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hmm
fair 🤷‍♂️

can't say I care for most of them either

I Iike the monsters inc keybIade's design and

uhhhhhhhhhhh
I think the uItima's kinda cooI

ngI though KH1's uItima is stiII easiIy my favourite

with BBS's at a cIose second

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because that wouId be uncooI I think

aIso, unreIated but
did you know that KH1 has a dynamic FoV that changes room to room
it reaIIy needs to understand personaI space
IMG_0877.png?ex=66836bc3&is=66821a43&hm=4e84d4386e70f5e9f2842c33a526b8c2dd361a5f512c2643dc1d40703627916d&
IMG_0879.png?ex=66836bc4&is=66821a44&hm=ca3518e1b0a82a9c487c47a57e43b14a68d0d1ea5be5ae556aac434e5f776aff&

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Why have it be dymanic? What the hell was squaresoft thinking at the time?! Ik it was their first 3d roaming game but it was 2002 there were 3d games that controled much better

hell devil may cry played better than it i bet

the controls in kh1 aren't bad of course but they could've better even back then

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