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Jingilator

My made up Fire Emblem class

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Jester: A crazy unit who can throw bombs and performs to assist allies.

 

Promotes to: Harlequin or Court Jester at Lv. 12.

 

Skills: Trigger Happy (Lv. 1), Big Smile (Lv. 1), and Apotrope (Lv. 7)

 

Trigger Happy: Throws bombs at a range of 1-3.

 

Big Smile: Heals allies and allows them to move again after a performance.

 

Weapons: Bomb

 

 

Harlequin: A unit who runs around on a ball with bombs and knives.

 

Skills: Trigger Happy (carried over from Jester), Bulldozer (Lv. 1), Cutting Edge (Lv. 4) and Grand Finale (Lv. 13)

 

Bulldozer: Allows close combat with a ball.

 

Cutting Edge: Increases the throwing knife range to 1-3.

 

Grand Finale: An Ultimate Art. Barrages the adjacent enemy with explosives and other weapons, and finishes off with throwing the ball on them.

 

Weapons: Bomb, Throwing Knife

 

 

Court Jester: A unit who performs immensely and gives up bombs for magic, with slightly frequent critical hits.

 

Skills: Big Smile (carried over from Jester), Apotrope (carried over from Jester), Discipline (Lv. 5), and Grand Finale (Lv. 13)

 

Grand Finale: An Ultimate Art. A show of both magic and jester tricks that heals and allows movement to all adjacent allies in a 3x3 area.

 

What do you think?

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