And it's that they just keep making graphical mistakes with him lately! (yeah, rant warning)
I mean first there was the thing that everybody knows I've ranted about a billion times by now, so instead of just doing that again I'll just link some videos to compare between the prologue to Birth by Sleep in PSP and PS3 versions. I'm sure you'll notice the one difference. The first is at the 4:20 mark while the second is at the 4:30 mark, they're both the same cutscene.
Basically the issue here is that someone on the newly formed team for 2.5 must have thought that the original Dive Into the Heart was an incomplete asset and replaced it with the final version seen at the end of Ven's story, completely missing the point of it's change and transformation over the course of the game.
Then there is the 0.2 opening, absolutely beautiful in it's graphics, music, and presentation. Except for one tiny but literally glaring detail:
THEY GOT HIS FREAKING EYES WRONG! He's possessed by Vanitas, so he's clearly supposed to have his eye colors as a clear indication that he's in charge. I get that the suit gets that point across, but the most striking thing about this possession was the eyes, the eyes are one of the most important devices you have for character development. Just seeing an evil Ven with those same sincere kind blue eyes just doesn't seem right, the yellow eyes really made the monster in Vanitas' character, especially when you couldn't see his face anymore after fusing with Ven....come to think of it, Ven didn't wear the bottom of Vanitas' helmet piece either, but Vanitas kept it like that on his body so whatever, I guess I'll give that a pass. It's just the eyes that feel insultingly wrong.
And now most recently, we have this screenshot of Ven walking away with Terra (both presumably hallucinations by Aqua in the RoD):
Now compare Ven's shirt to as it's seen here in the opening:
The pallets are all mixed up. And no, it's not another mistake in the opening, that's actually how it's supposed to look in other renders, see:
...what the heck is wrong with the current team and rendering anything that has to do with Ventus in HD!? I could understand the Dive into the Heart, it's a rookie mistake. One I still get hung up on from time to time, but still a first timer's mistake. But then we get a double-dose of what seems to be artistic errors with how Ventus is portrayed in 0.2, first his appearance possessed by Vanitas not matching how it looks in-game in BBS, and then his shirt in a real-time cutscene is colored differently than how it is in the CG opening to the very same game. The same game, your reference is RIGHT THERE!
Sigh, maybe I might be jumping the gun too much. For all I know there might be some story-driven significance to why Ven's outfit looks slightly different in the cutscene as opposed to all of his other appearances...but by that same logic Terra should have looked slightly different too, and he looks completely untouched, so I'm not holding onto that with any hope.
I mean, I know I'm just ranting at this point, but it's just so baffling. This at least three times in a row that artistic errors have been made towards assets relating to Ventus in current definitive HD titles, and I know it's an easy target, but I can't help but point the finger at the new staff that were hired for these projects. It might not be the same people, and a lack of experience probably doesn't mean anything, but it's just such a frustrating coincidence that all of these things that are "wrong" are happening in relation to Ven. How does that even happen?
Well, the game is not out yet, so there might still be hope that these kinds of errors will be corrected for the final release. Heck, I've even mused hope that they might have an opportunity to fix that Dive Into the Heart thing I complained about with porting 2.5 to PS4, so they might even fix that error too. Maybe I'm just getting worked up over what will ultimately become nothing after a few weeks of polishing up, but it's still something I had to get off my chest, because I can not believe that mistakes like this can consistently happen in relation to just one character in particular. It's just so bizarre!
And it's that they just keep making graphical mistakes with him lately! (yeah, rant warning)
I mean first there was the thing that everybody knows I've ranted about a billion times by now, so instead of just doing that again I'll just link some videos to compare between the prologue to Birth by Sleep in PSP and PS3 versions. I'm sure you'll notice the one difference. The first is at the 4:20 mark while the second is at the 4:30 mark, they're both the same cutscene.
PSP: https://youtu.be/9oiBBxBtijE
PS3: https://youtu.be/7nOokgmRfnU?list=PL7BtBhpHsbHXM70Hs3b24FAirMQbeC7cf
Basically the issue here is that someone on the newly formed team for 2.5 must have thought that the original Dive Into the Heart was an incomplete asset and replaced it with the final version seen at the end of Ven's story, completely missing the point of it's change and transformation over the course of the game.
Then there is the 0.2 opening, absolutely beautiful in it's graphics, music, and presentation. Except for one tiny but literally glaring detail:
THEY GOT HIS FREAKING EYES WRONG! He's possessed by Vanitas, so he's clearly supposed to have his eye colors as a clear indication that he's in charge. I get that the suit gets that point across, but the most striking thing about this possession was the eyes, the eyes are one of the most important devices you have for character development. Just seeing an evil Ven with those same sincere kind blue eyes just doesn't seem right, the yellow eyes really made the monster in Vanitas' character, especially when you couldn't see his face anymore after fusing with Ven....come to think of it, Ven didn't wear the bottom of Vanitas' helmet piece either, but Vanitas kept it like that on his body so whatever, I guess I'll give that a pass. It's just the eyes that feel insultingly wrong.
And now most recently, we have this screenshot of Ven walking away with Terra (both presumably hallucinations by Aqua in the RoD):
Now compare Ven's shirt to as it's seen here in the opening:
The pallets are all mixed up. And no, it's not another mistake in the opening, that's actually how it's supposed to look in other renders, see:
...what the heck is wrong with the current team and rendering anything that has to do with Ventus in HD!? I could understand the Dive into the Heart, it's a rookie mistake. One I still get hung up on from time to time, but still a first timer's mistake. But then we get a double-dose of what seems to be artistic errors with how Ventus is portrayed in 0.2, first his appearance possessed by Vanitas not matching how it looks in-game in BBS, and then his shirt in a real-time cutscene is colored differently than how it is in the CG opening to the very same game. The same game, your reference is RIGHT THERE!
Sigh, maybe I might be jumping the gun too much. For all I know there might be some story-driven significance to why Ven's outfit looks slightly different in the cutscene as opposed to all of his other appearances...but by that same logic Terra should have looked slightly different too, and he looks completely untouched, so I'm not holding onto that with any hope.
I mean, I know I'm just ranting at this point, but it's just so baffling. This at least three times in a row that artistic errors have been made towards assets relating to Ventus in current definitive HD titles, and I know it's an easy target, but I can't help but point the finger at the new staff that were hired for these projects. It might not be the same people, and a lack of experience probably doesn't mean anything, but it's just such a frustrating coincidence that all of these things that are "wrong" are happening in relation to Ven. How does that even happen?
Well, the game is not out yet, so there might still be hope that these kinds of errors will be corrected for the final release. Heck, I've even mused hope that they might have an opportunity to fix that Dive Into the Heart thing I complained about with porting 2.5 to PS4, so they might even fix that error too. Maybe I'm just getting worked up over what will ultimately become nothing after a few weeks of polishing up, but it's still something I had to get off my chest, because I can not believe that mistakes like this can consistently happen in relation to just one character in particular. It's just so bizarre!
#TooMuchFreeTimeOnMyHands
Edited by Hero of Light XIV