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KH13

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Although this was just a tech demo, it's impressive what it can do

The dynamic lighting is huge

And although the fly/jump sequence was scripted, but that was running in real time

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like, KH3 as an example is on UE4 but with shaders made specifically for the game to make each world look unique

FF7R on the other hand seems to just be doing UE4 stuff

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Yeah, but that's also coming back to what developers do. UE5 should help the performance a lot with the stuff they added in the new engine, but it depends on whether the developers who make that game want to focus on that or not.

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