Way2Dawn 80 Posted October 1, 2016 I never really understood this. I know Black Coat Mickey has this ability, so does the new Jack Medal. Whats the deal with this? Can someone explain this? Quote Share this post Link to post Share on other sites
tsumigami 47 Posted October 1, 2016 I never really understood this. I know Black Coat Mickey has this ability, so does the new Jack Medal. Whats the deal with this? Can someone explain this? basically each type has advantage over certain type. PWR>SPD>MAG>PWR. but ignore type medal can deal damage ignoring that mechanism. e.g BC mickey is PWR but it doesn't get decreased dmg when using the ability on MAG enemies.(notice that the damage number color is blue if weak and yellow(?) if strong). in other hand BC mickey doesn't get increased dmg when its ability is used against SPD. Quote Share this post Link to post Share on other sites
Way2Dawn 80 Posted October 1, 2016 basically each type has advantage over certain type. PWR>SPD>MAG>PWR. but ignore type medal can deal damage ignoring that mechanism. e.g BC mickey is PWR but it doesn't get decreased dmg when using the ability on MAG enemies.(notice that the damage number color is blue if weak and yellow(?) if strong). in other hand BC mickey doesn't get increased dmg when its ability is used against SPD. huh, interesting. So theres no real benefit to having a medal like black coat mickey on the treasure trove or olympia other than the stat boost and possibly helping you out of a jam if youre going against a magic enemy? Quote Share this post Link to post Share on other sites
tsumigami 47 Posted October 1, 2016 huh, interesting. So theres no real benefit to having a medal like black coat mickey on the treasure trove or olympia other than the stat boost and possibly helping you out of a jam if youre going against a magic enemy? there are several case where we usually use ignore-type medals like in certain coliseum round where there are mixed type enemies. other than that they're not really great in JP since we have new medal that strong-against-all-type but i heard they do magic in adamantite and several challenges in global ux. Quote Share this post Link to post Share on other sites
Way2Dawn 80 Posted October 1, 2016 there are several case where we usually use ignore-type medals like in certain coliseum round where there are mixed type enemies. other than that they're not really great in JP since we have new medal that strong-against-all-type but i heard they do magic in adamantite and several challenges in global ux. oh ok I didn't think about the colliseum. Thanks! Quote Share this post Link to post Share on other sites
LightKeyDarkBlade 72 Posted October 1, 2016 Also note that we have the regular strength buff/debuff and attribute-based strength buff/debuff. When you use special attacks that deal damage with no attributes, only the regular strength buff/debuff will be contributed. The same goes for the regular defense buff/debuff and attribute-based defense buff/debuff. Attribute-based defense buff/debuff does not contribute to special attacks of no attributes. Let's say you have a group of Cannon Guns (these guys are nasty) with attribute-based defense buff. Special attacks of no attributes bypass that defense buff. Hits with no attributes are very helpful in cases such as this. The only downside is that they don't have superiority over other attributes, but that is compensated by the lack of inferiority over other attributes. Quote Share this post Link to post Share on other sites
Way2Dawn 80 Posted October 1, 2016 Also note that we have the regular strength buff/debuff and attribute-based strength buff/debuff. When you use special attacks that deal damage with no attributes, only the regular strength buff/debuff will be contributed. The same goes for the regular defense buff/debuff and attribute-based defense buff/debuff. Attribute-based defense buff/debuff does not contribute to special attacks of no attributes. Let's say you have a group of Cannon Guns (these guys are nasty) with attribute-based defense buff. Special attacks of no attributes bypass that defense buff. Hits with no attributes are very helpful in cases such as this. The only downside is that they don't have superiority over other attributes, but that is compensated by the lack of inferiority over other attributes. ok, so to recap (Using BC Mickey as example): -no nerf against magic type enemies, but no buff against speed type enemies -able to buff strength but not power based strength -great for coliseum events, especially when there are groups having different attributes -more useful in adamantite challenges and events -ignores enemies defense buffs sounds pretty legit. did I cover it all? Quote Share this post Link to post Share on other sites
LightKeyDarkBlade 72 Posted October 1, 2016 (edited) ok, so to recap (Using BC Mickey as example): -no nerf against magic type enemies, but no buff against speed type enemies -able to buff strength but not power based strength -great for coliseum events, especially when there are groups having different attributes -more useful in adamantite challenges and events -ignores enemies defense buffs sounds pretty legit. did I cover it all? Ignores enemies' power-based defense buffs and sadly debuffs as well, but yes that's basically it. And also these Medals are at least Tier 3 so the Special Attack Bonus is up to 100%. Edited October 1, 2016 by Kenneth Choo Quote Share this post Link to post Share on other sites
Kingdomhe 1,362 Posted October 1, 2016 huh, interesting. So theres no real benefit to having a medal like black coat mickey on the treasure trove or olympia other than the stat boost and possibly helping you out of a jam if youre going against a magic enemy? The "no attribute" medals still receive buffs from the keyblade slot you put them in. Also, you can only power them up with normal attack ups and def. downs medals. Those medals are super powerful. 1 hawk222 reacted to this Quote Share this post Link to post Share on other sites
Hero of Light XIV 2,381 Posted October 1, 2016 Basically the idea is that you deal a fair amount of damage to an enemy (or several if it's field of effect) regardless of what their attribute is. Like you know how strength based enemies are weaker to magic but more resistant to speed? Well basically no-attribute attacks just ignore all of that and deal a fixed amount of damage. The positive to that is that even if your medal is of an attribute that the enemy should be resistant to, the special attack will still deal the damage it's meant to instead of being weaker. The drawback however is that if you're using it against an enemy who's weak against the medal's attribute, it won't go any higher, it'll stay the same fixed damage no matter what. It's a useful thing to have when you want to target multiple enemies at once that are of different attributes, the attacks with no attributes tend to be the more powerful or advanced attacks, and it's always handy to have one when you don't know if the enemies you're going to face are of one attribute or all 3. Quote Share this post Link to post Share on other sites
Karistan 0 Posted October 2, 2016 The best thing about this is that they Jack and Mickey have an higher multiplier and a nice STR. The best is Mickey on the Olympia, a x2.70 bonus at +25 for a colorless attack is great. Otherwise I'm using a Divine Rose with 2 RAX, a Minnie, and a 100% Guilted Jack and a 100% Guilted Shadow. Awesome for f2p players, low cost and high survival rate... Quote Share this post Link to post Share on other sites