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Okay well...Ahem.

KH2 is a game of many ups and downs, with far more downs than ups, in my opinion. Every world varies drastically in quality and offers little in the way of creative level design. Given the fact that KH2 is a mostly combat-focused game, I could forgive this, if it weren't for the fact that the combat gives you so many options enemy encounters are basically meaningless.

That being said, KH2 has some VERY strong merits, and I consider those to be the highly creative approach to the prologue and also the very satisfying way a Critical and Zero EXP run is implemented.

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