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KH13

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i had over a thousand hours in 012, so i knew the engine really well. NT was like if a fan made a game that looked like Dissidia but didn't know how to make the same physics and such

it was so off putting to me that i couldn't even get a match in during the beta

i turned it off immediately lmao

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as for the story, the arcade version had one but it was expanded on in NT i think? i know there are characters that were added with scenes and stuff that weren't in arcade so

i had buddies that we would do little group round robins on the weekends so we'd always be grinding and learning new shit to try to be the best lmao

also lots of road trips back then

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I'm sure the actuaI game doesn't Iook Iike this
GAGv3Cwb0AAPeqn.png?ex=6579b990&is=65674490&hm=100f8b2e8c6baf10aba6310717b16f6ca86ba2ea4a556ad3f26e2bacd6c22f1f&

now
there is some chance that this couId be a beta version or someth- pfff as if

yeah they just upIoaded a beta version with a cover art, no debug features, updated visuaIs in the sense of them not being the same, and it may be fuIIy compIeteabIe

but yeah deffs a beta version mhm I trust ubisoft they have never
ever
Iet me down

is it so difficuIt to just update the textures, the pre-rendered cinematics, widescreen with 60fps, maybe* enhance the shadows *and caII it a day

*can you not try to make it an earIy PS3 game

can you not try to make it an earIy PS3 game

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