OrpheusJoshua 126 Posted April 21, 2020 It hits a wider radius i think Quote Share this post Link to post Share on other sites
King Arthur13 51 Posted April 21, 2020 i would call it active turn based rpg Quote Share this post Link to post Share on other sites
Noleen 7 Posted April 21, 2020 there are no turns Quote Share this post Link to post Share on other sites
Icecl Keyheart 13 Posted April 21, 2020 It's a neat mix of action and ATB turn-based system Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted April 21, 2020 Like, normal parrying only works with physicals but I think counterstance works with other ranged attacks too. Not all of them but some moreTactical action based Quote Share this post Link to post Share on other sites
King Arthur13 51 Posted April 21, 2020 but enemies sort of behave like they have turns Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted April 21, 2020 HmmmmNot really Quote Share this post Link to post Share on other sites
Icecl Keyheart 13 Posted April 21, 2020 I believe enemies also have an ATB meter that fills Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted April 21, 2020 Depends on how many there are I guess Quote Share this post Link to post Share on other sites
King Arthur13 51 Posted April 21, 2020 also who else gets ff13 vibes with the atb meter? Quote Share this post Link to post Share on other sites
Icecl Keyheart 13 Posted April 21, 2020 I remember the slow skill mentioned then you can slow down enemy ATB or something Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted April 21, 2020 I never played FF13 so can't say, but I have seen people comparing them Quote Share this post Link to post Share on other sites
Icecl Keyheart 13 Posted April 21, 2020 A lot of this game reminds me of XIII especially the music Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted April 21, 2020 Ohyea, Silent skill also makes enemies not use abilities anymoreAlthough I think it was spell abilities, not normal ones Quote Share this post Link to post Share on other sites
King Arthur13 51 Posted April 21, 2020 tactical action actually makes the most senseas describing its style Quote Share this post Link to post Share on other sites
OrpheusJoshua 126 Posted April 21, 2020 This almost has the same stagger font as 13Really got me Quote Share this post Link to post Share on other sites
King Arthur13 51 Posted April 21, 2020 that too Quote Share this post Link to post Share on other sites
Icecl Keyheart 13 Posted April 21, 2020 I do want to do a classic run sometime I remember playing that with the demi made it feel more like a turn-based game Quote Share this post Link to post Share on other sites
King Arthur13 51 Posted April 21, 2020 the stagger meter, the switching modes kind of reminds me a the paradigm shifts in ff13, but faster Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted April 21, 2020 The weapon abilities work similarly to the Sphear Grid from FFX Quote Share this post Link to post Share on other sites
King Arthur13 51 Posted April 21, 2020 7R definitley feels like a natural progression of ff game elements in recent years Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted April 21, 2020 Only thing I wish it had was proper AI functions you could tinker with Quote Share this post Link to post Share on other sites
Otti#8624 26 Posted April 21, 2020 Because man Quote Share this post Link to post Share on other sites
Icecl Keyheart 13 Posted April 21, 2020 It feels like a better realize the version of episode duscae Quote Share this post Link to post Share on other sites