GoldenDrummer730#4323 24 Posted July 19, 2019 But that's not unfair or limiting the game right? Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted July 19, 2019 that's normal right? Share this post Link to post Share on other sites
Amaterasu_1549906707 19 Posted July 19, 2019 Thank you for putting into words what I couldn’t.. ? Share this post Link to post Share on other sites
ConnahDC 5 Posted July 19, 2019 A lot of bosses are lifteaBut using final form fire in KH2 feels funOr wisdom, in Demyx’s case Share this post Link to post Share on other sites
Amaterasu_1549906707 19 Posted July 19, 2019 You just have to find what works on enemies.. A lot of enemies in KH2FM’s strats, including ones that did not stagger easily, usually where told as “Use X thing between attacks and time presses”And it was usually a particular set of skillsSo.. same thing here Share this post Link to post Share on other sites
ConnahDC 5 Posted July 19, 2019 Doesn’t help that KH3 is a bit floaty tbh Share this post Link to post Share on other sites
Otti#8624 26 Posted July 19, 2019 KiddingContinue discussing Share this post Link to post Share on other sites
Novayon 192 Posted July 19, 2019 It isI mean, it's not so badBut it is there Share this post Link to post Share on other sites
ConnahDC 5 Posted July 19, 2019 Also a lot of the animations are just :moon2B:That add to the floaty feeling Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted July 19, 2019 My point is this: Yeah, getting one shot is NOT fun at all. I will 100% agree with you there That being said, KH is/has always been about using the tools given to you to make things work out in the land of difficulty KH2FM is a clear cut example of this with it's data fights and KH3 is NO different. Even if KH3 has it's flaws Share this post Link to post Share on other sites
Novayon 192 Posted July 19, 2019 I think the issue isWhat tools does KH3 really give you? Share this post Link to post Share on other sites
Amaterasu_1549906707 19 Posted July 19, 2019 100% this, this is what I’m trying to say Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted July 19, 2019 For example, i do not forgive guard for failing to do it's job. A block should always block and do well Share this post Link to post Share on other sites
Novayon 192 Posted July 19, 2019 I'd argue its a lesser tool kit Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted July 19, 2019 but it still is a toolWell let's see Share this post Link to post Share on other sites
ConnahDC 5 Posted July 19, 2019 Yeah but novaWater gives you half a frame of protectionCheckmate, atheists Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted July 19, 2019 KH3: Attack, Magic, Links, Shotlock, Airstep, Flowmotion, Attractions (yes these count even if you dont like it), and command stylesKH2: Attack, magic, summons, limits, forms Share this post Link to post Share on other sites
Novayon 192 Posted July 19, 2019 I know you're joking, but that did save me a few times. However, it doesn't replace a true defense spell, indeed Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted July 19, 2019 both of these include their respective abilities Share this post Link to post Share on other sites
Amaterasu_1549906707 19 Posted July 19, 2019 There’s also flowmotion, GoldyAnd transformations Share this post Link to post Share on other sites
Novayon 192 Posted July 19, 2019 What is command styles Share this post Link to post Share on other sites
Amaterasu_1549906707 19 Posted July 19, 2019 Unless that falls under command stylesYour transformations are just as much a tool as anything else Share this post Link to post Share on other sites