kingdomhearts45 469 Posted March 23, 2017 (edited) Abandon all hope...Ye who enter.Orbis. A planet Earth that is 3x times the size of ours. A unique environment filled with countries and lands owned by societies known as Clans with each having a different style of living their daily lives. The most notable of these Clans are the Technos, which is the most advanced Clan. However, some Clans will have to face the consequences of their past...And it is up to you and your allies...To join together...And change the in-changeable...To make the impossible possible...To chart the uncharted lands...And bring truth to the untrue...Are you prepared? To accept and embrace your fate? Welcome to Final Fantasy Z! And for those who joined the original, welcome back.Now for the rules:1. RESPECT THE RULES!2. Please keep the rating PG-13 and stay true to your character.3. You can play up to 2 characters.4. Do NOT, I repeat, DO NOT be OP.5. Please, please, PLEASE stay true to the Final Fantasy setting of this RP. I want it to have the feel of the FF series as much as possible.6. Respect each other in this RP and if you have a problem with a person, settle it outside.7. Let me lead this story thoroughly and how I have it set. You can add your own characters' stories in some sections, but if you want a bigger focus let me know through the PMs.8. Have fun with this concept! This is to be enjoyed by RPers and Final Fantasy fans alike.9. Characters MUST BE ORIGINAL!Now to explain clans:Clans are what makes up the majority of Orbis. They are a variety of societies that have and believe in different cultures and different lifestyles. Not only do these clans affect a character's lifestyle, but also the way they fight and the equipment they use. Each person on Orbis belongs to a Clan whether they are born in it or choose that clan.Here are the Clans that can be chosen:Technos Clan - This clan specializes in advanced technology, living in a heavy-tech based Metropolis. The energy this Clan uses is from their own Crystal. Without it, nothing would be able to function. This technology can be used in battle or transportation such as Flash Bombs or Flying Skates. Their leader is Finis Locus, a man who believes that technology is the future not just for the Technos clan, but for all of Orbis.Anthros Clan - A unique Clan that stay aloof from other Clans because of their set belief in "nature provides". They are made up of a race called Anthros, which are anthropomorphic multi-colored animal like beings that can do what the average human can do. Most Anthros are very knowledgeable when it comes to the world's living state, can tell what weather might occur by winds, skilled in archery, and can use their animal abilities to their advantage. The Anthros Clan has a strong dislike towards technology as it defies the purpose and environment of the planet.Medivals Clan - A Clan that mainly takes inspiration from the Dark Ages. It is filled with knights, mages, dragons, kings, ect. There are multiple kingdoms in this clan and each one is ruled by a King and/or Queen. Although, the entire Clan's leader is called Lord.Arabias Clan - A Arabian based Clan that is known for their tactics of thievery. This Clan can be entertained by belly dances, Chocobo races, sword fighting and other forms. They do not get along well with other Clans due to them being thieves. The only Clan that can cooperate with them is the Western Clan. Their leader is Ali Baba, a proud, but generous thief willing to tell stories of his wild adventures.Below the clan's home lives the Vipers, anthropomorphic female snakes that works with the Arabias, but want some riches in return.The Pinnae Clan: A clan that lives on a sacred Island up in the clouds. Fairies and even Mermaids inhabit that island. The clan is made up of Humanoid people called Harpies, who develop white wings on their backs. A Harpie who has multiple wings is called a Prodigy. Their leader is Grand Highwind, a giant Harpie who watches over them. A Harpie can either live up in the clouds or live down near the ground, which is rare for a Harpie.The Pinnae Clan's style of combat is usually focused on combining Wind Magic with Martial arts, allowing them to create new and unique spells with physical combat and magic. Some Harpies are Bards, playing songs with harps, flutes, and even lutes that could boost speed and attack. Some Harpies are skilled in archery, rivaling the Anthros' skill in archery. For Prodigies, they are born with the ability of using Holy magic, but must learn how to control and utilize it first.Also, for a Harpie to live on land, the Harpie would have to fall down from the sky before his or her wings are even developed( or of course, just fly down there to check it out). If that Harpie can perform enough good deeds and prove it's worthiness, a bell will ring, and the Harpie will earn his/her wings, which may grow enough to allow him/her to fly depending on his/her actions.The Western Clan: This clan is based on Old Western American novels, movies, and settings. This clan is usually placed in a old country styled town with horses, cowboys, cowgirls, bars, trains, wooden buildings, and such. The groups are mostly seen riding on their horses through the outside to explore, look for treasure, do jobs, or just do it. This clan's fighting style is either close and personal or long-ranged. Most of the members of this clan are Gunners. Gunners use different types of Ammo based on the elements like Fire, Ice, Wind, lighting, ect. Depending on the type of gun, the shots might be quick, but not strong or strong, but slow to shoot. Some members use their fists to knock their opponents out quickly. They depend more on upper body strength. Unlike other clans, the West Clan are quite cooperative with the Arabias Clan.The Pirate Clan - Of course, the Pirate Clan is well....Pirates. Although, this clan doesn't have a specific home. They mostly claim the Great Sea as their home. The members of this clan are most likely to be in a ship sailing across the ocean in search for treasure and more crewmates. The members follow the orders of their captain, doing what he or she commands. Any denial, and that crewmate will...*ahem* WALK THE PLANK, ARRG!!*ahem* I couldn't help myself. Anyways, this clan fights with sabers and guns. They are the only clan that is not familiar with any type of magic. They can adapt quickly to any environment, allowing them to quickly think and act fast. The Pirate Clan are Rivals to the Arabias Clan due to their similar desires to find or steal any type of treasure or "booty" they may find.Riskies Clan - A clan mostly filled with Cait Siths that like to gamble in a Las Vegas like city far away from the other clans. Most notable "gamblers" are Gatsby, their leader, and two big shots George and Lennie.Also, there is a country called the Cities where people from all clans are welcomed there. It is styled like a regular developed cityCharacter Sheet:Name:Gender:Race: (You can choose any race from past FF games and those introduced in this RP)Clan:Appearance:Personality:Biography:Class (Optional):Weapons (If any):Spells (If any, 3 normal spells to start):I shall return to sign up! See you guys soon! Edited March 24, 2017 by kingdomhearts45 Share this post Link to post Share on other sites
Clouded Sun 1,232 Posted March 23, 2017 Does one have to recreate a sign up page if they were in the former iteration? 1 kingdomhearts45 reacted to this Share this post Link to post Share on other sites
Saber Lily 1,543 Posted March 23, 2017 Does one have to recreate a sign up page if they were in the former iteration? This. I don't wanna make new ones Dx I don't really want to get on my desktop atm. Andromeda needs a Pathfinder D: 1 kingdomhearts45 reacted to this Share this post Link to post Share on other sites
kingdomhearts45 469 Posted March 23, 2017 (edited) Does one have to recreate a sign up page if they were in the former iteration? Yes, so if any newcomers join the RP they will have clear of those characters from before. Edited March 23, 2017 by kingdomhearts45 Share this post Link to post Share on other sites
KHUndertaleFan25 2,858 Posted March 24, 2017 Aw, man. I gotta copy and paste Elsa's sign up sheet again. Share this post Link to post Share on other sites
kingdomhearts45 469 Posted March 24, 2017 Aw, man. I gotta copy and paste Elsa's sign up sheet again. Umm....About that. This time, I don't think I can accept anything Undertale...At all. Share this post Link to post Share on other sites
KHUndertaleFan25 2,858 Posted March 24, 2017 Umm....About that. This time, I don't think I can accept anything Undertale...At all. W-What do you mean? Share this post Link to post Share on other sites
kingdomhearts45 469 Posted March 24, 2017 W-What do you mean? Like I said in the chat, in the rules #5. Share this post Link to post Share on other sites
Saber Lily 1,543 Posted March 24, 2017 (edited) Dunno if I should bring Lightning. Still debating. Name: Zion de Wynter - “Valkyrie of Dawn” Gender: Female Race: Harpy Prodigy Appearance: Clan: Pinnae Personality: Bubbly. Cheerful, and upbeat, she always is smiling. She's also a perv, a terrible perv, but still the cutest, sweetest, most innocent perv. Biography: The daughter of a high ranking Harpy and always the troublemaking rebellious girl, the Prodigy Zion is a powerful entity within Orbis, known for her unwavering dedication to good, and her compassion. She does not reside in the Clouds, instead she chooses to go out and explore, helping people and having adventures. Even if that means daring a succubus. That was fun for her. Class (Optional): Paladin: Zion has a strong belief in the Goddess of Light. Some say she even knows who she is. Others whisper rumors she is the Goddess. All people know is that her Holy magic is powerful, and her skills, even more so. Weapons (If any): Sword of the Coming Dawn -Forward Unto Dawn: IMAGE Sword of the Dark Night - Long and Dark December: IMAGE Sword of Reborn Ligh - Lux Prime: IMAGE In Paradisum - Ever-changing Godslaying Spear (LR:FFXIII weapon) Spells (If any, 3 normal spells to start): Seal of the Goddess - Light: Ruination of a False Sovereign Seal of the Goddess - Light: Redemption of Light Seal of the Goddess - Light: Albion’s Judgement Name: Automated Reconnaissance Intelligence 4 - ARI4, or just “Aria” Gender: Female Race: Automaton Appearance: Clan: Technos Personality: Focused, driven, and somewhat easy embarrassed. Biography: Created by the Automata Corporation for reconnaissance work on behalf of the Technos Clan, Aria is the fourth created. Her automaton body is powered by a special magitek core that gives her unique abilities. Aria wears a blindfold usually, to hold back the devastating power her Odyssey Core can unleash. She sees using a combination of echolocation and soundmapping, despite her sight being perfect. It is merely a way to retain a tactical advantage. Class (Optional): Bruiser Weapons (If any): https://s-media-cache-ak0.pinimg.com/originals/37/9c/56/379c56d30e89eb175cdf39fe730cc27c.jpg]ARK Series 13 - Echo [/url] Spells (If any, 3 normal spells to start): Speed Glyph Shield Glyph Odyssey Core - Unlock Edited March 27, 2017 by Sabre Lily Share this post Link to post Share on other sites
Clouded Sun 1,232 Posted March 24, 2017 (edited) My robot Waifu 9000 (featuring a next-gen body frame)! Lol you beat me to it, Sabre. Edited March 24, 2017 by Clouded Sun 1 kingdomhearts45 reacted to this Share this post Link to post Share on other sites
kingdomhearts45 469 Posted March 24, 2017 Dunno if I should bring Lightning. Still debating. Name: Zion de Wynter - “Valkyrie of Dawn” Gender: Female Race: Harpy Prodigy Appearance: Clan: Pinnae Personality: Bubbly. Cheerful, and upbeat, she always is smiling. She's also a perv, a terrible perv, but still the cutest, sweetest, most innocent perv. Biography: The daughter of a high ranking Harpy and always the troublemaking rebellious girl, the Prodigy Zion is a powerful entity within Orbis, known for her unwavering dedication to good, and her compassion. She does not reside in the Clouds, instead she chooses to go out and explore, helping people and having adventures. Even if that means daring a succubus. That was fun for her. Class (Optional): Paladin: Zion has a strong belief in the Goddess of Light. Some say she even knows who she is. Others whisper rumors she is the Goddess. All people know is that her Holy magic is powerful, and her skills, even more so. Weapons (If any): Sword of the Coming Dawn -Forward Unto Dawn: IMAGE Sword of the Dark Night - Long and Dark December: IMAGE Sword of Reborn Ligh - Lux Prime: IMAGE In Paradisum - Ever-changing Godslaying Spear (LR:FFXIII weapon) Spells (If any, 3 normal spells to start): Seal of the Goddess - Light: Ruination of a False Sovereign Seal of the Goddess - Light: Redemption of Light Seal of the Goddess - Light: Albion’s Judgement Name: Automated Reconnaissance Intelligence 4 - ARI4, or just “Aria” Gender: Female Race: Automaton Appearance: Clan: Technos Personality: Focused, driven, and somewhat easy embarrassed. Biography: Created by the Automata Corporation for reconnaissance work on behalf of the Technos Clan, Aria is the fourth created. Her automaton body is powered by a special magitek core that gives her unique abilities. Aria wears a blindfold usually, to hold back the devastating power her Odyssey Core can unleash. She sees using a combination of echolocation and soundmapping, despite her sight being perfect. It is merely a way to retain a tactical advantage. Class (Optional): Bruiser Weapons (If any): https://s-media-cache-ak0.pinimg.com/originals/37/9c/56/379c56d30e89eb175cdf39fe730cc27c.jpg]ARK Series 13 - Echo Spells (If any, 3 normal spells to start): Speed Glyph Shield Glyph Odyssey Core - Unlock Both are accepted! I was a little thrown off on the Automata reference, but you managed to make fit in so good job to you on that. I'm impressed. Share this post Link to post Share on other sites
Sendou Aichi 2,356 Posted March 24, 2017 I might join, I got some ideas for a DK. Granted, I will see if I can manage. Don't want to kill the RP lol 1 kingdomhearts45 reacted to this Share this post Link to post Share on other sites
Shulk 8,623 Posted March 24, 2017 Name: Millicent Arcane Gender: Female Race: Human Age: 19 Appearance: Millicent has long black hair reaching down to her waist. She typically wears the traditional uniform of a Medieval white mage: a long white robe with red trimming along the ends, a white hood with similar trimming (which is often kept down due to the length of her hair), black leggings, and red boots. Clan: Medieval Personality: Millicent is a very friendly woman, being very open with all of her companions and wanting to resolve conflicts as soon as possible. She tries to act as a mediator within groups, often seeming a bit too much like the motherly type given her fairly young age. She smiles often, but very rarely laughs. Despite her generally cheery appearance, she is a bit pessimistic, often worrying a lot about those around her. She does her best to avoid letting her comrades know this as she is concerned that this might affect the overall group morale. Bio: Millicent was raised in a small village that gained much of its revenue through sending its own men and women as mercenaries to fight in conflicts with other nations and dangerous monsters. At the young age of 13, she was sent to the battlefield as a field medic. She was talented in the healing arts from a young age, meaning that she didn't need much training in order to gain a military position. Unfortunately, being forced into warfare at this age had its mental tolls on her. She witnessed deaths, acts of violence, and more horrifying effects of conflict. As she grew older, she began to gain a more pessimistic view of life: conflict was all that she had experienced, and she had to live in the constant fear that someone close to her could die at any moment. However, she also tried her best to keep the people around her at least a little cheerful. She felt as though the people she fought alongside were like family to her, and she hated to see them upset. This also made it much more painful when they died, sometimes while she did her best to heal them. On one mission, she found herself and her teammates facing a particularly dangerous monster. One by one, her comrades were wiped out. The beast then turned against her. Millicent closed her eyes and turned her head down, prepared for death… However, she heard it let out a horrifying scream. Millicent opened her eyes and looked up to see a ninja shrouded in black standing in front of her, katana drawn as though he had just attacked. The beast was now dead, having been slain by the ninja. This began a partnership between the ninja and Millicent: the two lived together, and Millicent would help the ninja on his missions in whatever way she could. It was the only way she could repay his kindness. This partnership led to the two investigating the town of Aquilla, with Millicent posing as a combat student in order to keep an eye on what was going on... Job Class (Optional): White Mage Weapon: Wooden Staff Spells: Cura, Esuna, Protect Name: Eclipse Gender: Unknown; referred to as a male Race: Human Age: Unknown Appearance: Eclipse is only ever seen wearing the same uniform: a loose black uniform that covers him from his neck to his feet and a plain black mask that makes it impossible to see his face. Clan: Medieval Personality: Eclipse is often silent and distant. He does his best to ensure that no one can learn about his identity or what happened in his past. He can tend to disappear and appear at any time, adding to his mysterious presence. Despite this, it is clear that he has a strong sense of justice. He puts the lives of others before his own, always willing to make a risky move when the lives of others are in danger. Bio: Eclipse has a history, but his silent nature means that none know what it is. His training and rise as a ninja are unknown to almost everyone, but he became a bit of a famous hero in the areas he visited. Known to arrive and save those in danger, many came to wonder who this mysterious man was. Stories of his feats have only been around for a year, causing many to conclude that these acts are all recent. The name Eclipse caught on due to his tendency to strike at night; his very first noted appearance was on the night of an eclipse. One of his missions involved rescuing a young woman from a powerful beast. He was unable to save her teammates, but in the end, the healer survived thanks to his timing. He planned on leaving, but the woman asked to accompany him as a form of payment for his deeds. He usually wouldn’t have accepted the offer, but seeing that she was alone, he simply nodded and allowed her to follow him back to his home. Since then, the two had become partners, working together to investigate suspicious leads they’d heard or to keep an eye on various towns and villages. Eclipse’s partner, Millicent Arcane, is one of the few people to know of his true identity and past. Job Class (Optional): Ninja Weapon: A katana, along with some shuriken and kunai. Spells: Fire, Poison. Adapted from my old sheets, let me know if anything's missing. 1 kingdomhearts45 reacted to this Share this post Link to post Share on other sites
Yessie Maltese 1,564 Posted March 24, 2017 I'm might sign up with Grace again and possibly a new character. 1 kingdomhearts45 reacted to this Share this post Link to post Share on other sites
kingdomhearts45 469 Posted March 24, 2017 Name: Millicent Arcane[/size] Gender: Female[/size] Race: Human[/size] Age: 19 Appearance: Millicent has long black hair reaching down to her waist. She typically wears the traditional uniform of a Medieval white mage: a long white robe with red trimming along the ends, a white hood with similar trimming (which is often kept down due to the length of her hair), black leggings, and red boots.[/size] Clan: Medieval[/size] Personality: Millicent is a very friendly woman, being very open with all of her companions and wanting to resolve conflicts as soon as possible. She tries to act as a mediator within groups, often seeming a bit too much like the motherly type given her fairly young age. She smiles often, but very rarely laughs. Despite her generally cheery appearance, she is a bit pessimistic, often worrying a lot about those around her. She does her best to avoid letting her comrades know this as she is concerned that this might affect the overall group morale.[/size] Bio: Millicent was raised in a small village that gained much of its revenue through sending its own men and women as mercenaries to fight in conflicts with other nations and dangerous monsters. At the young age of 13, she was sent to the battlefield as a field medic. She was talented in the healing arts from a young age, meaning that she didn't need much training in order to gain a military position. Unfortunately, being forced into warfare at this age had its mental tolls on her. She witnessed deaths, acts of violence, and more horrifying effects of conflict. As she grew older, she began to gain a more pessimistic view of life: conflict was all that she had experienced, and she had to live in the constant fear that someone close to her could die at any moment. However, she also tried her best to keep the people around her at least a little cheerful. She felt as though the people she fought alongside were like family to her, and she hated to see them upset. This also made it much more painful when they died, sometimes while she did her best to heal them.[/size] On one mission, she found herself and her teammates facing a particularly dangerous monster. One by one, her comrades were wiped out. The beast then turned against her. Millicent closed her eyes and turned her head down, prepared for death… However, she heard it let out a horrifying scream. Millicent opened her eyes and looked up to see a ninja shrouded in black standing in front of her, katana drawn as though he had just attacked. The beast was now dead, having been slain by the ninja. This began a partnership between the ninja and Millicent: the two lived together, and Millicent would help the ninja on his missions in whatever way she could. It was the only way she could repay his kindness. This partnership led to the two investigating the town of Aquilla, with Millicent posing as a combat student in order to keep an eye on what was going on...[/size] Job Class (Optional): White Mage[/size] Weapon: Wooden Staff[/size] Spells: Cura, Esuna, Protect[/size] Name: Eclipse[/size] Gender: Unknown; referred to as a male[/size] Race: Human[/size] Age: Unknown[/size] Appearance: Eclipse is only ever seen wearing the same uniform: a loose black uniform that covers him from his neck to his feet and a plain black mask that makes it impossible to see his face.[/size] Clan: Medieval[/size] Personality: Eclipse is often silent and distant. He does his best to ensure that no one can learn about his identity or what happened in his past. He can tend to disappear and appear at any time, adding to his mysterious presence. Despite this, it is clear that he has a strong sense of justice. He puts the lives of others before his own, always willing to make a risky move when the lives of others are in danger.[/size] Bio: Eclipse has a history, but his silent nature means that none know what it is. His training and rise as a ninja are unknown to almost everyone, but he became a bit of a famous hero in the areas he visited. Known to arrive and save those in danger, many came to wonder who this mysterious man was. Stories of his feats have only been around for a year, causing many to conclude that these acts are all recent. The name Eclipse caught on due to his tendency to strike at night; his very first noted appearance was on the night of an eclipse.[/size] One of his missions involved rescuing a young woman from a powerful beast. He was unable to save her teammates, but in the end, the healer survived thanks to his timing. He planned on leaving, but the woman asked to accompany him as a form of payment for his deeds. He usually wouldn’t have accepted the offer, but seeing that she was alone, he simply nodded and allowed her to follow him back to his home. Since then, the two had become partners, working together to investigate suspicious leads they’d heard or to keep an eye on various towns and villages. Eclipse’s partner, Millicent Arcane, is one of the few people to know of his true identity and past.[/size] Job Class (Optional): Ninja[/size] Weapon: A katana, along with some shuriken and kunai.[/size] Spells: Fire, Poison.[/size] Adapted from my old sheets, let me know if anything's missing.[/size] Both are accepted! 1 Shulk reacted to this Share this post Link to post Share on other sites
kingdomhearts45 469 Posted March 24, 2017 (edited) (Time for our main protagonists) Name: Solisa Gender: Female Age: 17 Race: Human Clan: Technos Appearance: Personality: Solisa is a adventurous wise-cracker. She likes to just go out and be active. Otherwise, she'd be bored and cast random spells. She has a Scottish accent and is proud of who she is as a person: A red mage who can kick some a**. Solisa can be seen as over-confident, sassy, and somewhat annoying, she is actually kind-hearted and friendly despite her simple-minded "rude" exterior. An all-or-nothing risk taker and a crafty thinker, Solisa can be rather complex until you get to know her closely. Oh, and she loves to sing "Loch Lomond". Biography: Ever since she was 4, Solisa has had a love for adventuring. Influenced by her famous Uncle Cid riding and living on his airship, she has always wanted to go out and discover new environments and sights to see. As years passed, Cid then dropped off Solisa in the City called Aquilia where she would attend the Combat school there and get an apartment room reserved thanks to her uncle. Now in present day, the Final Combat Exam is awaiting to take place... Class: Red Mage Weapons: Heaven's Rapier http://vignette2.wikia.nocookie.net/finalfantasy/images/0/0c/Joyeuse-ffxii.png/revision/latest?cb=20130705002325 Spells: Fire, Thunder, Blizzard. She can infuse the elements of some magic in her fists and feet for more of an elemental impact. (Another character will be coming soon!) Edited March 25, 2017 by kingdomhearts45 Share this post Link to post Share on other sites
rikunobodyxiii 700 Posted March 25, 2017 (edited) Character Sheet: Name: Mako (pronounced Mac-O) Na'ashjé'il (referred to in legends as the Scion) Gender: Female Race: Half-Esper Clan: Western Clan Appearance: Esper form; Personality: Once timid and shy, Mako's long life brought her out of her shell. She is outgoing and friendly, always ready to talk to people. She is incredibly patient, after out lived several problems already. She likes to laugh and to make others laugh. She doesn't give a hoot about the people who don't like her. Just don't piss her off. She is a holy terror when ticked, and has no problems killing people who threaten her or her current friends. She also has a stubborn streak that pops up from time to time. Biography: "You wanna know my story? Okay, pull up a chair, it ain't short. It all started about 800 years ago, when I was born from the union of a human and an esper. Don't ask which esper or gender of my human parent, I don't know. Anyway, I was born with the destiny to stop the dreaded esper Ragnarok from destroying the world in his vengeance. Not entirely sure why he wanted vengeance anymore. I think some human summoner bound him against his will, or just generally pissed him off. Something like that. Anyway, the story gets pretty standard as far as legends go at these point. Human parent died, I was raised in a simple village by good people, they were killed by cultists who served Ragnarok, and I started my quest! From there, I grew in strength and find out about my parentage, and my hidden power! Heh, that was fun. If it hadn't been for Lukas, I'd....*pause* Been awhile since I thought about him. Or any of them. I made a lot of good friends on my quest. Even a few that died during the course of it. But we got through it together. Used all my power to stop Ragnarok and save the world. I thought it was about time for a happily ever after. But that's where most legends end. My story didn't. See, during my battle with Ragnarok, I absorbed some of his essence. Don't look at me like that. I'm not slowly turning into him, or gonna go crazy to finish his work. Or at least, I don't think so. No, what I absorbed made me functionally immortal. I don't age, I don't get sick. Been cut up enough, so I figure violence could see an end to me, but no one's gotten lucky enough. *Chuckle* Anyway, my happy ending turned bittersweet as I watched my friends get old and die. Had some kids with Lukas. Watched them die too. Not sure what to do, I started wandering Orbis, trying to figure things out. Even tried to kill myself a few times, but...something stopped me. Don't ask. Eventually had an enlightening moment out in the desert. Learned to live in the moment and enjoy what I had while I had it. Yeah, sounds dumb. But that's what happened. After that, I kept wandering. Started making friends again. Even a few that were more than friends. But no more kids. Couldn't face burying more. Been working as a scout for the Western Clan for about 60 years now. Fun work. Keeps me busy. Still wondering if I've got anymore of a destiny to face. Some days, I swear I hear it calling. Anyhoo, like the story? Didn't take near as long to tell as I thought it would. Missed a few parts and lied in a few more places. *Chuckles* Now it's up to you to figure out which places." Class (Optional): Blue Mage Weapons (If any): Omega Weapon; Redemption; Spells (If any, 3 normal spells to start): Cura, Ruina, and Esuna. Edited April 6, 2017 by rikunobodyxiii Share this post Link to post Share on other sites
kingdomhearts45 469 Posted March 25, 2017 Character Sheet: Name: Mako (pronounced Mac-O) Na'ashjé'il (referred to in legends as the Scion) Gender: Female Race: Half-Esper Clan: Western Clan Appearance: Esper form; Personality: Once timid and shy, Mako's long life brought her out of her shell. She is outgoing and friendly, always ready to talk to people. She is incredibly patient, after out lived several problems already. She likes to laugh and to make others laugh. She doesn't give a hoot about the people who don't like her. Just don't piss her off. She is a holy terror when ticked, and has no problems killing people who threaten her or her current friends. She also has a stubborn streak that pops up from time to time. Biography: "You wanna know my story? Okay, pull up a chair, it ain't short. It all started about 800 years ago, when I was born from the union of a human and an esper. Don't ask which esper or gender of my human parent, I don't know. Anyway, I was born with the destiny to stop the dreaded esper Ragnarok from destroying the world in his vengeance. Not entirely sure why he wanted vengeance anymore. I think some human summoner bound him against his will, or just generally pissed him off. Something like that. Anyway, the story gets pretty standard as far as legends go at these point. Human parent died, I was raised in a simple village by good people, they were killed by cultists who served Ragnarok, and I started my quest! From there, I grew in strength and find out about my parentage, and my hidden power! Heh, that was fun. If it hadn't been for Lukas, I'd....*pause* Been awhile since I thought about him. Or any of them. I made a lot of good friends on my quest. Even a few that died during the course of it. But we got through it together. Used all my power to stop Ragnarok and save the world. I thought it was about time for a happily ever after. But that's where most legends end. My story didn't. See, during my battle with Ragnarok, I absorbed some of his essence. Don't look at me like that. I'm not slowly turning into him, or gonna go crazy to finish his work. Or at least, I don't think so. No, what I absorbed made me functionally immortal. I don't age, I don't get sick. Been cut up enough, so I figure violence could see an end to me, but no one's gotten lucky enough. *Chuckle* Anyway, my happy ending turned bittersweet as I watched my friends get old and die. Had some kids with Lukas. Watched them die too. Not sure what to do, I started wandering Orbis, trying to figure things out. Even tried to kill myself a few times, but...something stopped me. Don't ask. Eventually had an enlightening moment out in the desert. Learned to live in the moment and enjoy what I had while I had it. Yeah, sounds dumb. But that's what happened. After that, I kept wandering. Started making friends again. Even a few that were more than friends. But no more kids. Couldn't face burying more. Been working as a scout for the Western Clan for about 60 years now. Fun work. Keeps me busy. Still wondering if I've got anymore of a destiny to face. Some days, I swear I hear it calling. Anyhoo, like the story? Didn't take near as long to tell as I thought it would. Missed a few parts and lied in a few more places. *Chuckles* Now it's up to you to figure out which places." Class (Optional): Blue Mage Weapons (If any): Omega Weapon; Redemption; Spells (If any, 3 normal spells to start): Cura, Ruina, Warp. Hmm....Interesting backstory. Though I'm a little unsure about the whole 'immortal' thing... Other than that, she's accepted! 1 rikunobodyxiii reacted to this Share this post Link to post Share on other sites
rikunobodyxiii 700 Posted March 25, 2017 Hmm....Interesting backstory. Though I'm a little unsure about the whole 'immortal' thing... Other than that, she's accepted! She's not fully immortal. She can be killed, but she doesn't age and is immune to disease. Share this post Link to post Share on other sites
Saber Lily 1,543 Posted March 25, 2017 She's not fully immortal. She can be killed, but she doesn't age and is immune to disease. And had Hawkmoon! Share this post Link to post Share on other sites
rikunobodyxiii 700 Posted March 25, 2017 And had Hawkmoon! Well, I figured if I'm going Western, I'd better pack a good looking revolver. Share this post Link to post Share on other sites
TheKeyofRose 282 Posted March 25, 2017 (edited) Might as well sign up for this. (Since character face claims seem to be allowed... and the Medieval clan is perfect for this.)Sorta Mordred from the Arthurian Legend... Just you know not as evil. That and I added a rather obvious twist that is extremely more obvious to someone familiar with who I based this off of. Name: Mordred DragonheartGender: Male?Race: Human (With Dragon's Blood due to his? heritage.)Clan: Medieval Appearance: Personality: Mordred is a knight with a purpose looking for his? father's approval he has gone out on a quest to prove his? worth whether it must be to defeat some evil of this world or defeat one of the rivaling clans then so be it. He? appears to be fully claded in armor with what appears to be a large greatsword, to most he? looks and acts like the ideal knight of the Medieval clan In reality under the cold exterior lies a soft-hearted and cheerful person looking to experience the world for it's worth and wonder, whatever that may be.Biography: Originally a part of an order of knights within his? clan he? left due to never being acknowledged by his? father as the ideal knight to take his place when he died. While he? still served as the ideal knight Mordred was conflicted and decided to go on the quest proclaiming and believing that if he? showed his worth to the world in some form or another he'd? be acknowledged by his? father. You may have noticed that his? gender seems to be called in for an account due to the fact under all that armor nobody but the people are close to him? know his? gender however since most knights are male within the Kingdom that Mordred is from most presume he? is well a he? Class (Optional): Holy KnightWeapons (If any): Greatsword? (Appears to have no other name or has not awakened its true power.)Spells: Bless Weapon: Weapon strikes true against evil foes. Challenge Evil: Sickens creature if it refuses to fight you. Compel Hostility: Compels opponents to attack you instead of your allies. Battle Sprite: Edited March 31, 2017 by TheKeyofRose 1 kingdomhearts45 reacted to this Share this post Link to post Share on other sites
kingdomhearts45 469 Posted March 25, 2017 Might as well sign up for this. (Since character face claims seem to be allowed... and the Medieval clan is perfect for this.) Sorta Mordred from the Arthurian Legend... Just you know not as evil. That and I added a rather obvious twist that is extremely more obvious to someone familiar with who I based this off of. Name: Mordred Dragonheart Gender: Male? Race: Human (With Dragon's Blood due to his? heritage.) Clan: Medieval Appearance: Personality: Mordred is a knight with a purpose looking for his? father's approval he has gone out on a quest to prove his? worth whether it must be to defeat some evil of this world or defeat one of the rivaling clans then so be it. He? appears to be fully claded in armor with what appears to be a large greatsword, to most he? looks and acts like the ideal knight of the Medieval clan In reality under the cold exterior lies a soft-hearted and cheerful person looking to experience the world for it's worth and wonder, whatever that may be. Biography: Originally a part of an order of knights within his? clan he? left due to never being acknowledged by his? father as the ideal knight to take his place when he died. While he? still served as the ideal knight Mordred was conflicted and decided to go on the quest proclaiming and believing that if he? showed his worth to the world in some form or another he'd? be acknowledged by his? father. You may have noticed that his? gender seems to be called in for an account due to the fact under all that armor nobody but the people are close to him? know his? gender however since most knights are male within the Kingdom that Mordred is from most presume he? is well a he? Class (Optional): Holy Knight Weapons (If any): Greatsword? (Appears to have no other name or has not awakened its true power.) Spells: Bless Weapon: Weapon strikes true against evil foes. Challenge Evil: Sickens creature if it refuses to fight you. Compel Hostility: Compels opponents to attack you instead of your allies. I shall accept thee. But I must ask: With the two spells, Bless Weapon and Challenge Evil, I'm not sure if I completely understand those two original spells. Share this post Link to post Share on other sites
Stardustblade358 806 Posted March 25, 2017 Name: MercuriusGender: MaleRace: HumanClan: Arabias Appearance: Personality: Flirtatious, persuasive, witty, happy-going, cheerful and confident. His confidence on his skills and utter wit are sometimes more dangerous than his swords. He is able to sweet-talk his way in and out of most trouble, his charming personality attracting many to a honey trap like flies to a spider's web. He is compassionate to those less fourtunate than himself, especially children.Biography: In a deal gone horribly wrong, both parents managed to repay their debts in a way that is something out of a fairy tale; giving their only child to the Vipers they owed to as payment, soon disappearing and never to be seen again. Mercurius was raised by the Vipers, and was forcibly taught all of the tricks of their trade. As with most people within Arabias, he grew up to be quite the thief, specializing in pickpocketing as he was able to steal money from pockets and jewels from people's wrists without much trouble. He was taught how to dance from a very young age, learning from many teachers until eventually finding a style of his own, becoming an infamous dancer around the trading centers where foolish traders and tourists will fall for his entrancing dances before being stolen for everything they had while he distracted them. One thing that the Vipers taught him well was the use of poison of all kinds, ranging from deadly to paralyzers, where he grew a resistance and immunity to most well known venom. With all of these teachings, he is merely a tool for them. Most of what he earns (and steals) goes directly to his adoptive family, and whatever he has left for himself, is usually given to those who are less fortunate than him. Whenever he has free time, he likes to teach kids how to pickpocket.Class: DancerWeapons: Dual swords Dagger Spells: Paralyzing Venom - Sword/Dagger covered in venom that once it reaches the bloodstream, paralyzes the opponent momentarily Coagulant Venom - Sword/Dagger covered in venom that once it reaches the bloodstream, it keeps the body from naturally stopping the bleeding unless medical intervention Death Venom - Venom that causes the heart to stop. Requires direct access to the heart. 1 kingdomhearts45 reacted to this Share this post Link to post Share on other sites
TheKeyofRose 282 Posted March 25, 2017 (edited) I shall accept thee. But I must ask: With the two spells, Bless Weapon and Challenge Evil, I'm not sure if I completely understand those two original spells. Challenge evil essentially does damage to an enemy that refuses to attack Mordred only for one turn he's essentially someone who wants aggro on her in RPG terms and thus will force the enemy, to attack him. Bless weapon just makes her weapon stronger for a limited time. http://www.finalfantasyd20.com/ffd20/holy-knight.html http://www.finalfantasyd20.com/ffd20/holy-knight-spell-list.html basing everything off this just removing the dice aspects. Edited March 25, 2017 by TheKeyofRose Share this post Link to post Share on other sites