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The lack of ability to pull up the map with the touch pad button, which doesn't even have the eyeline feature the Final Mixes added to previous games had, is a big miss. Given how big some of the maps get, and how tricky it can be to get around (like the marshlands in Corona or the mountain in Arendelle) it would have been much appreciated.

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Made it very interesting to synthesize items

But KH2 feels more grand and better paced overall so synthesis ties into progress much better

Synthesis in KH3 feels more like just neat add ons instead of a game changer

Eh

I never missed any abilities on him that equips gave

You get Magic Galvanizer and MP Thrift by level up for instance

Eh

If you could get every ability on Sora then equips would lose some importance and we'd be saying synthesis is even worse

So I'm not complaining

And this is coming from the guy who likes to complain about everything pain

Well, like I said, I didn't miss anything

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I missed having Master Treasure Magnet but then I was very pleasantly surprised when I got it by A-Ranking Frozen Slider

In short I guess I don't get many of the KH3 synthesis criticisms, after my Crit playthrough I grew to like it a lot

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Hmm I think if I tried using synthesis as much as I did in KH2 it would have impacted my enjoyment, as it stands after I think corona, I couldn't stand looking at the menu anymore because of how terrible a sight it was. I dunno, it felt like a weight? Burden?

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