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KH13

Final Fantasy XVI Spoilers Discussion

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Game doesn't have enough content why is this 70$ = games come out with more

Game has too much content it's worth 70$ but my time = Games comes out with barely any

"yall new huh well welcome to jrpgs"

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I'm of the opinion that multiple playthroughs should never be a requirement unless it's something like Nier with multiple stories and endings so hearing that the trophies require it kinda irks me lol

it's inflating play time for no reason

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I've hated them in KH and I've always brought it up as an issue with the trophies

just because I'm a fan of kh doesn't mean i have no issues with it

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you guys want to know my hottest take ever

Final Fantasy mode should have been base difficulty and no additional difficulties

firetruck the casuals

Madge

RoxasExcite

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By the way it has to do with gaming in general cause they could add more and yes make you play a second time with a twist but then complain about a game ex. R&C ps5 cause it's short

And that's fine if you don't like it but difficulty trophies should be for games like kh and action games in general. When GOWR didn't have a trophy for playing in the hardest mode I was upset tbh

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difficulty trophies need to stack for it to be fine and KH doesn't

that's the issue

And games that have difficulty trophies but lock a difficulty until after your first playthrough? that's even worse

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The second playthrough would be shorter anyway that 30 hours cause of scenes now gets reduced to 20 depending if you take your time again

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They should still give you the hardest difficulty from the beginning, especially if there is a trophy for it. People who like a challenge will go for it either way. Forcing people to do two playthroughs, even if the second one is shorter, doesn't really make sense.

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I mean the game has the accessoires. So there's no souls shit. People can adjust the difficulty how they want. Players who want a challenge can't

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