King Arthur13 51 Posted October 3, 2019 style shifts are alot like form changes Share this post Link to post Share on other sites
2 quid is good 2,209 Posted October 3, 2019 Surely it was just flowmotion Share this post Link to post Share on other sites
Novayon 192 Posted October 3, 2019 You can go back in KH1 final rest tooI don't get it Share this post Link to post Share on other sites
Otti#8624 26 Posted October 3, 2019 That's a thing from BBS Share this post Link to post Share on other sites
2 quid is good 2,209 Posted October 3, 2019 The final rest is before the door Share this post Link to post Share on other sites
Otti#8624 26 Posted October 3, 2019 Even keyblade transformations are from BBSSo are shotlocksAnd Links is an evolution of D-links Share this post Link to post Share on other sites
2 quid is good 2,209 Posted October 3, 2019 I wasn't talking about gameplay Share this post Link to post Share on other sites
Otti#8624 26 Posted October 3, 2019 No, but Arthur is Share this post Link to post Share on other sites
King Arthur13 51 Posted October 3, 2019 well keyblade transformations are kinda from Lingering will in KH2 FM, but semantics Share this post Link to post Share on other sites
Novayon 192 Posted October 3, 2019 So, I dont get what point of no return is Share this post Link to post Share on other sites
2 quid is good 2,209 Posted October 3, 2019 > And Links is an evolution of D-links? Share this post Link to post Share on other sites
Novayon 192 Posted October 3, 2019 Sorry am I being blind Share this post Link to post Share on other sites
Otti#8624 26 Posted October 3, 2019 It basically means you reach a point where you can't go back Share this post Link to post Share on other sites
Icecl Keyheart 13 Posted October 3, 2019 it is but you're not aware of that you think you slide A full world to explore rather than jumping right into the final battle Share this post Link to post Share on other sites
2 quid is good 2,209 Posted October 3, 2019 > So, I dont get what point of no return is I think of it like this, once the door is open you can't go back. But once the portal is open in KH3 we can go back Share this post Link to post Share on other sites
Otti#8624 26 Posted October 3, 2019 But KH never really had that either tho? Just long segmented boss battles Share this post Link to post Share on other sites
King Arthur13 51 Posted October 3, 2019 you know, it takes you a full hour to beat KH2s final boss sequence Share this post Link to post Share on other sites
Otti#8624 26 Posted October 3, 2019 Maybe it was in KH1, can't remember that one so well Share this post Link to post Share on other sites
Novayon 192 Posted October 3, 2019 I know what the phrase means. Well that's when you open the doors and in 3 it's when the fight triggers. I guess it's like a "soft" point of no return then Share this post Link to post Share on other sites
King Arthur13 51 Posted October 3, 2019 it takes roughly 15-20 in KH3 Share this post Link to post Share on other sites
Otti#8624 26 Posted October 3, 2019 It went a hell of a lot faster than an hour for me Share this post Link to post Share on other sites
2 quid is good 2,209 Posted October 3, 2019 The real issue in my opinion is that Scala is so short. If it was a full world we could have had something in line with KH1 and 2 Share this post Link to post Share on other sites
King Arthur13 51 Posted October 3, 2019 I'm talking with cutscenes thoughwait nvmI'm wrong Share this post Link to post Share on other sites