Liftea 11 Posted October 11 they went so hard on metaphors combat system btw Quote Share this post Link to post Share on other sites
Liftea 11 Posted October 11 it's on hard mode so far substance over style Quote Share this post Link to post Share on other sites
Liftea 11 Posted October 11 you even have to manage rowsyour party member can go a row back to decrease damage takenbut they will also deal less damageyou need it to survive attacksand on top of that you can still guard Quote Share this post Link to post Share on other sites
Daz_4th 6 Posted October 11 I Iike that quite a bit about time they put that in their games that aren't smt cuz idk if they have thisI aIso appreciate the game actuaIIy teIIing you about their existence Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted October 11 That's just for close combat people like warriorLong range ones like mage still does full damage from the back Quote Share this post Link to post Share on other sites
Daz_4th 6 Posted October 11 true! magic users deaI the same amount of damage Quote Share this post Link to post Share on other sites
Liftea 11 Posted October 11 also atlus improved their cutscene technology Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted October 11 It's pretty useful to have a tank for that reason too Quote Share this post Link to post Share on other sites
Liftea 11 Posted October 11 the camera can now follow characters during conversationswhich means they can make cutscenes where characters are walking and having dialogueno more these weird blackout scenes like in p5 Quote Share this post Link to post Share on other sites
Daz_4th 6 Posted October 11 (bIackout scenes?)I noticed they Iike, actuaIIy use depth of fieId now it's in P5 too but it's not used often, nor that weII Quote Share this post Link to post Share on other sites
Liftea 11 Posted October 11 yes p5 has these weird scenes where scene transitions with walking are made by a black screen so they don't have to animate the characters movingand then the new scene happens in a new areain metaphor you see the characters walking Quote Share this post Link to post Share on other sites
Daz_4th 6 Posted October 11 ohh hey yeah it does do those fade-to-bIacks way too often Quote Share this post Link to post Share on other sites
Liftea 11 Posted October 11 also this game is not a full turn-based gamethey have multiple sections so far that use the action combat Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted October 11 The action is just to give you an advantageOr to bulldoze them to get exp and money if you are higher level than them Quote Share this post Link to post Share on other sites
Liftea 11 Posted October 11 holy firetrucking shit I am not even 5 hours into the story and Strohl already gets a banger arc Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted October 11 If you are gonna farm use the mage one. It's attack is an AoE one and you get MP back for every hit you deal.It goes hard Quote Share this post Link to post Share on other sites
Liftea 11 Posted October 11 where did the demo end? Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted October 11 Another hour or two from where you are Quote Share this post Link to post Share on other sites
Liftea 11 Posted October 11 holy shit that's big Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted October 11 Yeah it's beefyYou the whole prologue and then 3 extra days to do whatever you wantYou get the whole prologue and then 3 extra days to do whatever you want Quote Share this post Link to post Share on other sites
Liftea 11 Posted October 11 holy shit I love Strohl Quote Share this post Link to post Share on other sites