Warner (Crafter) 0 Posted February 21, 2019 Skydiving sensitivity is a bit to much but it was fun af to just jump off buildings and land on enemies Share this post Link to post Share on other sites
Otti#8624 26 Posted February 21, 2019 Skydiving was great, I just wish there was a button to press rather than auto Share this post Link to post Share on other sites
Shin 0 Posted February 21, 2019 Yeah, I think there was a phase where you could wall run. Share this post Link to post Share on other sites
MD 1 Posted February 21, 2019 it always felt like I needed to be way too close to the ground to do the attack Share this post Link to post Share on other sites
2 quid is good 2,209 Posted February 21, 2019 Lmao we're talking gameplay in story channel Share this post Link to post Share on other sites
Otti#8624 26 Posted February 21, 2019 Made the flan mini-game in BH6 very annoying Share this post Link to post Share on other sites
Marluxia#4918 9 Posted February 21, 2019 I had moments where I wanted to fall from a wall and then land lower down and the game doesn't make it easy Share this post Link to post Share on other sites
Kate 3 Posted February 21, 2019 you can run on the walls in the Scala fight but you don't really end up needing to Share this post Link to post Share on other sites
Youyousuf_1549968022 2 Posted February 21, 2019 wallrun good for exploration just not fights I guessfair enough Share this post Link to post Share on other sites
Otti#8624 26 Posted February 21, 2019 Is there a difference at this point, Quid? Share this post Link to post Share on other sites
Shin 0 Posted February 21, 2019 Again, it wasn't a memorable boss battle for me, sooo... Share this post Link to post Share on other sites
2 quid is good 2,209 Posted February 21, 2019 You can tell what the most contentious issue about kh3 is looking at the channels Share this post Link to post Share on other sites
Warner (Crafter) 0 Posted February 21, 2019 Every boss fight I found unique in kh3Even if they were kinda easy Share this post Link to post Share on other sites
2 quid is good 2,209 Posted February 21, 2019 One thing that messed me up was no reversal Share this post Link to post Share on other sites
Kate 3 Posted February 21, 2019 yeah same things come up again and again: pacing/story, original worlds, difficulty etc Share this post Link to post Share on other sites
2 quid is good 2,209 Posted February 21, 2019 It's like my instinct for dusks Share this post Link to post Share on other sites
Shin 0 Posted February 21, 2019 Right, it wasn't memorable because it was too easy. Share this post Link to post Share on other sites
Kate 3 Posted February 21, 2019 <@!190226840239996928> the final boss? Share this post Link to post Share on other sites
Marluxia#4918 9 Posted February 21, 2019 Flowmotion I think needs to be readjusted. Either do it it like DDD or just don't do it at all. Share this post Link to post Share on other sites
TwilightDreamer 0 Posted February 21, 2019 how tf do we get that critical mode Share this post Link to post Share on other sites
Warner (Crafter) 0 Posted February 21, 2019 I disagree with that Share this post Link to post Share on other sites
Kate 3 Posted February 21, 2019 yeah I have the exact same issue Share this post Link to post Share on other sites
Warner (Crafter) 0 Posted February 21, 2019 In that case I would hate Kirby Share this post Link to post Share on other sites