Hero of Light XIV 2,381 Posted November 17, 2016 (edited) And it's that they just keep making graphical mistakes with him lately! (yeah, rant warning) I mean first there was the thing that everybody knows I've ranted about a billion times by now, so instead of just doing that again I'll just link some videos to compare between the prologue to Birth by Sleep in PSP and PS3 versions. I'm sure you'll notice the one difference. The first is at the 4:20 mark while the second is at the 4:30 mark, they're both the same cutscene. PSP: https://youtu.be/9oiBBxBtijE PS3: https://youtu.be/7nOokgmRfnU?list=PL7BtBhpHsbHXM70Hs3b24FAirMQbeC7cf Basically the issue here is that someone on the newly formed team for 2.5 must have thought that the original Dive Into the Heart was an incomplete asset and replaced it with the final version seen at the end of Ven's story, completely missing the point of it's change and transformation over the course of the game. Then there is the 0.2 opening, absolutely beautiful in it's graphics, music, and presentation. Except for one tiny but literally glaring detail: THEY GOT HIS FREAKING EYES WRONG! He's possessed by Vanitas, so he's clearly supposed to have his eye colors as a clear indication that he's in charge. I get that the suit gets that point across, but the most striking thing about this possession was the eyes, the eyes are one of the most important devices you have for character development. Just seeing an evil Ven with those same sincere kind blue eyes just doesn't seem right, the yellow eyes really made the monster in Vanitas' character, especially when you couldn't see his face anymore after fusing with Ven....come to think of it, Ven didn't wear the bottom of Vanitas' helmet piece either, but Vanitas kept it like that on his body so whatever, I guess I'll give that a pass. It's just the eyes that feel insultingly wrong. And now most recently, we have this screenshot of Ven walking away with Terra (both presumably hallucinations by Aqua in the RoD): Now compare Ven's shirt to as it's seen here in the opening: The pallets are all mixed up. And no, it's not another mistake in the opening, that's actually how it's supposed to look in other renders, see: ...what the heck is wrong with the current team and rendering anything that has to do with Ventus in HD!? I could understand the Dive into the Heart, it's a rookie mistake. One I still get hung up on from time to time, but still a first timer's mistake. But then we get a double-dose of what seems to be artistic errors with how Ventus is portrayed in 0.2, first his appearance possessed by Vanitas not matching how it looks in-game in BBS, and then his shirt in a real-time cutscene is colored differently than how it is in the CG opening to the very same game. The same game, your reference is RIGHT THERE! Sigh, maybe I might be jumping the gun too much. For all I know there might be some story-driven significance to why Ven's outfit looks slightly different in the cutscene as opposed to all of his other appearances...but by that same logic Terra should have looked slightly different too, and he looks completely untouched, so I'm not holding onto that with any hope. I mean, I know I'm just ranting at this point, but it's just so baffling. This at least three times in a row that artistic errors have been made towards assets relating to Ventus in current definitive HD titles, and I know it's an easy target, but I can't help but point the finger at the new staff that were hired for these projects. It might not be the same people, and a lack of experience probably doesn't mean anything, but it's just such a frustrating coincidence that all of these things that are "wrong" are happening in relation to Ven. How does that even happen? Well, the game is not out yet, so there might still be hope that these kinds of errors will be corrected for the final release. Heck, I've even mused hope that they might have an opportunity to fix that Dive Into the Heart thing I complained about with porting 2.5 to PS4, so they might even fix that error too. Maybe I'm just getting worked up over what will ultimately become nothing after a few weeks of polishing up, but it's still something I had to get off my chest, because I can not believe that mistakes like this can consistently happen in relation to just one character in particular. It's just so bizarre! #TooMuchFreeTimeOnMyHands Edited November 17, 2016 by Hero of Light XIV Quote Share this post Link to post Share on other sites
Nick Sideris 1,551 Posted November 17, 2016 (edited) You're kinda looking into these stuff more than you should . I would bet on what you said in the end which is that they are probably gonna change those small color and graphic mistakes. I agree with you on Ven's eyes , that IS a huge mistake which should be fixed before the game's release . Also , the color mistakes on Ven's clothes might be intentional . Maybe they did that to "symbolize" if and when Ven is sleeping . I'm not sure though... But as I said , we really shouldn't be looking into this kind of stuff that much . They are simple editor mistakes that any professional designer would make . Here's hope that they fix them but even if they don't , it's not gonna make much change to the gaming audience . Edited November 17, 2016 by Nick Sideris Quote Share this post Link to post Share on other sites
catmaster0116 2,676 Posted November 17, 2016 Don't forget that the original KHBBS had Ventus wearing Roxas's finger bands.... and then they removed it on the subsequent international release and the final mix versions. Quote Share this post Link to post Share on other sites
JTD95 1,107 Posted November 17, 2016 (edited) Don't forget that in the japanese psp opening for BbS Ventus had some of Roxas' accessories on his fingers. Don't forget that the original KHBBS had Ventus wearing Roxas's finger bands.... and then they removed it on the subsequent international release and the final mix versions. Oh man, beaten by just a couple of minutes. Edited November 17, 2016 by JTD95 1 catmaster0116 reacted to this Quote Share this post Link to post Share on other sites
KeybladeLordCheeseCurd 1,542 Posted November 17, 2016 I'm pretty sure the eyes aren't exactly a mistake. If you look closely, you can see that Ven's eyebrows are actually the color of Vanitas's. Meaning the Venitas in the 0.2 opening is an actual fusion of the two characters, with both having influence. Ven: Hair, face, eyes. Van: Eyebrows, outfit, personality, metal jaw thingy. Quote Share this post Link to post Share on other sites
Guest Posted November 17, 2016 And it's that they just keep making graphical mistakes with him lately! (yeah, rant warning) I mean first there was the thing that everybody knows I've ranted about a billion times by now, so instead of just doing that again I'll just link some videos to compare between the prologue to Birth by Sleep in PSP and PS3 versions. I'm sure you'll notice the one difference. The first is at the 4:20 mark while the second is at the 4:30 mark, they're both the same cutscene. PSP: https://youtu.be/9oiBBxBtijE PS3: https://youtu.be/7nOokgmRfnU?list=PL7BtBhpHsbHXM70Hs3b24FAirMQbeC7cf Basically the issue here is that someone on the newly formed team for 2.5 must have thought that the original Dive Into the Heart was an incomplete asset and replaced it with the final version seen at the end of Ven's story, completely missing the point of it's change and transformation over the course of the game. Then there is the 0.2 opening, absolutely beautiful in it's graphics, music, and presentation. Except for one tiny but literally glaring detail: THEY GOT HIS FREAKING EYES WRONG! He's possessed by Vanitas, so he's clearly supposed to have his eye colors as a clear indication that he's in charge. I get that the suit gets that point across, but the most striking thing about this possession was the eyes, the eyes are one of the most important devices you have for character development. Just seeing an evil Ven with those same sincere kind blue eyes just doesn't seem right, the yellow eyes really made the monster in Vanitas' character, especially when you couldn't see his face anymore after fusing with Ven....come to think of it, Ven didn't wear the bottom of Vanitas' helmet piece either, but Vanitas kept it like that on his body so whatever, I guess I'll give that a pass. It's just the eyes that feel insultingly wrong. Sigh, maybe I might be jumping the gun too much. For all I know there might be some story-driven significance to why Ven's outfit looks slightly different in the cutscene as opposed to all of his other appearances...but by that same logic Terra should have looked slightly different too, and he looks completely untouched, so I'm not holding onto that with any hope. I mean, I know I'm just ranting at this point, but it's just so baffling. This at least three times in a row that artistic errors have been made towards assets relating to Ventus in current definitive HD titles, and I know it's an easy target, but I can't help but point the finger at the new staff that were hired for these projects. It might not be the same people, and a lack of experience probably doesn't mean anything, but it's just such a frustrating coincidence that all of these things that are "wrong" are happening in relation to Ven. How does that even happen? #TooMuchFreeTimeOnMyHands Allow me to offer my explanations. As far as the Dive to the Heart goes, that may have been an intentional yet subtle change on Nomura's part. You see, when it comes to game development, the director oversees all the developers that are developing before he approves something. He clearly approved that change. As far as Ven-Vanitas goes. It's either artistic liberty or symbolic of Ventus for Kingdom Hearts III. You make the argument of Terra-Xehanort, but Terra-Xehanort and Ven-Vanitas are different in their formations. Terra-Xehanort is Xehanort invading Terra's Heart and Body. Ven-Vanitas is a result of Ventus (the light) clashing with Vanitas (the darkness) under one body. Ven-Vanitas having blue eyes can be symbolic of Ventus and Vanitas internally clashing as two sides of the same coin. Terra-Xehanort is not two sides of the same coin. Plus, it's a pre-rendered CG cutscene, CG animation is a frame by frame process, you cannot make a "mistake" on 60 frames if all those frames have blue eyed Ven-Vantias that were approved. An artistic error is Cinderella being a brunette in the Dive to the Heart station. I feel as though the things you're complaining about are artistic changes that you just don't like. Quote Share this post Link to post Share on other sites
Isamu Kuno 2,512 Posted November 17, 2016 Allow me to offer my explanations. As far as the Dive to the Heart goes, that may have been an intentional yet subtle change on Nomura's part. You see, when it comes to game development, the director oversees all the developers that are developing before he approves something. He clearly approved that change. As far as Ven-Vanitas goes. It's either artistic liberty or symbolic of Ventus for Kingdom Hearts III. You make the argument of Terra-Xehanort, but Terra-Xehanort and Ven-Vanitas are different in their formations. Terra-Xehanort is Xehanort invading Terra's Heart and Body. Ven-Vanitas is a result of Ventus (the light) clashing with Vanitas (the darkness) under one body. Ven-Vanitas having blue eyes can be symbolic of Ventus and Vanitas internally clashing as two sides of the same coin. Terra-Xehanort is not two sides of the same coin. Plus, it's a pre-rendered CG cutscene, CG animation is a frame by frame process, you cannot make a "mistake" on 60 frames if all those frames have blue eyed Ven-Vantias that were approved. An artistic error is Cinderella being a brunette in the Dive to the Heart station. I feel as though the things you're complaining about are artistic changes that you just don't like. I really hope they fix her and Belle. I really hope that's one of the "major grapical improvements" they make. That's a good point about Ven's eyes. Ven and Vanuitas where originally one person unlike Terra and Xehanort, and the original Ven had blue eyes. Quote Share this post Link to post Share on other sites
Fates Chance XIII 307 Posted November 17, 2016 (edited) Wow, I totally missed that they changed Vens shirt when I looked at that screen shot! I hope they fix it, I like his other one better. Though it could be a trick of the realm of darkness, since I can only assume those Terra and Ven are just illusions. Even memories aren't safe from the darkness after all, it could just be a subtle hint to the player that this Ven isn't the real one or that Aqua is starting to mentally struggle- like loose her memories or something. And in the game she realizes the effect the realm of darkness is having on her mind, and she resolves to try to fight it or something. Or it could be a reference to Roxas. Time works different in the Realm of Darkness. At this point, Vens heart may be in Roxas at that is effecting the Realms illusion of him. It could also be a stylistic choice like with rikus eyes which in my opinion have been getting bluer. Like in KH1 Rikus eyes are more sea foam green, while everyone elses is like a deeper blue. And over time they've been getting bluer until by the time we get to DDD his eyes are a very bright electric blue. I find it especially funny that in DDD, in the scene when they are back on Destiny Island before the storm, his eyes are back to the kh1 color, but when they enter the dream world they are back to electric blue. It annoys me cause so many characters have that deep blue or light blue eye color and I liked that riku had something different to set him apart. But I digress. Or it could just be a mistake and they'll fix it in the final product. Edited November 17, 2016 by Fates Chance XIII Quote Share this post Link to post Share on other sites
Hero of Light XIV 2,381 Posted November 17, 2016 (edited) Allow me to offer my explanations. As far as the Dive to the Heart goes, that may have been an intentional yet subtle change on Nomura's part. You see, when it comes to game development, the director oversees all the developers that are developing before he approves something. He clearly approved that change. As far as Ven-Vanitas goes. It's either artistic liberty or symbolic of Ventus for Kingdom Hearts III. You make the argument of Terra-Xehanort, but Terra-Xehanort and Ven-Vanitas are different in their formations. Terra-Xehanort is Xehanort invading Terra's Heart and Body. Ven-Vanitas is a result of Ventus (the light) clashing with Vanitas (the darkness) under one body. Ven-Vanitas having blue eyes can be symbolic of Ventus and Vanitas internally clashing as two sides of the same coin. Terra-Xehanort is not two sides of the same coin. Plus, it's a pre-rendered CG cutscene, CG animation is a frame by frame process, you cannot make a "mistake" on 60 frames if all those frames have blue eyed Ven-Vantias that were approved. An artistic error is Cinderella being a brunette in the Dive to the Heart station. I feel as though the things you're complaining about are artistic changes that you just don't like. I really hope they fix her and Belle. I really hope that's one of the "major grapical improvements" they make. That's a good point about Ven's eyes. Ven and Vanuitas where originally one person unlike Terra and Xehanort, and the original Ven had blue eyes. Wait, so a design flaw with Cinderella's Dive into the Heart is a legitimate concern but the change of Ventus' when it's actually connected to his character growth isn't? Look, I've explained why this thing matters to me multiple times in the past. At the beginning of the game Ven was pretty fresh, he didn't have any friends, any bonds to rely on, and he didn't even acknowledge his inner strength. So when Sora repaired his heart in the opening his Dive into the Heart reflected that, being a mostly featureless piece with the exception of a picture of Ven (without his shoulder armor) and the Keyblade Graveyard Badlands behind him. By the end of the game he had made so many friends, so many bonds, in particular with Terra and Aqua, he had become a lot more self-reliant, and he had also become aware of his destiny. He had grown as a person, thus his station grew too. His portrait was holding a Keyblade this time, there were Keyblade Master symbols surrounding him, and his central mural even depicted Wayfinders on it. This is meant to be symbolic of his growth and journey from being weak and having no friends to being strong and having plenty of friends. They have said multiple times that the heart is always growing and changing, and this was originally an example of that. I mean look at how different Sora's Dive into the Heart is in BBS compared to every other game we've seen it in, it's WAAAAAY different, it didn't start out with him as a teenager with a Keyblade in his hand, he wouldn't have known about those things back then. Thus why it doesn't make sense to me for them to intentionally replace Ven's starting Dive Into the Heart with his final one. Sure he had his Keyblade back then, but he was never under Eraqus' wing until Xehanort took him to him (thus wouldn't know about the Master symbol), he never got the armor on his shoulder until he was taken in by Eraqus, and he would never know what a Wayfinder is without having met Aqua, let alone what his, Terra, and Aqua's look like. It tells me symbolically that instead of the heart being this extremely receptive thing that is formed out of all your life experiences, bonds, memories, and feelings, it's just an all-knowing thing that can foresee what you are going to be like over time before it actually happens to you and it's always been one way your whole life instead of growing with you. It's because it's such a huge contradiction to what their message is with all of these games about growth and change that I just can't believe that they would ever intentionally make a creative decision to undermine that. I'm convinced that it had to have been a mistake or at least an oversight, that if Nomura was indeed overlooking things that he forgot it's original appearance or significance and just okayed it anyway. It's not like the guy renders the models himself, I understand it's unreasonable to think he's aware of how every little thing is supposed to be and for what reason all the time. That's why I can accept it being a mistake. But a creative decision that was agreed upon? Unless they can give a good explanation for why, then sorry, not buying it. The eyes in the opening I can deal with, everything there is meant to be symbolic and metaphorical, and if there ends up being some significance to Ven's clothes being different, then that's another thing I'll be fine with. But the thing with the Dive into the Heart still feels like a mistake to me. I know you all think I might be looking too deep into all this...and you're probably right. But Ven is one of my favorite characters, for a while I really identified with him, so when they go back and make Lucas-like decisions that just seem to mess with his character and don't make sense to me, it really disturbs me. This stuff DOES matter to me because it feels personal. That and over half of Kingdom Hearts' lore is told thru symbolic imagery anyway, so to mess around with that stuff and it's meaning is like trying to remove a keystone in an archway and replace it with a different shaped block. I hope that makes more sense. Don't forget that the original KHBBS had Ventus wearing Roxas's finger bands.... and then they removed it on the subsequent international release and the final mix versions. Don't forget that in the japanese psp opening for BbS Ventus had some of Roxas' accessories on his fingers. Oh man, beaten by just a couple of minutes. Wait seriously? I never caught that! Well, chalk it up to 4 I guess. Edited November 17, 2016 by Hero of Light XIV Quote Share this post Link to post Share on other sites
Isamu Kuno 2,512 Posted November 17, 2016 (edited) Wait, so a design flaw with Cinderella's Dive into the Heart is a legitimate concern but the change of Ventus' when it's actually connected to his character growth isn't? Look, I've explained why this thing matters to me multiple times in the past. At the beginning of the game Ven was pretty fresh, he didn't have any friends, any bonds to rely on, and he didn't even acknowledge his inner strength. So when Sora repaired his heart in the opening his Dive into the Heart reflected that, being a mostly featureless piece with the exception of a picture of Ven (without his shoulder armor) and the Keyblade Graveyard Badlands behind him. By the end of the game he had made so many friends, so many bonds, in particular with Terra and Aqua, he had become a lot more self-reliant, and he had also become aware of his destiny. He had grown as a person, thus his station grew too. His portrait was holding a Keyblade this time, there were Keyblade Master symbols surrounding him, and his central mural even depicted Wayfinders on it. This is meant to be symbolic of his growth and journey from being weak and having no friends to being strong and having plenty of friends. They have said multiple times that the heart is always growing and changing, and this was originally an example of that. I mean look at how different Sora's Dive into the Heart is in BBS compared to every other game we've seen it in, it's WAAAAAY different, it didn't start out with him as a teenager with a Keyblade in his hand, he wouldn't have known about those things back then. Thus why it doesn't make sense to me for them to intentionally replace Ven's starting Dive Into the Heart with his final one. Sure he had his Keyblade back then, but he was never under Eraqus' wing until Xehanort took him to him (thus wouldn't know about the Master symbol), he never got the armor on his shoulder until he was taken in by Eraqus, and he would never know what a Wayfinder is without having met Aqua, let alone what his, Terra, and Aqua's look like. It tells me symbolically that instead of the heart being this extremely receptive thing that is formed out of all your life experiences, bonds, memories, and feelings, it's just an all-knowing thing that can foresee what you are going to be like over time before it actually happens to you and it's always been one way your whole life instead of growing with you. It's because it's such a huge contradiction to what their message is with all of these games about growth and change that I just can't believe that they would ever intentionally make a creative decision to undermine that. I'm convinced that it had to have been a mistake or at least an oversight, that if Nomura was indeed overlooking things that he forgot it's original appearance or significance and just okayed it anyway. It's not like the guy renders the models himself, I understand it's unreasonable to think he's aware of how every little thing is supposed to be and for what reason all the time. That's why I can accept it being a mistake. But a creative decision that was agreed upon? Unless they can give a good explanation for why, then sorry, not buying it. The eyes in the opening I can deal with, everything there is meant to be symbolic and metaphorical, and if there ends up being some significance to Ven's clothes being different, then that's another thing I'll be fine with. But the thing with the Dive into the Heart still feels like a mistake to me. I know you all think I might be looking too deep into all this...and you're probably right. But Ven is one of my favorite characters, for a while I really identified with him, so when they go back and make Lucas-like decisions that just seem to mess with his character and don't make sense to me, it really disturbs me. This stuff DOES matter to me because it feels personal. That and over half of Kingdom Hearts' lore is told thru symbolic imagery anyway, so to mess around with that stuff and it's meaning is like trying to remove a keystone in an archway and replace it with a different shaped block. I hope that makes more sense. Wait seriously? I never caught that! Well, chalk it up to 4 I guess. As far as the Ciderella vs Ven thing, Sorry to say but yes the changes to Cinderella and Belle are more ligitimate concerns than Ven, becasue Nomura designed Ven, he can change Ven's design and anything related to him however he wants. He did not design the Dinsey versions of Cinderella or Belle and should not change something that is a part of them like hair color. That's why she's still 14 in BbS when technically she shoud be 4. look at Sora, his hair went from chocolate brown to caramel brown. As the character designer that is Nomura's right. Edited November 17, 2016 by Isamu Kuno Quote Share this post Link to post Share on other sites
Hero of Light XIV 2,381 Posted November 17, 2016 (edited) As far as the Ciderella vs Ven thing, Sorry to say but yes the changes to Cinderella and Belle are more ligitimate concerns than Ven, becasue Nomura designed Ven, he can change Ven's design and anything related to him however he wants. He did not design the Dinsey versions of Cinderella or Belle and should not change something that is a part of them like hair color. That's why she's still 14 in BbS when technically she shoud be 4. look at Sora, his hair went from chocolate brown to caramel brown. As the character designer that is Nomura's right. There's a difference between a subtle change in a character's hair color and a dramatic overhaul of an entire design for a Dive into the Heart. I'm sorry, but Nomura is essentially telling us that Ven's story is not meant to be perceived the way that he originally made it if he actually was orchestrating that change. Regardless of whether it's his creative right or not, it's still a bad decision that deserves scrutiny, and it's my right to criticize it. If it even was an intended decision that is. Frankly with how he has to look back and forth between several projects at once, I'm not unconvinced that at least a few things flew underneath his radar, the guy is a busy man. It's not unreasonable to think that the issue with Ven's Dive Into the Heart was an oversight like Cinderella's was. I get that the issue with Cinderella is based on her trademarked marketed image and as such that should be corrected, but my point is that the issue with Ven's is based on story and character significance. Cinderella doesn't really have much of a presence in the story beyond her own world's events and her status as a Princess of Heart. Ven is a primary character who's actions and presence affect various other primary characters in the series, so I expect his character, story, and any related symbolism to be treated with the same amount of care and respect that one should have with a precious Disney property. If he's going to make a change like that, he should at least explain his reasoning behind that. George Lucas at least gave explanations for half the changes he made in the Star Wars special editions, so if this was an intentional choice on Nomura's part than I would expect the same from him. Edited November 17, 2016 by Hero of Light XIV Quote Share this post Link to post Share on other sites
Isamu Kuno 2,512 Posted November 17, 2016 (edited) There's a difference between a subtle change in a character's hair color and a dramatic overhaul of an entire design for a Dive into the Heart. I'm sorry, but Nomura is essentially telling us that Ven's story is not meant to be perceived the way that he originally made it if he actually was orchestrating that change. Regardless of whether it's his creative right or not, it's still a bad decision that deserves scrutiny, and it's my right to criticize it. If it even was an intended decision that is. Frankly with how he has to look back and forth between several projects at once, I'm not unconvinced that at least a few things flew underneath his radar, the guy is a busy man. It's not unreasonable to think that the issue with Ven's Dive Into the Heart was an oversight like Cinderella's was. I get that the issue with Cinderella is based on her trademarked marketed image and as such that should be corrected, but my point is that the issue with Ven's is based on story and character significance. Cinderella doesn't really have much of a presence in the story beyond her own world's events and her status as a Princess of Heart. Ven is a primary character who's actions and presence affect various other primary characters in the series, so I expect his character, story, and any related symbolism to be treated with the same amount of care and respect that one should have with a precious Disney property. If he's going to make a change like that, he should at least explain his reasoning behind that. George Lucas at least gave explanations for half the changes he made in the Star Wars special editions, so if this was an intentional choice on Nomura's part than I would expect the same from him. Yeah, but here's the thing George Lucas explaind those changes after the special editions came out. 2.8 isn't out yet. I can't imagine how upset you'd be if it turned out that Ven actually is the player character of x, seeing as how everything about that design can be completly changed on a whim. Edited November 17, 2016 by Isamu Kuno Quote Share this post Link to post Share on other sites
Hero of Light XIV 2,381 Posted November 17, 2016 Yeah, but here's the thing George Lucas explaind those changes after the special editions came out. 2.8 isn't out yet. I can't imagine how upset you'd be if it turned out that Ven actually is the player character of x, seeing as how everything about that design can be completly changed on a whim. Actually that IS a theory I've been playing around with in my head. I wouldn't be too upset if it turned out that way, it's not like we ever got any indication of where he came from, so there's room for that possibility. But I don't know how canon avatar customization is. If that was the excuse though, I guess I wouldn't mind it too much, just seems kind of odd considering the rest of the series where everyone maintains at least one standard appearance for each game, unless otherwise plot related (Sora changing out of his worn-out clothes, Riku and Mickey wearing coats to work in secret, Kairi attending school, etc.). Also, 2.5 has been out for a while, he would have had plenty of time to at least explain the Dive into the Heart thing...unless he was planning on waiting for 1.5+2.5's release that is, in which case it would be made relevant again. If he was ever planning on addressing it in the first place at least. Quote Share this post Link to post Share on other sites
The 13th Kenpachi 4,279 Posted November 17, 2016 I didn't actually notice any of these until others pointed them out so kudos to you for finding them. Anyhow to me they are either small mistakes or they were done on purpose because of something happening in 0.2. Either way I don't think it's a red flag and it personally doesn't bother me. 1 Hero of Light XIV reacted to this Quote Share this post Link to post Share on other sites
IwasBornAsVentus 396 Posted November 17, 2016 (edited) To me somehow I get a feeling that the change pattern on his outfit could connect to the chess game about the Keyblade War. Making me believe that it could be a hint of considering Ven being very important for KH3. And there's so much more on the way coming for his character in KHUX. I haft to say though that I do like the change. Edited November 17, 2016 by IwasBornAsVentus Quote Share this post Link to post Share on other sites
Hero of Light XIV 2,381 Posted November 18, 2016 To me somehow I get a feeling that the change pattern on his outfit could connect to the chess game about the Keyblade War. Making me believe that it could be a hint of considering Ven being very important for KH3. And there's so much more on the way coming for his character in KHUX. I haft to say though that I do like the change. If it's really supposed to be a new clothing reveal, they handled it pretty poorly. You don't just clumsily drop it in like that, you have to make it a big reveal. Plus it's the only thing different about his outfit, it feels like such a minimal change that it would only make sense if it was an error. I mean Ven already has a bit of a checkered/chess pattern to his outfit anyway so I don't see what the point of changing just the pattern of his shirt and nothing else. We're really going to have to wait and see when either the final trailer comes out or the game itself comes out before we know for sure what's going on here. I might be jumping the gun here with assuming it's all a bunch of mistakes, but considering their track record with the HD titles I wouldn't be too surprised that they are indeed mistakes. Whether they're worth getting worked up over or not however really depends on who you are. I personally find small details like this to be rather significant as an artist, especially when half your story is told through the visuals, so of course I'm going to make a big deal out of it. But to the rest of you this probably doesn't matter too much in the grand scheme of things. I'm just noticing a strange pattern here and thought I should point it out. Quote Share this post Link to post Share on other sites
The Transcendent Key 12,109 Posted November 21, 2016 Well human, the first two things I can note down as odd changes, since the Dive is supposed to grow during the game and not be completed till the end, and Vennie's eyes are supposed to be yellow when merged with Vani! But the whole clothing pattern thing has me thinking that it has some relation to Unchained X! I may be wrong, but that human Nomura hints at a strong connection between Vennie and Unchained X! What that connection is, we don't know yet! Quote Share this post Link to post Share on other sites