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TheKeyofRose

Why I am dissapointed in 1.5+2.5 and my general feelings on the subject.

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Yoichi Wada was still in charge when KH3 was announced.  He was something of an Xbox fanboy.  One of only a handful in Japan!

 

That said, I don't see the problem with it being on Xbox.  It's still on PS4, right?  So what's the problem?  It being on Xbox just means a few more people will be able to play it, regardless of the other titles.

 

Though with Wada out of the way, Nomura is now open to jizz all over Sony.  He always has been a Sony fantoid and always favored it.  That's why everything but KH3 is coming to PS4 only.  Blame Wada for getting it on the Xbox to begin with, blame Nomura for not remaining consistent to it out of fanboyism.

Matsuda had already taken over Wada when KH3 was announced. My only concerns about the collection (if I have any) are:

Theatre mode for KH1

Japanese and English voice selection for every game

KH2HD bug fixes (with drive forms and summons load and framerate issues and the reversal reaction command)

Faster load times

BBS bug fixes(with link style load and framerate issues)

KH1HD Pink Agaricus item drop fix

358/2 Days Extra Cutscenes (Disney World and fight scenes)

 

Apart from this, I'm super pumped for this collection, as It's everything I've ever wanted: most Kingdom Hearts games in 1 single disc. Who the hell wouldn't be excited for this? Screw the Xbox in terms of Kingdom Hearts, because they have a very big lack of JRPGs in their system (the only ones I know are Final Fantasy Type-0, the soon to be released FFXV and the old and almost forgotten Blue Dragon and Lost Oddyssey)

I have to point out that I have an Xbox 360, so I'm not fanboying console-wise here, just telling the mere truth.

Edited by neil98

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They only announced KH3 and FFXV for Xbox One because at the time there was no clear cut winner between the PS4 and the Xbox One. now, a few years later, it's very clear that the PS4 is a more profitable investment for Square, hence why they haven't announced any major JPRG/RPG titles for it. i think the last game they put out on it was FF Type-0 HD and that apparently sold very poorly. 

 

at this point, SE just don't see the Xbox One as a profitable system for their main games. it would look bad for them to announce a statement saying they're canceling the Xbox One version of KH3, so at this point they'll just go ahead and release it but not make a big fuss about it since it.

 

i'll agree that it isn't fair for the people that own an Xbox One and wanted to play JRPGs on it but...i mean let's face it. i don't think an Xbox system has ever really been the best place to play JRPGs. typically, you go to a Sony console for that sort of thing. i think the 360 tried to pick up more JRPGs last gen but obviously it didn't get very far. 

 

buying an Xbox system to play JRPGs on is just not a smart move nowadays. 

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My only complaint about 1.5 and 2.5 for the PS4, is that Days and Re:coded won't be full games. Other than that, I am glad they're releasing it for the PS4, since my PS3 is a bit faulty. I understand it's disappointing for Xbox players to not be able to play these games, but it was originally a Playstation exclusive anyways.

Well on the Square Enix store it says that Re:Coded will be playable.

Might be a mistake though since it are ports.

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My best guess is that Microsoft paid a shit ton of money to get KH3 because they knew how much people wanted this game and they would have probably lost tons of sells if KH3 was reveal as a PS4 exclusive,so they had to pay Square a ton of money to make sure they get it,but they don't want to do the same with the 1.5 + 2.5 collection because that'd be too expensive.

 

I don't get why Square Enix is so focus on Sony,they're a 3rd party so wouldn't it make more sense to release it to the widest possible audience? I guess you could argue that the Xbox doesn't sell in japan,but they aren't releasing it on Nintendo consoles either.

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My best guess is that Microsoft paid a shit ton of money to get KH3 because they knew how much people wanted this game and they would have probably lost tons of sells if KH3 was reveal as a PS4 exclusive,so they had to pay Square a ton of money to make sure they get it,but they don't want to do the same with the 1.5 + 2.5 collection because that'd be too expensive.

 

I don't get why Square Enix is so focus on Sony,they're a 3rd party so wouldn't it make more sense to release it to the widest possible audience? I guess you could argue that the Xbox doesn't sell in japan,but they aren't releasing it on Nintendo consoles either.

Exactly and even then a majority of KH's fanbase is spread out across the world not just in Japan. NA and Europe are a different beast when it comes to Microsoft I wouldn't care if Japan didn't get 1.5+2.5 on the Xbox simply because I understand why it doesn't sell well there etc.

 

 

In NA and Europe? I'd argue it would along with 2.8 for that matter. Simply put it Square really needs to either 1.Port the collections to Xbone 2.Just drop development on KH3 on the Xbox and announce they have so no one is complaining about this anymore.

And I'm not bias either I don't even own an Xbox One but I have plenty of friends who do and they aren't exactly happy with how Square is just shutting the door on them like this.

 

 

 

My best guess is that Microsoft paid a shit ton of money to get KH3 because they knew how much people wanted this game and they would have probably lost tons of sells if KH3 was reveal as a PS4 exclusive,so they had to pay Square a ton of money to make sure they get it,but they don't want to do the same with the 1.5 + 2.5 collection because that'd be too expensive.

 

I don't get why Square Enix is so focus on Sony,they're a 3rd party so wouldn't it make more sense to release it to the widest possible audience? I guess you could argue that the Xbox doesn't sell in japan,but they aren't releasing it on Nintendo consoles either.

A dealing like that would of leaked by now.

 

 

 

They only announced KH3 and FFXV for Xbox One because at the time there was no clear cut winner between the PS4 and the Xbox One. now, a few years later, it's very clear that the PS4 is a more profitable investment for Square, hence why they haven't announced any major JPRG/RPG titles for it. i think the last game they put out on it was FF Type-0 HD and that apparently sold very poorly. 

 

at this point, SE just don't see the Xbox One as a profitable system for their main games. it would look bad for them to announce a statement saying they're canceling the Xbox One version of KH3, so at this point they'll just go ahead and release it but not make a big fuss about it since it.

 

i'll agree that it isn't fair for the people that own an Xbox One and wanted to play JRPGs on it but...i mean let's face it. i don't think an Xbox system has ever really been the best place to play JRPGs. typically, you go to a Sony console for that sort of thing. i think the 360 tried to pick up more JRPGs last gen but obviously it didn't get very far. 

 

buying an Xbox system to play JRPGs on is just not a smart move nowadays. 

Except I have an Xbone controller for my emulators and I find myself enjoying that a lot more then Dualshock general rule is that the Xbox controllers really are subjectively in a lot of ways better then Dualshock

 

 Not that I don't love Dualshock but yeah. As for Type-0

 

In Japan, Type-0 HD reached the top of the sales charts in its debut week, selling 93,000: the PS4 version accounted for roughly 92,000, while the Xbox One version sold roughly 1,000. Type-0 HD, together with Resident Evil: Revelations 2, provoked a rise in sales for the PS4 while other console sales remained consistent, but it ultimately performed poorly, selling through only 59.59% of its shipment.[69][70] It had sold over 128,000 units in Japan by August 2015, being the 26th best-selling video game during that period.[71]

In Western territories, demand was notably higher due to the original version not being released outside Japan.[72] In the UK, Type-0 HD reached second place in the gaming charts behind Battlefield Hardline, while it reached tenth place in the North American charts for March.[73][74] As of October 2015, Type-0 HD had sold over one million copies worldwide, making a solid contribution to Square Enix's fiscal income for the year and the company's catalog of eighth-generation console games.

 

It clearly sold bad in Japan on the Xbone but the West it sold rather well. Square needs to stop looking at just the Japan Audience is what I'm saying they've done that A LOT with their games.

 

 

Matsuda had already taken over Wada when KH3 was announced. My only concerns about the collection (if I have any) are:

Theatre mode for KH1

Japanese and English voice selection for every game

KH2HD bug fixes (with drive forms and summons load and framerate issues and the reversal reaction command)

Faster load times

BBS bug fixes(with link style load and framerate issues)

KH1HD Pink Agaricus item drop fix

358/2 Days Extra Cutscenes (Disney World and fight scenes)

 

Apart from this, I'm super pumped for this collection, as It's everything I've ever wanted: most Kingdom Hearts games in 1 single disc. Who the hell wouldn't be excited for this? Screw the Xbox in terms of Kingdom Hearts, because they have a very big lack of JRPGs in their system (the only ones I know are Final Fantasy Type-0, the soon to be released FFXV and the old and almost forgotten Blue Dragon and Lost Oddyssey)

I have to point out that I have an Xbox 360, so I'm not fanboying console-wise here, just telling the mere truth.

Still does not excuse that they are backdooring a potential user base hate to say it.

 

 

 

Honestly it wouldn't be surprising if they said it wouldn't be released on XBOX closer to release, but I feel like they wouldn't want to upset the fans and receive a backlash.

Then do it now take the backlash let it die and then go on about it?

 

 

 

But to completely understand KH3 you need 1.5, 2.5 and 2.8. So it would be also kinda dumb to release the first two on Xbox but not 2.8 xD

 

But you're right. KH3 is probably only released on it because it would sell well.

Why would KH3 sell well when the people who end up buying it and playing it won't understand anything because they've missed 7 other games worth of lore and gameplay.

 

It would sell poorly and that only negatively impacts Square.

 

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Exactly and even then a majority of KH's fanbase is spread out across the world not just in Japan. NA and Europe are a different beast when it comes to Microsoft I wouldn't care if Japan didn't get 1.5+2.5 on the Xbox simply because I understand why it doesn't sell well there etc.

 

 

In NA and Europe? I'd argue it would along with 2.8 for that matter. Simply put it Square really needs to either 1.Port the collections to Xbone 2.Just drop development on KH3 on the Xbox and announce they have so no one is complaining about this anymore.

And I'm not bias either I don't even own an Xbox One but I have plenty of friends who do and they aren't exactly happy with how Square is just shutting the door on them like this.

 

 

 

A dealing like that would of leaked by now.

 

 

 

Except I have an Xbone controller for my emulators and I find myself enjoying that a lot more then Dualshock general rule is that the Xbox controllers really are subjectively in a lot of ways better then Dualshock

 

 Not that I don't love Dualshock but yeah. As for Type-0

 

In Japan, Type-0 HD reached the top of the sales charts in its debut week, selling 93,000: the PS4 version accounted for roughly 92,000, while the Xbox One version sold roughly 1,000. Type-0 HD, together with Resident Evil: Revelations 2, provoked a rise in sales for the PS4 while other console sales remained consistent, but it ultimately performed poorly, selling through only 59.59% of its shipment.[69][70] It had sold over 128,000 units in Japan by August 2015, being the 26th best-selling video game during that period.[71]

In Western territories, demand was notably higher due to the original version not being released outside Japan.[72] In the UK, Type-0 HD reached second place in the gaming charts behind Battlefield Hardline, while it reached tenth place in the North American charts for March.[73][74] As of October 2015, Type-0 HD had sold over one million copies worldwide, making a solid contribution to Square Enix's fiscal income for the year and the company's catalog of eighth-generation console games.

 

It clearly sold bad in Japan on the Xbone but the West it sold rather well. Square needs to stop looking at just the Japan Audience is what I'm saying they've done that A LOT with their games.

 

 

Still does not excuse that they are backdooring a potential user base hate to say it.

 

 

 

Then do it now take the backlash let it die and then go on about it?

 

 

 

Why would KH3 sell well when the people who end up buying it and playing it won't understand anything because they've missed 7 other games worth of lore and gameplay.

 

It would sell poorly and that only negatively impacts Square.

Nomura said it's possible to play KH3 without knowing any of the other game parts. There will probably be summaries and so on. Also a lot of people buy the second or third installment in a series, without knowing anything at all.

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Still does not excuse that they are backdooring a potential user base hate to say it.

 

 

 

Well, then tell that to the publishers. Lots of money in game for Square-Enix and Sonywhen it comes to their partnership. Hate to say it, but if many titles didn't have exclusivity, many people wouldn't have a Third-Party relations job, and thus the companies' economy would crash when they wouldn't reach a sold copies/hardware goal. So in this case, business-wise it's a wise job to have a HUGE title (KH3) as multiplatform, but minor ones (2.8, 1.5+2.5) as exclusives.

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Nomura said it's possible to play KH3 without knowing any of the other game parts. There will probably be summaries and so on. Also a lot of people buy the second or third installment in a series, without knowing anything at all.

This is Square though... These Summaries will prolly be about as good as the DMC series summary thing in DMC4.

 

They won't go enough into detail and will be vague like really vague.

 

Now on that note say if they add all of the KH games cutscenes into KH3 then...Yeah that's fine.

 

 

Well, then tell that to the publishers. Lots of money in game for Square-Enix and Sonywhen it comes to their partnership. Hate to say it, but if many titles didn't have exclusivity, many people wouldn't have a Third-Party relations job, and thus the companies' economy would crash when they wouldn't reach a sold copies/hardware goal. So in this case, business-wise it's a wise job to have a HUGE title (KH3) as multiplatform, but minor ones (2.8, 1.5+2.5) as exclusives.

You are missing the point. I'm not talking from a buisness stand point.

 

Edited by TheKeyofRose

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You are missing the point. I'm not talking from a buisness stand point.

 

Then you are the one missing the point mate. Videogames are a business first and foremost. That's just how it is and how it will always be. A bunch of people complaining on the internet won't change anything (and believe me, I'm the first one to want more people to get into my favorite videogame series).

Edited by neil98

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My only complaint about 1.5 and 2.5 for the PS4, is that Days and Re:coded won't be full games. Other than that, I am glad they're releasing it for the PS4, since my PS3 is a bit faulty. I understand it's disappointing for Xbox players to not be able to play these games, but it was originally a Playstation exclusive anyways.

Well keep in mind that the only reason they were ever Cutscene Archives in the first place was because it would have taken up extra time to have fully remade them into PS3 games in the first place. It wouldn't be like what they did with KH1, KH2, KH Re:CoM, KH BbS, and KH DDD, those used compatible engines that could be built ontop of for the PS3. They couldn't do the same thing with the DS games because they ran on a different engine, they aren't compatible with the PS3 and PS4's hardware, so you can't just take them and put a bunch of pretty graphics and smoother frame rates ontop of them, you would essentially have to rebuild the games from the ground up, studying the original engines as reference at most. While I never had any doubt that making 1.5, 2.5, and 2.8 didn't delay KH3's development in the slightest, stretching resources to create what would have essentially been two new games for the PS3 would have definitely had some kind of impact. If nothing else, it would have at least delayed the release of 1.5 and 2.5, and delays would have eventually stacked up on top of each other and eventually KH3 might have been delayed by a few months or even a whole year (don't quote me on that, I'm just making assumptions here). Not to mention that PS3 disk space is kind of limited and a lot of that space would have had to have gone to the new assets both Days and Re:coded would have needed as games while stacked next to huge titles like KH1 and KH2.

 

Basically, if we ever want to see Days and Re:Coded fully remade into HD games, we're going to have to wait until after KH3 has been taken care of, and even then that will really depend on if there will be any interest or momentum towards those projects by that point. Porting everything to PS4 was never really going to change that. If anything, I'm not even sure if a PS4 disk could hypothetically hold a total of 6 full games even if they were all running on previous gen software (but I'm sure better educated people could correct me on that), so the disk space issue might still be a reason those weren't given a full remake opportunity here as well. Really they are better suited as future project options during the gap of time between KH3's release and whatever next big project they have in store for KH. In a perfect world they would have already have made them games by now and at worst KH3 would be delayed to late 2017 (if it wasn't going to be released then anyway), but sadly this is the path things are moving on so we just kind of have to roll with it until things have room to change at the their own pace.

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Except I have an Xbone controller for my emulators and I find myself enjoying that a lot more then Dualshock general rule is that the Xbox controllers really are subjectively in a lot of ways better then Dualshock

 Not that I don't love Dualshock but yeah. As for Type-0

 

In Japan, Type-0 HD reached the top of the sales charts in its debut week, selling 93,000: the PS4 version accounted for roughly 92,000, while the Xbox One version sold roughly 1,000. Type-0 HD, together with Resident Evil: Revelations 2, provoked a rise in sales for the PS4 while other console sales remained consistent, but it ultimately performed poorly, selling through only 59.59% of its shipment.[69][70] It had sold over 128,000 units in Japan by August 2015, being the 26th best-selling video game during that period.[71]

In Western territories, demand was notably higher due to the original version not being released outside Japan.[72] In the UK, Type-0 HD reached second place in the gaming charts behind Battlefield Hardline, while it reached tenth place in the North American charts for March.[73][74] As of October 2015, Type-0 HD had sold over one million copies worldwide, making a solid contribution to Square Enix's fiscal income for the year and the company's catalog of eighth-generation console games.

 

It clearly sold bad in Japan on the Xbone but the West it sold rather well. Square needs to stop looking at just the Japan Audience is what I'm saying they've done that A LOT with their games.

well first off i don't think i mentioned anything about controllers. that isn't really an issue when it comes to why SE has abandoned the Xbox One. 

 

secondly, 1000 sales is awful. it shouldn't be a surprise that SE is treating the Xbox One like a lost cause for them. it makes more sense for them to double down on the PS4 and push their games hard on to the system where they're finding more success. the PS4 is popular in Japan and NA so logically they'll want to focus their energy into appealing to that market.

 

the real moment of truth will be when FFXV launches and we get the sales numbers for the Xbox One version.

Edited by Headphone Jack

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Nomura said it's possible to play KH3 without knowing any of the other game parts. There will probably be summaries and so on. Also a lot of people buy the second or third installment in a series, without knowing anything at all.

Remember in DDD I think they had a little recap thing where you could read the summaries of all the games? They'll probably have that in KH3.

 

But I do agree that 1.5+2.5 should be on Xbox One, it's not fair on Xbox players xD 

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I simply think KH3 will just be an attempt for a high budget game to bring in more fans for the next saga. I don't think they care about Xbox players playing the Xehanort saga because it'll mostly be getting them ready for whatever comes next for Kingdom Hearts. Otherwise yeah, they'd be getting 2.8 which they aren't.

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I think it may have something to do with console sales. For the most part the PS4 has been selling better than the XBox One so I think they took that into account. Now I'm not a total fanboy but I like exclusivity in games for consoles. So I have no problem with the collections not being for the Xbox since it gives those games more value in my opinion. My brother has an Xbox and gets jealous when I tell him I have 2.8 & 1.5+2.5 on preorder for the PS4 :D

Edited by PoloDaReaper

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I think it may have something to do with console sales. For the most part the PS4 has been selling better than the XBox One so I think they took that into account. Now I'm not a total fanboy but I like exclusivity in games for consoles. So I have no problem with the collections not being for the Xbox since it gives those games more value in my opinion. My brother has an Xbox and gets jealous when I tell him I have 2.8 & 1.5+2.5 on preorder for the PS4 :D

The problem is exclusively only hurts the market in the long run it's even worse when a game is multi-platform but the developers treat one version of the game better then the other.

 

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As others have stated, it's most likely something to do with Sony contracts, but otherwise, I would think that they would take the opportunity to release them on XB1, since they've released FF13 on the 360, and FF15 is coming to the XB1. It would help in captivating new fans, especially those of younger generations, who have chosen the XB1 over the PS4. The XB1 has sold over 20 million units in total, and is still only 3 years young, so in the least, there is a decent user base, and it's only going to increase in the coming years. While I myself am not agitated, I certainly don't see why they wouldn't at least express interest in releasing it in NA and Europe for the XB1, especially since porting wouldn't be too difficult, being that the PS4 and XB1 are both using x86 architecture with AMD hardware.

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