MeowWow 14 Posted April 18, 2019 Kh2 critical is kinda easy smhLv 1 is where it’s at for me Share this post Link to post Share on other sites
Novayon 192 Posted April 18, 2019 It is once you get reflectI had some trouble before that on some fightsWell Mup is this is less about difficulty and more about level design I take issue withI know some people are fine with it, it just came to me today all the issues I had Share this post Link to post Share on other sites
MeowWow 14 Posted April 18, 2019 KH3 is a few steps up from bbs and KH3D, which is good; but a few steps from kh2fm. Which considering the context and who developed it, it’s fine. This just brings up the hope that the next kh games will be even better Share this post Link to post Share on other sites
Novayon 192 Posted April 18, 2019 True, and I was pleasantly surprised by the combat tbhCause I was worried it would be DDD on Unreal Share this post Link to post Share on other sites
Otti#8624 26 Posted April 18, 2019 I don't see that being an issueUseless maybe, but not an issue Share this post Link to post Share on other sites
Marluxia#4918 9 Posted April 18, 2019 Im going to be honest, in most of my KH playthroughs Critical and especially proud basically become like standard after a certain lvl Share this post Link to post Share on other sites
Novayon 192 Posted April 18, 2019 What's not an issue? Share this post Link to post Share on other sites
Otti#8624 26 Posted April 18, 2019 The corridor with the grind on Olympus Share this post Link to post Share on other sites
Novayon 192 Posted April 18, 2019 HmmIt's a symptom of a larger problem with KH3 with its handholdy level designI see people saying KH3 is like kh1 again, when it really isn't Share this post Link to post Share on other sites
Novayon 192 Posted April 18, 2019 In its level design Share this post Link to post Share on other sites
Estoria#4001 19 Posted April 18, 2019 KH1 was anything but hand-holdy, that's for sure Share this post Link to post Share on other sites
Otti#8624 26 Posted April 18, 2019 Kh1 was the opposite of handholdingTold you almost nothing Share this post Link to post Share on other sites
Marluxia#4918 9 Posted April 18, 2019 Emmmm I dont see that? Share this post Link to post Share on other sites
Estoria#4001 19 Posted April 18, 2019 KH3 has big worlds, but they are mostly linear with some diverging paths Share this post Link to post Share on other sites
Marluxia#4918 9 Posted April 18, 2019 KH1 traverse town was one of the most confusing things when I first played itYou literally had to run in and out of every doorjust to trigger donald and goofyAnd then assume you have to go back to cid Share this post Link to post Share on other sites
Novayon 192 Posted April 18, 2019 KH3 is KH2, spiced up a little. wrt level design Share this post Link to post Share on other sites
Marluxia#4918 9 Posted April 18, 2019 Youll figure it out after a whileAnd then theres wonderland Share this post Link to post Share on other sites
Estoria#4001 19 Posted April 18, 2019 Wonderland is the epitome of the WTF level design Share this post Link to post Share on other sites
Novayon 192 Posted April 18, 2019 Ahh, it's so good Share this post Link to post Share on other sites
Estoria#4001 19 Posted April 18, 2019 I thought it was fun, really Share this post Link to post Share on other sites
Marluxia#4918 9 Posted April 18, 2019 You kind of have to just figure out what you can do and what you cant Share this post Link to post Share on other sites
Otti#8624 26 Posted April 18, 2019 You could skip Wonderland, right? Share this post Link to post Share on other sites
Estoria#4001 19 Posted April 18, 2019 I liked the puzzle elements Share this post Link to post Share on other sites
Otti#8624 26 Posted April 18, 2019 I remember never doing it Share this post Link to post Share on other sites