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Wan_Pisu

What type of camera perspective should Kingdom Hearts experiment with in a big way?

What type of camera perspective should Kingdom Hearts experiment with in a big way?  

30 members have voted

  1. 1. What type of camera perspective should Kingdom Hearts experiment with in a big way?

    • First person
      6
    • Over-the-shoulder
      3
    • Top-down
      2
    • Fixed camera
      1
    • Sidescrolling
      2
    • Something in VR!
      5
    • No experimenting please.
      18
    • Something else? Share below!
      0


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while i think to core game-play should not change at all, i do think that when ever you hold the lock-on button it should zoom in like shoot locks in bbs. but allow for a lot more actions like a way to use strike raid and aim or other technique that would not fit into normal combos or not epic enough for limits.

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As The Transcendent Key said, they already experimented with some camera perspectives and while it wasn't utterly terrible, I didn't particularly enjoy it. I feel like hack and slay games are best done in a third person perspective as well as RPGs, though I also think that because first person mode can make me nauseous in some instances...

 

If they implement a perspective change for a small feature I'd be fine with it (since they are already doing that anyway), but please not in a big way. VR is also not really a good option unless there's also a regular version. Personally, neither my head nor my eyes can handle VR, not to mention it's expensive, and I don't want to miss out on a KH game because of something like that. There were a lot of people who complained about the games being scattered across consoles and making it VR exclusive would be a repetition of that.

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Never have I seen experimenting go well so please, not with KH.

Experimenting is a gamble, but it has gone well in a lot of cases. 

 

I don't think the camera perspective should change, though. It just needs improvement.

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