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To be honest i really don't know my only 2 best guess are the game was probably written in Japanese, and translating takes time to complete & these people grew up in Japan so why not give back to their home country & in a way i kinda agree with The 13th Kenpachi when he said in some cases that Localisation is easier, and it's quicker for them to get the game out & most of all if they're satisfied and want to spread the game around the world & of course if it's accetble in some countries.

 

Then like i said the game was probably written in Japanese, and translating takes time to complete & some games takes longer then others to translate the game all i like to say is be patient with them though since some games takes long to translate and some games don't take long to translate depends on the game & of course depends on how much they want to or willing to translate i hope this in some way helps to answer your question :).

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As others said, it's because the games that come out sooner in Japan were made in Japan. They don't need any extra steps in the development process, once it's finished it can release. For other countries, there's a long process of localization. They need to translate the text, but just sticking it through a translator isn't enough since rough translations can sound weird in other languages. They usually need to rewrite lines to match with lip movements or so they flow more smoothly. Add in the need for additional voice clips and localization can take a lot of time. For games that get worldwide releases on the same day, they do the localization alongside the development of the game. I don't really know much about how that process goes, or why more games don't adopt that development strategy, but most games begin the localization process when the game's closer to being finished.

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  On 1/10/2017 at 8:57 PM, Shulk said:

As others said, it's because the games that come out sooner in Japan were made in Japan. They don't need any extra steps in the development process, once it's finished it can release. For other countries, there's a long process of localization. They need to translate the text, but just sticking it through a translator isn't enough since rough translations can sound weird in other languages. They usually need to rewrite lines to match with lip movements or so they flow more smoothly. Add in the need for additional voice clips and localization can take a lot of time. For games that get worldwide releases on the same day, they do the localization alongside the development of the game. I don't really know much about how that process goes, or why more games don't adopt that development strategy, but most games begin the localization process when the game's closer to being finished.

 

Can i just say 2 things 1 i love your pics & your sig pic(no homo) & 2 i have to say i completely agreed with everything you just said + some games gets worldwide releases treatments & some games don't get worldwide releases treatment it depends on the game(s)if they want to or don't want to do it if you know what i mean :).

Edited by Cloud87

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  On 1/10/2017 at 9:05 PM, Cloud87 said:

Can i just say 2 things 1 i love your pics & your sig pic(no homo) & 2 i have to say i completely agreed with everything you just said + some games gets worldwide releases treatments & some games don't get worldwide releases treatment it depends on the game(s)if they want to or don't want to do it if you know what i mean :).

Thanks!

 

Yeah, it seems like it's something that's still just in early stages. I might be forgetting something, but I think that Pokemon X/Y was the first major game to release around the world at the same time. I thought more would follow after that, but it seems like most games are still sticking to their native region first, then everywhere else later. Hopefully it becomes a more widespread strategy in the future.

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Because they make it, have the right to, and sometimes, sales in Japan cover localization costs. Same thing happens with American stuff (Shantae, RWBY). 

Edited by Clouded Sun

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Yea, I know it is made there first and all. But translations could be added as part of their main development. With modern transport. It wont take months for the game to reach another country. The only reason I care about the dates is because of potential spoilers

Thank you all as well!

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  On 1/11/2017 at 5:42 PM, The_Hghuy said:

Yea, I know it is made there first and all. But translations could be added as part of their main development. With modern transport. It wont take months for the game to reach another country. The only reason I care about the dates is because of potential spoilersThank you all as well!

It's not a bad question in hindsight. If a game has a budget and international loyalty, they should automatically consider releasing games at the same time in different regions. It's just stupid and old school at this point, especially if they've announced localization prior to release.

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  On 1/11/2017 at 9:27 PM, Clouded Sun said:

It's not a bad question in hindsight. If a game has a budget and international loyalty, they should automatically consider releasing games at the same time in different regions. It's just stupid and old school at this point, especially if they've announced localization prior to release.

. Yea, they even said worldwide in the 2.8 announcement trailer. I think for spoilers sakes it should be changed. I mean for some reason NA gets the 1.5+2.5 bundle 4 days earlier than eu. Which dosen't bother me, but what did was the fact Japan gets it on the 9th! Edited by The_Hghuy

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  On 1/21/2017 at 3:56 PM, The_Hghuy said:

. Yea, they even said worldwide in the 2.8 announcement trailer. I think for spoilers sakes it should be changed. I mean for some reason NA gets the 1.5+2.5 bundle 4 days earlier than eu. Which dosen't bother me, but what did was the fact Japan gets it on the 9th!

Probably cause of different languages on the boxes.

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