King Arthur13 51 Posted June 29, 2019 You know the game did a bad job at making us care about Kairi when a orchestra simply playing over it showing flashbacks of previous titles makes me feel more emotions than the games ending. Share this post Link to post Share on other sites
2 quid is good 2,209 Posted June 29, 2019 Oh definitely Share this post Link to post Share on other sites
Marluxia#4918 9 Posted June 29, 2019 Yeah but I always kind of thought that as Sora's radar to tell him where to go. Surely he still has to unlock the road to get there? Share this post Link to post Share on other sites
2 quid is good 2,209 Posted June 29, 2019 I actually cry when I see that montage at the start of the gameIt just brings up a lot of emotionsProbably because much of those games were relatively well executed Share this post Link to post Share on other sites
Otti#8624 26 Posted June 29, 2019 Seemed to work like how it was in BBS, it's just an open space now Share this post Link to post Share on other sites
Estoria#4001 19 Posted June 29, 2019 And I think that applies to KH3 to a certain extent, since although they didn't fumble the delivery, the story itself had almost no flair or energy to it, it felt like a sequence of events that happened because Nomura wrote it in his storyboard instead of a logical sequence of events that builds up to the events that'll follow Share this post Link to post Share on other sites
Otti#8624 26 Posted June 29, 2019 Like, you didn't need a specific road to go onThey were always there Share this post Link to post Share on other sites
Novayon 192 Posted June 29, 2019 I don't blame them for getting rid of those gates tbhTo have to keep using them is probably annoyingStory wise we don't get a reason for it ofc, but thats just how it goes Share this post Link to post Share on other sites
Marluxia#4918 9 Posted June 29, 2019 I mean you don't have to use the gates as they appeared in 2, I was more concerned about where did the keyhole go? I mean they are using keyblades after all. It kind of made sense because of it. Share this post Link to post Share on other sites
Novayon 192 Posted June 29, 2019 The keyhole? Well, they were sealing them in KH1 because the heartless were coming from them to attack the hearts of the worldsMy only guess is that the heartless aren't doing that anymore, because they are fewer in number (KH2 yen sid says so) so they don't need to seal them anymoreKH1 the heartless were at the most widespread I guessAnd since KH3 is set barely after KH2, it's gonna be like KH2 numbers Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted June 29, 2019 The world's have darkness in them but they aren't being consumed by it Therfore we don't need to deal the worlds up since the main threat are the org members this time aroundVs in the others, the world's were teeming with and being consumed by darkness, causing them to be split apart and we needed the key holes and gates to move around Share this post Link to post Share on other sites
Novayon 192 Posted June 29, 2019 I thought the split was the natural state of the worlds, remember that in KH1 the FF crew says once the world's are restored they won't be able to cross again Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted June 29, 2019 They are supposed to be split yes Share this post Link to post Share on other sites
Novayon 192 Posted June 29, 2019 The heartless attack actually broke down the barriers between the worlds Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted June 29, 2019 But from our perspective as a weilder they aren't if that makes sense Share this post Link to post Share on other sites
Novayon 192 Posted June 29, 2019 Basically they aren't split anymore because it's too tiring to keep using that plot point, reallyWell, I should say they aren't inaccessible Share this post Link to post Share on other sites
Novayon 192 Posted June 29, 2019 And like I said I don't blame them Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted June 29, 2019 That being said, it did feel kinda sad/annoying to not seal a keyhole at the end of the world Share this post Link to post Share on other sites
Novayon 192 Posted June 29, 2019 They has that in KH1 before they know this would take off Share this post Link to post Share on other sites
GoldenDrummer730#4323 24 Posted June 29, 2019 Since for me at least, that's what would allow for Sora to unlock the new key chains Share this post Link to post Share on other sites
Novayon 192 Posted June 29, 2019 Ah yesHmm perhaps the Keyblade learned auto-lock Share this post Link to post Share on other sites
Novayon 192 Posted June 29, 2019 Tbh QuidYou could add keyholes into your world building thing Share this post Link to post Share on other sites