 500 years. The world is set to end in 13 days, and to this end Lightning is made the savior, a figure who will free the souls of humanity from the burdens on their hearts and guide them to a new world that Bhunivelze will create once the 13 days are up.[43] Lightning undertakes this task to rescue and ensure the rebirth of Serah's spirit.[44] Hope acts as her guide from the Ark, which houses the rescued souls of humanity: Bhunivelze chose him and changed his physical form to his 14-year-old self from XIII.[45] As she journeys and performs her task, she encounters her former allies and adversaries, many of whom now carry heavy emotional burdens. She is also followed about by Lumina, who both gives her advice and taunts her at regular intervals. In Luxerion, Lightning investigates a series of murders where all the victims match the physical description of the savior. During her journey, she is followed by Noel, who has become obsessed with a prophecy that he must kill Lightning to realize a better world.[46] The two briefly ally to rout the Children of Etro, who are responsible for the murders, then later do battle. Lightning uses Noel's rage to make him realize and accept his mistakes, lifting his burden. After this, she meets up with Vanille in the Order's cathedral. Vanille shows Lightning a place within the cathedral where the souls of the dead have gathered. Vanille is being prepared for a ritual to take place on the final day that will apparently purify the souls: she hopes that in performing the ritual she will atone for past actions.[47] In the Dead Dunes, Lightning encounters Fang and goes with her on a journey through the region's dungeons in search of a relic called the Holy Clavis. When they find it, Fang reveals that it is key to the ritual in Luxerion as it has the power to draw in the souls of the dead, and that the ritual will kill Vanille.[48] Fang attempts to destroy the relic, but the forces of the Order arrive and take it. On the eleventh day, the souls of the dead speak to Lightning through the visage of Cid Raines, a man Lightning encountered during XIII.[49] He tells her that the Order has deceived Vanille and plans to sacrifice her to destroy the dead, so the living will forget their existence and be 'purified' for rebirth in the new world. Lightning decides to stop the ritual, though Cid warns her that she will be defying Bhunivelze's will.[50] In the Wildlands, Lightning saves a white chocobo called the "Angel of Valhalla" from monsters and nurses it back to health. The chocobo is revealed to be Odin, one of the Eidolon race who acted as her ally in XIII.[51] She encounters Sazh, whose son Dajh has fallen into a coma and become unwilling to wake because of his father's current state.[52]Lightning retrieves the fragments of Dajh's soul, lifting Sazh's emotional burden and waking his son. Traveling to the ruins of Valhalla, Lightning encounters Caius and multiple versions of Yeul. After fighting with Caius, Lightning learns that he has become tied to life by Yeul and thus cannot be saved.[53] She also learns that it was Yeul's perpetual rebirth that caused the Chaos of Valhalla to seep into the mortal world and trigger the events of XIII-2.[54] She also finds a village of moogles, ruled over by Mog, and helps them fend off attacking monsters. In Yusnaan, Lightning infiltrates Snow's palace and finds him preparing to enter a concentration of Chaos he had trapped in the palace. He plans to transform into a Cie'th, then have Lightning kill him. Though he performs the act and they fight, Lightning manages to renew his hope of seeing Serah again, reverse his transformation and lift his burden.[55] On Nova Chrysalia's final day, Hope reveals to Lightning that Bhunivelze used him to watch over Lightning, and that the deity will dispose of him now that his task is completed.[45] After Hope disappears, Lightning is transported to Luxerion and enters the cathedral, where Noel, Snow and Fang help her fight the Order to save Vanille. Lightning manages to convince her to free the souls of the dead.[56] This act allows Lightning to find Serah's soul, but Bhunivelze then arrives using Hope as his host and captures both Serah and Lightning's allies.[57] Transported to an otherworldly realm, Lightning meets Bhunivelze in person to do battle, and learns that he has been conditioning Lightning to replace Etro.[58] After wounding the god, she frees Hope and prepares to become the new goddess and protect the new world.[59] An illusion of Serah then confronts Lightning, revealing that Lumina is the physical manifestation of Lightning's suppressed vulnerabilities.[60] Accepting Lumina as a part of herself, Lightning calls for aid. Hope, Snow, Noel, Vanille, Fang and the Eidolons answer her call, and they sever Bhunivelze's hold on the souls of humanity, including Sazh, Dajh, Mog, and a revived Serah. The souls then unite and kill Bhunivelze. In the aftermath, Caius and the multiple versions of Yeul choose to remain in the Unseen Realm and protect the balance between worlds in Etro's stead.[61] The final incarnation of Yeul, who alone wishes for a new life, is allowed to accompany Lightning and her friends.[62] After the Eidolons and Mog disappear to be reborn, Lightning, her allies, and the souls of humanity travel to a new Earth-like world, where humans can decide their own fate. In a post-credits scene, Lightning is seen in normal clothes arriving in a rural town, going to reunite with her friends.[63][64] Development[edit]The concept of Lightning Returns originated during development of XIII-2, while the development team was brainstorming ideas for possible continuations of the story and universe of the games, though there was no solid decision to make a second sequel to XIII at the time.[65] Development of Lightning Returns started in May 2012, soon after the release of Requiem of the Goddess, the final story-based DLC episode for XIII-2. According to Motomu Toriyama, he had wanted to tell more stories about Lightning, and the DLC had not provided a satisfactory ending for her. The game was designed in a shorter time than the other games in the series; Yoshinori Kitase explained that this was because the team did not want players to forget the story of the previous games, and the team needed to work especially hard as a result. Another reason was that the team wished to bring the XIII series to a close before the release of the next generation of gaming hardware.[66][67] The title was also chosen to be the last original Final Fantasy game on seventh generation consoles,[68][69] and next-gen versions of the game were not considered.[70] One of the key story concepts behind the game was the "rebirth" of Lightning as a character: this was cited as the main reason why the game was called Lightning Returns and not XIII-3, alongside the team's desire to attract new players to the series.[66][71]Lightning was also made into a darker and more vulnerable character, partly because Kitase felt that her previous depictions might have alienated earlier players.[66][70][72] The game was designed as the final entry in the XIII storyline (generally dubbed the "Lightning Saga" by the production team),[73][74] but was also intended to stand independent of the Final Fantasy series as a whole.[71] One example of the breakaway from series norms is the game's logo, which was not designed by regular series logo artist Yoshitaka Amano,[75] and which was one of several created during the early stages of development.[76] The concept of the story's progression was termed as "world-driven", a concept whereby the world the player interacted with moved independently of their actions: i.e. NPCs would appear in different locations depending on the time of day. That concept partially gave rise to the game's time limit, which was suggested by the game's battle designer Yuji Abe after having read of the Doomsday Clock.[66][71] Another inspiration behind the story pacing and time limit was the 2011 movie In Time.[77] The open world aspect of the game was heavily influenced by The Elder Scrolls V: Skyrim,[65] and some of the hard-edged gameplay ideas were borrowed from Dark Souls.[78] The majority of the hardcore-gaming elements were eventually trimmed out in order to make the game accessible to newcomers.[79] In terms of assets, the team reused very little from the previous two games, choosing instead to build a large proportion of the game from the ground up, especially when it came to the overworld design and NPC behaviors.[70] The Crystal Tools engine, used in the last two XIII games, required a major overhaul as it was not designed for open-world games.[80] In contrast to the previous games, a lot of the game's cutscenes were created while the game was still being developed, meaning developers needed to use many placeholder objects and models before returning to polish the scenes up. The team also had to thoroughly check Lightning's various outfits and weapons, to ensure that there were no gaffs in cutscenes with the weapons and that the character's underwear remained concealed during active battles even for her more revealing outfits.[81] Because the team was mostly using new assets to create the game, the various continents took longer to create than the environments in XIII-2, and story scenes sometimes needed to be redone as the game's overall plot had yet to be finalized when development began. The voice actors, in contrast to the normal procedure doing their performances first and those being used to create the game characters' facial expressions, recorded their lines for the characters well after the various cutscenes had been created.[81] Developer tri-Ace, who had previously worked with the team on Final Fantasy XIII-2, returned to help with the graphics.[82] The concept of Lightning Returns' battle system originated while ideas were being discussed for the battle system in Final Fantasy XIII, but technical limitations and problems implementing it in a party-based battle system prevented it from being used in that game.[18] It reemerged when some of the development team wanted Lightning to change her appearance during battle, and reducing to one playable character opened up the memory space necessary for such a system to be implemented.[83] In making the system revolve around one character, the developers ended up removing any opportunity for story scenes between party members, which was cited by Abe as its main weakness.[18] The time limit sprang from the story concept of a world with a set time to live. When the feature was first announced, there were some who felt it was too new a thing, as a time limit was seen as a taboo in role-playing video games.[84] The mechanic originally received negative feedback from test players who were unable to complete the game in time. In response to this, the team made adjustments so that players were given a more comfortable amount of time.[8] Along with sharing design elements with the previous two XIII games, the system also bears similarities to the battle system of Final Fantasy XV, although the developers said that they were not directly inspired by it.[18][85] Lightning's multiple outfits were designed by Isamu Kamikokuryo, the game's art director, Toshitaka Matsuda, the lead art designer, and Toshiyuki Itahana, a designer who had worked on Final Fantasy IX and the Crystal Chronicles series. The three drew inspiration from character designs done by Amano and the atmospheres of game locations.[86]Matsuda and Itahana also respectively did the character designs for Bhunivelze and Lumina.[71][87] Tetsuya Nomura returned to design Lightning and Snow's new looks.[88]Kamikokuryo used the game's theme of a dying world to create Nova Chrysalia, as well as incorporating cultural and architectural influences from the Middle East, Asia, and London during the Industrial Revolution.[75] Nova Chrysalia was originally conceived as a single island, but as the game's development advanced, the world grew into its final, four-island configuration.[89] The world's open design was inspired by MMORPGs such as Final Fantasy XI, described by Abe as a "tourist guide style".[90] Each island was designed to have a definite feel and theme, while their construction was handled by separate small teams, with the content for each area held and quality-controlled by each team.[67][89][91]The art team used multiple real world locations as inspiration: Luxerion and Yusnaan were inspired by Paris and Las Vegas, while the Dead Dunes and Wildlands were influenced by Cairo and Costa Rica.[92] The scenery for the final FMV was based on southern Europe.[93] Rumors about a second sequel's existence started even before XIII-2's release, when a domain name was registered in the name of Final Fantasy XIII-3, however it turned out that the domain was registered by the company's western branch without the main company's knowledge.[94] After XIII-2's cliffhanger ending became common knowledge, the game's creators released a statement saying that the ending was meant to prepare fans for coming DLC packets that would expand upon the game's story.[95] However, after the release of the last piece of DLC, company officials stated that they would be releasing future content related to XIII.[96] By August 2012, during the run-up to a special 25th Anniversary commemoration event for the Final Fantasy series, a teaser site titled "A Storm Gathers" was released, promising new developments for the XIII series and its main protagonist.[97] The game itself was finally unveiled at the event, with Toriyama, Kamikokuryo, Abe and Kitase detailing the core concepts of the game.[1] Because character dialogue varied due to the time of day in-game, the western release of the game was delayed by over two months after the local release, as there was far more translation, dubbing work and lip-synching than in previous titles.[98] Downloadable content[edit]While the previous game had a large amount of downloadable content in the form of character costumes, extra story episodes and battles in the game's fighting arena, the reaction to these was mixed. The costumes were liked by fans, despite some complaints of them being purely cosmetic, but the presence of story DLC caused many to criticize the original game as incomplete. In reaction to this, the developers decided to package the game's entire story with the retail edition.[99] However, they did create pre-order DLC for the game in the form of outfits Lightning could use in battle.[100] One of these featured the clothing, weapon and equipment of Cloud Strife from Final Fantasy VII, available with the game's limited edition Pre-Order Bonus Pack,[101] while another featured a collection of Samurai-inspired outfits.[100] In addition to this, as part of a cross-game promotional campaign,[102] Square Enix of Japan also made Yuna's costume from Final Fantasy X a playable garb for those who had purchased the Japanese HD Remaster of the game on either PS3 or Vita.[103] The garb was later made available as a pre-order exclusive from Amazon.com.[104] After the game's release, an additional set of DLC costumes was released, among them a moogle outfit. In the Western release of the game scheduled on February 11, 2014, a free DLC pack was released that enabled players to play the localized version of the game with Japanese voice acting and lip-synching. The DLC was free for the first two weeks, and then became paid DLC.[105] Music[edit] Share this post Link to post Share on other sites
Rizzyy 736 Posted June 17, 2014 (edited) *Big Comment* Sorry bro had to do it Edited June 17, 2014 by FLASH45 1 Kittenz reacted to this Share this post Link to post Share on other sites
Joker 1,560 Posted June 17, 2014 Sorry bro had to do it Final Fantasy: Unlimited follows the story of Ai and Yu Hayakawa, 12 year-old twins who travel into Wonderland, a mysterious parallel dimension, in search of their missing parents. Along the way they meet Lisa Pacifist, a member of the C2 Organization; Kaze, a being of incredible power; and a variety of other characters. The series is divided into two major sections, defined by the main method of transport the protagonists are utilizing. The first half of the series see the group using the Ghost Train to reach a new world with each episode. In each of the episodes they would emerge to view a new world, confront the inherent dangers of the world, and stave off the latest assault by either the Gaudium Lords, or Omega. Meanwhile, the story from the antagonist's view is periodically revealed with Earl Tyrant's discussion with his lords. Earl is the embodiment of Chaos, and is seeking the children as they were spawned of Chaos also, and the pieces of a powerful creature known as Omega. Omega is the ultimate destructive force, with its power only rivaled by that of the Unlimited(plural); immortal beings of immense power. If he is able to collect these and absorb them into his body, he will be able to rule Wonderland unchallenged. The second half of the series see the protagonists join up with the rebel faction, the Comodeen, and board the submarine, Jane, which is bound for Telos, the only place in Wonderland that has a natural deposit of the gravity defying flying water. This substance will allow the airship Silvia to fly, allowing them to reach the Earl's flying fortress. The series climaxes when the Earl himself makes a move on the Comodeen, destroying Jane and capturing the protagonists. Confronted with Chaos himself, Kaze and Makenshi, the only two survivors among the Unlimited, sacrifice themselves to destroy it, thus ending its reign of terror over Wonderland. Episodes[edit] Title Original airdate English airdate 1 "Wonderland: Journey into the Darkness""Ikai: Yami e no Tabidachi" (異界 -やみへのたびだち-) October 2, 2001 2 "Magun: Man of the Black Wind" "Magan: Kuroki Kaze no Otoko" (魔銃 -くろきかぜのおとこ-) 3 "Fruit: The Town of Sweet Scent" "Kajitsu: Amai Kaori no Machi" (果実 -あまいかおりのまち-) 4 "Makenshi: The White Etude" "Makenshi: Shiroki Echūdo" (魔剣士 -しろきエチュード-) 5 "Cid: The Adventure of the Underground Waterway" "Shido: Chikasuimyaku no Bousen" (シド -ちかすいみゃくのぼうけん-) 6 "Kigen Arts: The Saviour of Souls" "Kigenjutsu: Inochi Mamorumono" (氣現術 -いのちまもるもの-) 7 "Subway: Enemy of the Dimensional Tunnel" "Chikatetsu: Jigen Tonneru no Teki" (地下鉄 -じげんトンネルのてき-) 8 "Soil: The Heart of the Magun" "Soiru: Magan no Shinzō" (ソイル -マガンのしんぞう-) 9 "Oscha: The Endless Project" "Osukā: Owarinaki Shigoto" (オスカー -おわりなきしごと-) 10 "Mansion: The Memory of Sagiso" "Yashiki: Sagisō no Omoide" (屋敷 -サギソウのおもいで-) 11 "Ciel: The Departure of Chocobo" "Shieru: Chokobo to no Wakare" (シエル -チョコボとのわかれ-) 12 "Fungus: Eternal Life" "Fungusu: Eien no Inochi" (フングス -えいえんのいのち-) 13 "Meteor: Abominable Memory" "Meteo: Imawashiki Kioku" (メテオ -いまわしききおく-) 14 "Omega: Reunion and Departure" "Omega: Saikai to Tabidachi" (オメガ -さいかいとたびだち-) 15 "Jane: The Moving Ocean Puzzle" "Jēn: Ugokidasu Umi Pazuru" (ジェーン -うごきだすうみパズル-) 16 "Kigen Dragon: Behind the Smile" "Kigenjū: Egao no Mukō ni" (氣現獣 -えがおのむこうに-) 17 "Frog: The Smallest Great Adventure" "Kaeru: Chicchana Daibōken" (カエル -ちっちゃなだいぼうけん-) 18 "Madoushi: The Battle of Kiri and Kumo" "Madōshi: Kiri to Kumo no Taiketsu" (魔道士 -きりとくものたいけつ-) 19 "Ai: Meeting with Clear" "Ai: Kuria to no Deai" (アイ -クリアとのであい-) 20 "Yu: The Secret of Gaudium" "Yū: Gaudiumu no Himitsu" (ユウ -ガウディウムのひみつ-) 21 "Cactus: The Wandering Sea" "Saboten: Samayoeru Umi" (サボテン -さまよえるうみ-) 22 "Moogle: Long Lost Memories" "Mōguri: Natsukashī Omoide" (モーグリ -なつかしいおもいで-) 23 "Teros: In Search of Flying Water" "Terosu: Tobimizu o Mezashite" (テロス -とびみずをめざして-) 24 "Chaos: The Earl Unveiled" "Konton: Hakushaku no Shōtai" (混沌 -はくしゃくのしょうたい-) 25 "Kaze: The Glory of Life" "Kaze: Inochi Kagayaku Toki" (風 -いのちかがやくとき-) March 26, 2002 Boxset[edit] The North American complete FF:U boxset re-arranges the series into five discs of five episodes each. The English complete FF:U boxset retains the seven disks as released singularly. Both were released by A.D.V. Films. Phase Episodes Phase 1 01-05 Phase 2 06-10 Phase 3 11-15 Phase 4 16-20 Phase 5 21-25 Music[edit]The series was composed by Nobuo Uematsu, Shirō Hamaguchi, and Akifumi Tada. The series received an opening theme and three ending themes. The opening theme for the series is "Over the FANTASY" (Composed by Nobuo Uematsu, Arranged by Takahiro Ando, Lyrics by Yuko Ebine) performed by Kana Ueda. The first theme is "VIVID" (Lyrics and Composition by Takashi Genouzono, Arrangements by Fairy Fore and Masao Akashi) performed by Fairy Fore and was used for episodes 1-12. For episodes 13-24 the ending theme was "Romancing Train" (Compition and arrangements by t-kimura, lyrics by motsu) performed by move. The third ending ending was "Over the FANTASY" and was used on the final episode of the series. Two soundtracks were for the series. The first is Final Fantasy: Unlimited Music Adventure Verse 1 December 19, 2001 on the label Geneon. Final Fantasy: Unlimited Music Adventure Verse 2 and released on April 17, 2002. [show]Final Fantasy: Unlimited Music Adventure Verse 1 [show]Final Fantasy: Unlimited Music Adventure Verse 2 Related media[edit] Tie-ins[edit]A novel titled, Final Fantasy: Unlimited - Sou no Kizuna (ファイナルファンタジー:アンリミテッド―双の絆?, lit. "Final Fantasy Unlimited - The Bonds of Two Souls") was released on March 28, 2002 by Kadokawa Shoten. The novel was written by Katigiri Sho, illustrated by Kazuto Nakazawa, and supervised by Squaresoft. It explores a side-story that is set in the time of the television series (somewhere before episode 12). Final Fantasy: Unlimited Before is a drama CD that features a flashback to the destruction of Kaze and Makenshi's worlds. FF:U Before was awarded to competition winners in Japan.[1] A serial web novel After Spiral was novels published on the official Japanese FF:U website. The first of these short stories takes a quick plunge into Makenshi's past, while the rest describe an encounter between the show's heroes and Soljashy on the twins' childhood home of Sado Island, where Ai and Yu are briefly reunited with their old friend Touya Satomi. Sequels[edit]The story of Final Fantasy: Unlimited, left incomplete by the television series, was continued in several other media and released only in Japan. A book titled Final Fantasy: Unlimited After - Gakai no Sho (ファイナルファンタジー:アンリミテッドアフター~外界の章~?, lit."Final Fantasy: Unlimited - Chapters of the Outside World") was released in 2002 byDigiCube. The book contains a 32 page manga and 120 page script. It covers the twins' return to their own world, revelation of Lisa's past and introduces a new villain under Gaudium: Soljashy. A radio drama titled FF:U After 2 - Risa tachi kira reta kusari (FF:U After 2-リサ た ちきられたクサリ-?) was released on released on December 26, 2002 by Avex. It deals with Comodeen's final attack on Gaudium and brings a conclusion to the conflict between Lisa and Soljashy, however it leaves many questions yet unanswered.[2] Video games[edit]Two video games have been released. The first, titled FF:U with U, is an RPG video game adaptation for Japanese mobile phone on i-mode's distribution service developed by Index was released in August 20, 2002.[3] The game contains the same plot as the anime. Points can be accumulated by playing through the game's scenarios and be used to purchase more characters. Ringtones based on the music of Final Fantasy: Unlimited can also be purchased through the game as microtransactions.[4] The second game, titledFinal Fantasy: Unlimited on PC Adventure - Labyrinth, is a video game set in the Final Fantasy: Unlimited universe. Published by Amada Printing, it was released May 16, 2003.[5] Reception[edit]The series was ranked 18 by popular vote for Top 20 Anime in Japan for the month of November 2001.[6] Outside of Japan the series had received mixed reviews. Allen Divers of Anime News Network ranked the series an overall score "B" stating, "Despite its somewhat formulaic plot, Final Fantasy is an ambitious series and manages to be visually engaging."[7] Sandra Scholes of Active Anime praised the series stating, "It is interesting to see how well thought out this series has been. The characters have been created with care and consideration for the ones out there who have followed the Final Fantasy genre from the start."[8]However Ken Hargon criticized the series for its unappealing and not living up to the Final Fantasy series nor any other anime.[9] Carlos Ross of T.H.E.M. ranked the series three stars stating that "The style is firmly entrenched in Saturday morning, but at least it's better than FF Legend of the Crystals."[10] Paul Gaudette of Mania gave the series a "D" stating "Although it has almost nothing to do with its namesake, Final Fantasy Unlimited was somewhat enjoyable in the beginning while falling into every cliche of a show written for a younger audience."[11] References[edit] [*]Jump up^ "ァイナルファンタジー:アンリミテッド 双の絆" (in Japanese). Kadokawa Shoten. Retrieved December 3, 2013. [*]Jump up^ "ドラマCD「FF:U After 2 -リサ たちきられたくさ り-」" (in Japanese). JBook. Retrieved June 20, 2012. [*]Jump up^ "インデックス、iモードサイト「FF:U with U」提供開始" (in Japanese). 2002-08-20. Retrieved 2007-10-22. [*]Jump up^ "インデックス、FFアニメのiモードサイトを運営開始!「ファイナルファンタジー:アンリミテッド ウィズ ユー」" (in Japanese). 2002-08-20. Retrieved 2013-12-02. [*]Jump up^ "FF:U on PC" (in Japanese). 2003. Archived from the original on 2003-08-02. Retrieved 2010-04-12. [*]Jump up^ "Top Anime in Japan". Anime News Network. December 17, 2001. Retrieved June 20, 2012. [*]Jump up^ Divers, Allen (December 8, 2003). "Final Fantasy: Unlimited DVD 1: Phase 1 + Artbox". Anime News Network. Retrieved June 20, 2012. [*]Jump up^ Scholes, Sandra (December 8, 2003). "Final Fantasy: Unlimited DVD 1: Phase 1". Active Anime. Retrieved December 30, 2012. [*]Jump up^ Hargon, Ken (March 24, 2004). "Final Fantasy: Unlimited DVD 2: Phase 2". Anime News Network. Retrieved June 20, 2012. [*]Jump up^ Ross, Carlos. "Final Fantasy: Unlimited". T.H.E.M. Retrieved August 9, 2011. [*]Jump up^ Gaudette, Paul (March 31, 2010). "Final Fantasy Unlimited: Complete Collection". Mania. Retrieved July 2, 2012. External links[edit] Wikiquote has a collection of quotations related to: Final Fantasy Unlimited Final Fantasy Unlimited official page at Gonzo Final Fantasy: Unlimited at the Internet Movie Database Final Fantasy: Unlimited at the Final Fantasy Compendium Final Fantasy: Unlimited character database at the Final Fantasy Wikia Fan Translation of Final Fantasy: Unlimited continuations [hide] v t e Final Fantasy series Main games Final Fantasy II III IV V VI VII VIII IX X XI XII XIII XIV A Realm Reborn XV Related games Crystal Chronicles Mystic Quest Ehrgeiz Dissidia 012 The 4 Heroes of Light Dimensions Airborne Brigade Theatrhythm Curtain Call Artniks All the Bravest Bravely Default Second Related series Chocobo Fortune Street Kingdom Hearts Mana SaGa Tactics Films and animation The Spirits Within Unlimited Advent Children Media video games Character design Gameplay character jobs Music concerts Categories: 2001 anime television series Action anime and manga ADV Films Anime television series based on video games Fantasy anime and manga Gonzo (company) Works based on Final Fantasy 2002 Japanese television series endings TV Tokyo shows Programs acquired by ABS-CBN Navigation menu Create account Log in Article Talk Read Edit View history Main page Contents Featured content Current events Random article Donate to Wikipedia Wikimedia Shop InteractionHelp About Wikipedia Community portal Recent changes Contact page ToolsWhat links here Related changes Upload file Special pages Permanent link Page information Data item Cite this page Print/exportCreate a book Download as PDF Printable version Languages Deutsch Español Français Italiano 日本語 Português Русский Tagalog ไทย 粵語 中文 Edit links This page was last modified on 17 June 2014 at 15:38. 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