KinoKey 4 Posted June 9, 2021 whom'stve summoned me? Quote Share this post Link to post Share on other sites
Double OKP 171 Posted June 9, 2021 @SlaneFilms needed help with a texture problem with a Kairi model in Blender Quote Share this post Link to post Share on other sites
KinoKey 4 Posted June 9, 2021 Yes, hello! I just got off work. Was someone I need of my assistance? Quote Share this post Link to post Share on other sites
KinoKey 4 Posted June 9, 2021 IIRC that white areas are extra mesh that can be deleted. Cuz i don't know how they are meant to work. and the black spots are because the AO map need to be remapped to UV2. @SlaneFilms Quote Share this post Link to post Share on other sites
Double OKP 171 Posted June 9, 2021 Hmm...I don't know if they're online right now Quote Share this post Link to post Share on other sites
KinoKey 4 Posted June 9, 2021 My DM's are always open for anyone needing help with Blender! Or in general I guess. haha!Also I'm not dead. Just been real asocial lately. :bioroxSip: Quote Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted June 9, 2021 all good! Quote Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted June 9, 2021 Hiya! Quote Share this post Link to post Share on other sites
Inçendyne 31 Posted June 9, 2021 Largest Australian dinosaur fossil found: https://weather.com/science/nature/video/giant-fossil-declared-largest-dinosaur-on-record-in-australia Quote Share this post Link to post Share on other sites
Daz-4th 5 Posted June 9, 2021 how Iong is this bone Quote Share this post Link to post Share on other sites
SlaneFilms 0 Posted June 9, 2021 Thanks for replying, I got rid of the shiny white, now how exactly do I Remap the AO to UV2? Quote Share this post Link to post Share on other sites
Inçendyne 31 Posted June 9, 2021 It doesn't say. Quote Share this post Link to post Share on other sites
KinoKey 4 Posted June 9, 2021 In the shader editor, search and add a UV map node and set it to UV2 and plug it in to the purple mapping node for the Light/AO map. Quote Share this post Link to post Share on other sites
SlaneFilms 0 Posted June 9, 2021 It worked! Thanks, Now I just need to figure out how to remove the white, you mentioned how they can just be deleted? Quote Share this post Link to post Share on other sites
KinoKey 4 Posted June 9, 2021 It's just extra mesh. I don't know how it work but it's not from the game so...Send it to the shadow realm. :bioroxSip: Quote Share this post Link to post Share on other sites
SlaneFilms 0 Posted June 9, 2021 The what?Thats a joke right? Quote Share this post Link to post Share on other sites
KinoKey 4 Posted June 9, 2021 yes. i'm saying it's okay to delete it. Quote Share this post Link to post Share on other sites
SlaneFilms 0 Posted June 9, 2021 But how do I, I tried doing that with Soras eyes but it ended p deleting the eye mesh as well. Quote Share this post Link to post Share on other sites
KinoKey 4 Posted June 9, 2021 you just select the mesh in object mode and delete it. It should be it's own object. if you end up selecting the normal hair, just hide it with "H". Quote Share this post Link to post Share on other sites