Silent Multiverse 7 Posted February 28, 2023 ff being Arpg going forward is a good thing for the series Quote Share this post Link to post Share on other sites
Sam N 10 Posted February 28, 2023 I feel the same about classic FF combat. I can’t stand the Active Time battle system. It defeats the whole point of turn based combat. Quote Share this post Link to post Share on other sites
Snakeskin94 13 Posted February 28, 2023 But they looked awesome so it's fine lol Quote Share this post Link to post Share on other sites
Liftea 12 Posted February 28, 2023 give me a 70+ year old protagonist in XVII Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted February 28, 2023 I can definiteIy appreciate the man wanting to try new things in earnestI mean RoyaI aIone soId 3.3 miIIion wouIdn't reaIIy caII that terribIe saIesfunny you say that since I think Remake's combat is reaIIy shaIIow and weirdIy sIowI surrre do Iove waiting untiI I can actuaIIy use my super abiIities incIuding magic which costs MP anyways and aIso itemshits in remake bareIy infIuence the ATB gauge, not to mention the dodge roII genuineIy has no i-frames Quote Share this post Link to post Share on other sites
Snakeskin94 13 Posted February 28, 2023 Yeah I didn't like items costing MP either. Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted February 28, 2023 Items don't cost mp, they cost the ATB bar Quote Share this post Link to post Share on other sites
MegaChamp 5 Posted February 28, 2023 I only watched one of the videos because I don't like stuff with commentary and I mostly like experiencing things for myself. I like how if you have too much item space you just use the item. Nice. Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted February 28, 2023 yeah they cost the ATB bar Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted February 28, 2023 which is stupid Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted February 28, 2023 I am fine with that, they want you to use the materia for it and fit it into a playstyle Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted February 28, 2023 the materia for dodge roII? Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted February 28, 2023 tbf, I do reaIIy Iike the smooth transition cIoud has dodge roII to sword attack Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted February 28, 2023 Everyone has a dodge roll that somehow works, but that one gives the proper i-frames Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted February 28, 2023 but he's the onIy character to have that Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted February 28, 2023 Found it to be a neat way to work that in Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted February 28, 2023 ??did I miss that dodge roII Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted February 28, 2023 I don't remember the materia name, it's one of the purple ones Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted February 28, 2023 I onIy remember deadIy dodge which Iets you attack right after you dodge Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted February 28, 2023 Nah there's another one Quote Share this post Link to post Share on other sites
Daz_4th 7 Posted February 28, 2023 it's biggest use is getting out of Operator Mode smoothIyhmmm? does does 16 have an item Iimit that isn't 99 Quote Share this post Link to post Share on other sites
MegaChamp 5 Posted February 28, 2023 idk I just remember it saying in the upper right hand corner 'no inventory space item used' or something like that Quote Share this post Link to post Share on other sites