venommob12 2 Posted April 20, 2022 That would be nice, I wouldn't might the controls for Donald and Goofy be like revised and overhauled version from 358/2 Quote Share this post Link to post Share on other sites
pablo5425 7 Posted April 20, 2022 well, we actually had limits in kh3 kinda Quote Share this post Link to post Share on other sites
Superslash 5 Posted April 20, 2022 Well, depends on how the game goes really, if there's a consistent group of characters thats together for most the game then I'd say its pretty possible in that case, but if not then I hope at the very least they'll let us swap between a few people from time to time Quote Share this post Link to post Share on other sites
pablo5425 7 Posted April 20, 2022 at least no game over until the whole party has been defeatedplayer can bring back party members with cure or potions so why no the opposite? Quote Share this post Link to post Share on other sites
Superslash 5 Posted April 20, 2022 They would need to seriously up their game for party AI if they were to do that, I can only imagine long moments waiting for a res from your team who is sitting on items and choosing to fight instead Quote Share this post Link to post Share on other sites
-Kye- 10 Posted April 20, 2022 Nah those were so lacking and random pop up, I can't even put them in the same league Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted April 20, 2022 oh riggghhtttthe "free damage" situation commands Quote Share this post Link to post Share on other sites
pablo5425 7 Posted April 20, 2022 the only difference i saw - these ones dont consume mpthat feature was moved to links Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted April 20, 2022 we are taIking the ones that randomIy pop up right?the party team attacks Iike DonaId FIare?Iegit if DonaId FIare was a proper Iimit l wouId use it nearIy every mob fight Quote Share this post Link to post Share on other sites
pablo5425 7 Posted April 20, 2022 especially those where you have some kind of control over the attackyou can also add them to shortcuts with some mods. making them limits in every sense Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted April 20, 2022 apart from taking my MPOH oopswait bro you're gonna need to cIear things up herewhat are you reffering to? Quote Share this post Link to post Share on other sites
pablo5425 7 Posted April 20, 2022 some mods allow you adding any situation command to shortcuts including forms and these attacks Quote Share this post Link to post Share on other sites
Limen 10 Posted April 20, 2022 those are mods though, that doesn't change the fact that the game literally makes those limits random lol Quote Share this post Link to post Share on other sites
pablo5425 7 Posted April 20, 2022 idk, maybe they do have some specific conditions to appear like summons in FFXV Quote Share this post Link to post Share on other sites
Snakeskin94 13 Posted April 20, 2022 I remember trying figure out for a good while what made them appear; before and after patches- certain number of enemies, in the air, but yeah no they're just random lol Quote Share this post Link to post Share on other sites
Sam N 10 Posted April 20, 2022 That’s a big reason why I don’t use limits. Often end up needing to heal at an inopportune moment and then can’t bc MP is recharging. Quote Share this post Link to post Share on other sites
Superslash 5 Posted April 20, 2022 Yknow kh2 actually added this really useful feature to combat moments like that its called item shortcuts 🐒 Quote Share this post Link to post Share on other sites
princexsamara 0 Posted April 20, 2022 I played through KH1 recently and I was horrified to find out that item shortcuts weren't always the norm. Cue me whipping through my item menu really fast to try and get some hp and mp back while fighitng sephirothI think the only limits I ever really used were like. tinkerbellwere the other limits really good? Quote Share this post Link to post Share on other sites
Superslash 5 Posted April 20, 2022 Summons you mean? Well I know there's prolly some good strats with some of them but for the most part eh they're not exactly great, genie is prolly the least awkward to use out of the damaging ones Quote Share this post Link to post Share on other sites
Mys. Carrot 1 Posted April 20, 2022 tink is the ezwin button for some boss fightsbambi is good for getting items and that one mushroomppl like mushu or simba for a couple specific scenarios too Quote Share this post Link to post Share on other sites
Snakeskin94 13 Posted April 20, 2022 I'll say this, the summons are God tier on level 1 runs lolSimba, Genie, Dumbo and Mushu were never so based Like dead ass Mushu can solo Chernabog and Ansem Quote Share this post Link to post Share on other sites
venommob12 2 Posted April 20, 2022 The dark guardian might be a pretty cool defensive summon Quote Share this post Link to post Share on other sites
Snakeskin94 13 Posted April 20, 2022 ansems persona Quote Share this post Link to post Share on other sites