Jingilator 922 Posted May 24, 2018 Jester: A crazy unit who can throw bombs and performs to assist allies. Promotes to: Harlequin or Court Jester at Lv. 12. Skills: Trigger Happy (Lv. 1), Big Smile (Lv. 1), and Apotrope (Lv. 7) Trigger Happy: Throws bombs at a range of 1-3. Big Smile: Heals allies and allows them to move again after a performance. Weapons: Bomb Harlequin: A unit who runs around on a ball with bombs and knives. Skills: Trigger Happy (carried over from Jester), Bulldozer (Lv. 1), Cutting Edge (Lv. 4) and Grand Finale (Lv. 13) Bulldozer: Allows close combat with a ball. Cutting Edge: Increases the throwing knife range to 1-3. Grand Finale: An Ultimate Art. Barrages the adjacent enemy with explosives and other weapons, and finishes off with throwing the ball on them. Weapons: Bomb, Throwing Knife Court Jester: A unit who performs immensely and gives up bombs for magic, with slightly frequent critical hits. Skills: Big Smile (carried over from Jester), Apotrope (carried over from Jester), Discipline (Lv. 5), and Grand Finale (Lv. 13) Grand Finale: An Ultimate Art. A show of both magic and jester tricks that heals and allows movement to all adjacent allies in a 3x3 area. What do you think? 1 Galenvaf reacted to this Quote Share this post Link to post Share on other sites