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Poll of the Day

Which Kingdom Hearts game(s) have you not 100%ed and why?(38 members have cast votes)

  1. KH1/KH1 Final Mix (9 votes [7.89%])

    Percentage of vote: 7.89%

  2. CoM/Re:CoM (17 votes [14.91%])

    Percentage of vote: 14.91%

  3. KH2/KH2 Final Mix (10 votes [8.77%])

    Percentage of vote: 8.77%

  4. 358/2 Days (14 votes [12.28%])

    Percentage of vote: 12.28%

  5. BBS/BBS Final Mix (14 votes [12.28%])

    Percentage of vote: 12.28%

  6. Coded/Re:Coded (17 votes [14.91%])

    Percentage of vote: 14.91%

  7. Dream Drop Distance (16 votes [14.04%])

    Percentage of vote: 14.04%

  8. 0.2 BBS (14 votes [12.28%])

    Percentage of vote: 12.28%

  9. I got em all! (3 votes [2.63%])

    Percentage of vote: 2.63%

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    where can I report problems with the kingdom hearts games on ps4?

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    Finally watched Moana. I absolutely adored it. Lovable characters, beautiful moments, gorgeous views and incredible songs.

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Earlier this year, Diamond Select Toys revealed, for the first time, the prototypes for their Kingdom Hearts figures at the New York Toy Fair. And later, they showed off improved versions at C2E2 2017 and at SDCC17. They've also been made available for pre-order. Recently, Kingdom Hearts figures for their Vinimates line have been shown off as well.

Diamond Select Toys president Chuck Terceira, also known as DSTChuck, answered various fan questions about their figures and upcoming figures, which include things like Star Trek, Kill Bill, and of course, Kingdom Hearts, as a part of their Ask DST series. Check out the Kingdom Hearts questions asked, as well as the answers, below:

Jeremiah J.: Hello, I am very excited about the Kingdom Hearts figures. I placed a pre-order for the two sets as soon as they were announced this morning. I have a few questions:

1) It was revealed that there would be more figures in the first series. What happened to the rest? The missing figures that were previously revealed were: Roxas, Maleficent, Jafar with Abu and Iago, and Creeper Plant Heartless.

2) What are our chances of getting a Beast figure (from Beauty and the Beast)? He was included in that game in his purple cowl.

Besides people, myself included, have been asking for a Marvel Select Beast for a long time. I want Beast however I can get him! Joking aside, you could make the end all beat all version of Disney’s Beast. It would be an epic figure.

DSTChuck: 1) The situation of which characters we can do and from which games is constantly evolving. As we go along, we will get more characters OK’d, or get clarity on what is allowed. What we showed at Toy Fair was mostly to show what we were doing and to gauge interest.

2) For now, the Beast is not planned, but we’d love to include him!

Huston: 5. Kingdom Hearts looks amazing! When will these beauties be released?

DSTChuck: 5) Glad you like them! Our plan is to have one series out for holiday 2017 and several series in 2018.


Check out the entire Ask DST #363 here!

Five pairs of no-show Kingdom Hearts socks have recently been made available to purchase at Hot Topic. The socks feature the characters Sora, Mickey Mouse, Donald Duck, and Goofy, as well as the iconic Kingdom Hearts heart emblem. You can purchase them for $14.90 USD (currently $11.92 USD because of a 20% off select sale) on the official Hot Topic website or in Hot Topic stores.

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These socks have the sock size 9 - 11, and they fit the men's shoe size 5 - 8 and the women's shoe size 5 - 10. They're made from 98% polyester and 2% spandex, and should be washed on cold and dried on low heat.

Square Enix just released today an official Kingdom Hearts theme for LINE messenger. The theme is now available for 150 LINE points ($2.99.) You can take a look at the screenshots below to see how the theme will look like on your LINE app with it.

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On Instagram, @funkofinderz has posted an abundance of photos of different Funko brand figures that have been revealed at Funko Fundays 2017. Among these photos, are a couple photos of Kingdom Hearts vinyl figurines under the Funko line "Mystery Minis." These figurines include Sora, Sora (Halloween Town outfit), Sora (Space Paranoids outfit), Riku, Riku (black coat), Kairi, Roxas, Roxas (black coat), Axel, Mickey Mouse, Mickey Mouse (black coat), Donald Duck, Donald Duck (Halloween Town outfit), Donald Duck (Space Paranoids outfit), Goofy, Goofy (Halloween Town outfit), Goofy (Space Paranoids outfit), Chip & Dale, Pete, a Soldier Heartless, and a Large Body Heartless.

Check out the photos in the gallery below:

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This is the first time Kingdom Hearts has appeared in Funko's "Mystery Minis" line of figurines. Previously, Kingdom Hearts has been a part of the Funko Pop! Vinyl line of figures, but only Disney characters from the series have been featured. This is first time Kingdom Hearts original characters, such as Sora and Riku, would be featured as Funko figures or figurines.

UPDATE: Disney Dan has confirmed this to be, in fact, true! Also, view another photo of the Kingdom Hearts Mystery Minis at the Funko Fundays 2017 event, provided by Disney Dan.

Thanks to KHInsider for the tip!

In a recent interview with Dengeki Online, Kingdom Hearts III director Tetsuya Nomura has revealed more details about the upcoming game. We are currently in the process of translating the article, but in the meantime, here are some translated highlights from the article:
  • Nomura has confirmed that he and the development team are taking a new direction in worlds that won’t have Sora and co. visiting worlds multiple times.
  • Twilight Town is set to be the game’s tutorial stage and will be visited early in the game.
  • Each toy robot in Galaxy Toys will have different mechanics from other toy robots.
  • Nomura also discusses Kingdom Hearts Union x[Cross] but this information has been announced before.
When more of the article is translated, we will update when possible. In the meantime, if you would like to look at the untranslated page, check it out here.

Kingdom Hearts III was recently revealed to be coming in 2018.

Do any of these new details excite you? Let us know in the comments below.

UPDATE: Translations are now available. You can read the interview below.

Dengeki: There was a lot of info in the video that was showed a few days ago. But the most impressive was the announcement of the release of the game in 2018.
Nomura: Because we became really careful about announcing release date, we announced it as a way to show that the game was on its way, even if we only know the year of release.

You also announced the toy story world that makes its first appearance.
We wanted to have a toy story world since KH II. Although it was really hard, we managed to add it because during the discussions we couldn't think of a KH III without the Toy Story World. As for the timeline, it's happening after the second movie and will be an original story.

If you think about Toy Story you think of a toy as the main character, in KH III which character will appear ?
There will be Woody and Buzz among others, the ones you can see in the video are going to be main characters. The plot is that the other toys have been forced to go with Andy and you have to look for them.

In order for Sora and his friends to blend in the world they turned into toys isn't it ?
Getting to that appearance was quite long. We tried to make them look like figurines, or like pixelized characters made into 3D and other varied forms.

During battle, Woody and Buzz joined Sora, Donald and Goofy. Does that mean that you can have a party of five characters ?
In the movie you can see all five of them fight together at one point. Depending on the world you can have more than four party characters fighting. You can also link attacks with them but the information about the party composition system will come later.

While fighting outside of the house, Sora and the others fight at the size of toys and we can really feel the difference in size.
That size difference is amazing, I wonder until where can we push it? (Laugh) The main objective of the Toy Story world is to reach the Toy Shop. The "Galaxy Toys" shop we can see in the trailer is quite big.

There are situations where Sora can fight on a robot.
The idea to have Sora fight while riding a robot was early in the development process. Different robots have different ways of fighting. And different floors will have different gimmicks as well.

In Olympus there is a battle with a brutal Rock Titan, there seems to be more variation in each element of each world than before.
We created them while bearing that in mind. In KH 0.2 Birth By Sleep -Fragmentary Passage, it was the same. Every map was built while keeping in mind the three dimensional aspect and the heights. I think it looks like a big city. Compared to KH II, KH III there are less Disney worlds, but we took more time designing them.

In KH II, once you had completed each world you had to back in each world again. Will it be the same in KH III ?
Some people liked this and other didn't. It will be different in KH III.

In the video we can see Sora falling from high heights spread-eagled, is this some kind of special action ?
It was a way to make the fall more realistic. Depending on what you do at the time, it will do a different move. The weapon change and the outfit will vary based on the keyblade.

The shapeshift of the keyblade is one of the special features of KH III, This time we could see it change into a drill and a hammer.
The keyblade can change to a lot of forms, but indeed the drill is ambitious (Laugh).

The drill and hammer can only be used in the toy story world ?
It's not limited to that world but it's linked to the keyblade you can obtain from the toy story world. Basically, each keyblade can change into different things. The one from Toy Story can change into a drill or a hammer. Also in KH III, the form system is linked to the keyblade too.

What do you mean?
In KH II you changed form during battle, but this time you will change form depending on the keyblade.

You mean that there are as many forms as there are keyblades ?
No, each keyblade have its own type influencing it's offensive and defensive potency, and the form will change depending on what type of keyblade you use. Also the Kingdom Key from KH II will make its return and change Sora into his "second form" (Temporary name) that has the same colors as KH II. This form is limited to the Kingdom Key and while the keyblade won't shapeshift, the battle skills you can use will change. There are different forms like that limited to only one keyblade.

It's quite fun to fight while the keyblade shapeshifts.
We focused a lot of battle actions. As I said it before, each keyblade can only turn into different shapes. The Olympus Keyblade can turn into a shield or a chariot. Also the Arrow and Bazooka that you can see in the beginning of the video are a set combination too. You can use the kind of actions you saw in the trailer as soon as you get your hand on the keyblade.

We can see Sora having a new form in the battle scene of the toy story world, what about it?
Forms adapt to the changes of entering worlds such as Toy Story. So when Sora was using the drill and the hammer in that world, you can see the form even in this world. You will have to wait for the next dump of information to learn more about the forms.

In the trailer shown before the E3, we could see a scene in the twilight town, as expected this world will have a great importance in the game isn't it ?
This time the Twilight town will serve as a tutorial area and will be visited early in the game.

In the ending of the trailer from before the E3, there is a really important line related to Roxas, the development seems unusual.
There are too many characters, the story reaches a critical part. There are a lot of characters that appeared until now, there will be lots of characters appearing in different forms.
There was a lot of problems going on but how are they going to be settled as we reach the end of the story... ?

Will KH III settle the fate of special characters and answer remaining mysteries ?
This is the end of the Dark Seeker arc, so it will take some form of conclusion

What are the meaning of the words from both the last trailer and the one from before E3 ?
You mean “Don't assume your dreams are just fantasy. If you can imagine a world, believe in it... and dive in”? (Litteral translation of the japanese is« Don't let your dreams end in a fantasy. Dive into the worlds of this imagination ») ?
This is a catch phrase for the trailer, there is no connection to the actual plot of KH III. The first video started by showing Sora diving, so we wanted to keep on with that message.


Monogram Direct is currently selling a San Diego Comic Con exclusive Kingdom Hearts Keyblade pewter Key Ring set at their booth, (#3645), at the convention. Included in the pin set are the Kingdom Key, Way to the Dawn, Fenrir, and Circle of Life Keyblades. It's the first time Fenrir and Circle of Life key rings have been in Pearl. Also, the Kingdom Key is exclusively silver and gold and the Way to the Dawn is exclusively black.

Each set is listed at $40.00 USD, but only 500 sets will be produced and will only be sold during San Diego Comic Con.

Posted Image


Thanks to Action Figure Insider for the tip!

Video games writer at Mirror Online and long time Kingdom Hearts fan Ryan Brown (@Toadsanime) had the chance to ask Kingdom Hearts series director Tetsuya Nomura a few questions from curious fans in the Kingdom Hearts community regarding Kingdom Hearts III and the series in general. This followed the release of the latest Kingdom Hearts III trailer and Toy Story world reveal at the D23 Expo 2017.

You can read the questions and answers below:

Ryan: Is there already a plan for what happens after the Xehanort Saga that concludes in Kingdom Hearts III? Are there ideas for what future mainline and non-mainline titles might consist of already??

Nomura: Of course there are different plans that are in my mind and things that I would like to work on or depict in terms of narrative, but it's not like we have anything finalised with Disney as of yet, so I'm not able to introduce it or mention it at this time, but again, I do have different ideas in my head.

Ryan: What did you think of Kingdom Hearts III being announced back in 2013? Were you consulted about the announcement and did you think it was the correct time for it to be announced?

Nomura: I understand some of the voices that are raised state that the announcement timing was a bit too early and I acknowledge that, but I do not like information going out in the form of a leak. Rather than having that leaked out unofficially, I'd rather make an official statement.

Ryan: How far in development is Kingdom Hearts III at the moment, percentage-wise?

Nomura: In terms of percentage of completion, and this is from previously as well, I tend to not describe it in terms of percentage because it's difficult to sort of say it as a straight number. But we do have a plan of development and we have said a period in which the project is being developed. Based on that, we have made our announcement for the release timing.

Of course, there are things that are out of the development team and my control which includes company decisions, the decision to change the engine that we're utilising or having personnel being shifted so that we have more resources to develop; things like that may have contributed to our development period being shifted, but that period itself we feel is still on track.

It's not like the development team had any sort of issues or troubles amongst ourselves in terms of the scheduling, but due to things out of our control that period sort of got shifted a little bit, but I feel that we are still working as planned in terms of our development period.

Ryan: With so much action going on in the game, such as Keyblade transformations, situation commands and the attraction flow rides, how have you balanced things so that nothing feels overpowered or so that players don't forget all the different things that they can do?

Nomura: So with these various different actions that are available in the game, each of them are very unique and very different if you compare the different actions that are available. For example, with the attraction flow that you brought up, you see the train and the spinning teacups and a ship was introduced. What's unique about those is that they're not part of a repretoire that you accumulate and choose from.

It will depend on what situation you're in, so depending on what enemies you're facing and what world you're in, what attraction will show up is unknown until you've actually activated it. Once you do activate it it's a very flashy move and you can attack your enemies in that way.

Ryan: What are some of your favourite Disney and Pixar movies? I'm not asking hoping for a world reveal!

Nomura: In terms of favourite movies then, I like Lion King. Something more recent would be Alice in Wonderland; it'd be kind of cool to have The White Queen appear in Kingdom Hearts.

Ryan: How many of the worlds and Keyblades will there be and how many of them are going to be new?

Nomura: I can't reveal all of that information! (laughs)

Ryan: Is there a chance of more Final Fantasy characters making an appearance, or other Square Enix properties like NieR and Dragon Quest?

Nomura: Of course, we do have precedence. There have been characters that have appeared throughout the series, so I don't think it's impossible but I'm not actively seeking to incorporate existing characters, only because we have such a large roster of original characters in their already.
If there is a perfect fit, I'm sure the idea might come up, but at the same time I have to consider, is it worth allocating the resources to create the character and give it a role within Kingdom Hearts? Would it merit the effort that's put into it? We're not really actively looking for existing characters.


Ryan: Are there going to be more secret bosses? Will Sephiroth return?

Nomura: I can't say for certain, I hope, hint hint hint. I can't say for certain. In terms of Sephiroth, do you feel like you want to battle Sephiroth again? (laughs)

Ryan: I might cry, but yes, definitely.

Nomura: Even though you fought him twice? (laughs)

Ryan: My mum managed to beat him! She plays the games and she beat him!

Nomura: She's really good!

Ryan: She is! My friends were always impressed by her Kingdom Hearts skills.

Nomura: I don't think I can beat him! (laughs). In terms of the secret boss, we can't say anything at this time, but in terms of Sephiroth specifically, my development team are worried that we've had him come back so many times so they're maybe worried it might be redundant at this point. We're still deliberating on it.

Ryan: Have you ever imagined there being a Kingdom Hearts CGI movie, similar to Advent Children of Kingsglaive?

Nomura: Nothing has been thought about in terms of a cinematic piece, only because it's difficult to put into a narrative that has become as complex as Kingdom Hearts. Of course, we do have a 15 year history so it has come up in discussions about doing some sort of cinematic piece, especially from Disney.

They are interested in making a CG movie of sort, but again, it's difficult to make the call on how we want to execute it and how to form it. I still haven't come to a resolution about what would be the most appropriate way in which we depict the narrative, so nothing specific has been formulated.

Ryan: So, zips and belts are prevalent in the character design. Is that just because you like the aesthetic? Does it have meaning behind it? Why does Donald's hat have zips?

Nomura: That was my preference back when I first designed the characters, so 15 years ago. At that time, people teased me about zippers and belts and whatnot and I'm the type of person if somebody eggs me on I'm gonna do it more! Nowadays, I'm not as conscious about adding them in.

I'm not the type of person that would shrink down when people tease me about it. I'm gonna fight back! I'm gonna go back at it and do it more. So, if people egg me on saying 'oh, Kingdom Hearts III is delayed' well, I might even delay it further! (laughs)

Ryan: How did Lea obtain his keyblade?

Nomura: Just out of curiosity, did you go to any of our Kingdom Hearts world orchestras?

Ryan: Yes, I did.

Nomura: In terms of Lea and him obtaining the Keyblade, it's not really depicted specifically that's for sure. During the events of Dream Drop Distance it's conveyed that he is training under Merlin's care and it was just a brief mention. There will be a bit more of a mention in Kingdom Hearts III on how Lea is aiming to become a Keyblade wielder.

In the concert, you may remember one of the videos where a girl is narrating. That's actually Kairi writing a letter about her training, so Kingdom Hearts III touches upon that part of the story. Unfortunately, it's not going to be going into details about what happened in the events of Dream Drop Distance, but it will be addressed in some way in Kingdom Hearts III.

Ryan: Have you ever read any Kingdom Hearts fan fiction and did any either inspire or disturb you?

Nomura: I've not read any sort of fan fiction, but if you go on the internet of course you see images. I've seen different drawings and art that was created based on the games, but I haven't read any fan fiction unfortunately.

Ryan: Lastly, will Kingdom Hearts III be playable at any events in the near future? When can people expect to get their hands on it?

Nomura: Perhaps when we're finally able to reveal the month and date of the release.


Famitsu has released its latest weekly issue today, showcasing a 12-pages feature on Kingdom Hearts III in light of its newest trailer and Toy Story world announcement at D23 Expo 2017 in Anaheim, California. The feature talks about the events that unfolded at the Expo and the latest trailer, and includes an exclusive interview with series director Tetsuya Nomura.

We have already published a summary of highlights of the feature, including discussion points on the plot and characters in Kingdom Hearts III, information about its worlds and gameplay, and upcoming updates on the Kingdom Hearts Union χ[Cross] story.

You can read the summaries here and here, and look at the scans of the magazine below:

FM1 FM2 FM3 FM4 FM5 FM6 FM7 FM8 FM9 FM10 FM11 FM12


You can read the full translation of the interview below:

“KHIII” Director

TETSUYA NOMURA INTERVIEW

Director Tetsuya Nomura sat down to talk to us this time about the Toy Story world, the feel of the battle
system, (and more.)

–- The release window has been announced! You said 2018...anything more specific?

Nomura: As expected, please wait for the follow up report. (laugh)

--- I understand. (laugh) So, let’s talk about the trailer that was released at D23, and the trailer that was released at the orchestral concert. The same wording was used in both trailers, what kind of intention was behind that?

Nomura: The catchphrase was added after editing on both trailers, but since Sora begins with diving and sliding energetically. I absolutely wanted to close with the words "jump in." Based on that, I thought about the original catchphrase, and returned to the original concept of KH. I argued that the Toy Story world was absolutely necessary in KHIII. As I was setting up for the first Kingdom Hearts game, I was talking through the various parts of the story...that was long ago. (laughs) John Lasseter was in Japan, and I was asked to tell him about the specifications, and tell him what I wanted to include.

--- Is this during the first Toy Story movie in the timeline?

Nomura: The Toy Story world has an original story that cuts out [from the timeline] after the second film, Sora and company aren’t tied up in the [film stories]. It’s not a parallel setting. Events in KHIII will also be included in the Toy Story series timeline.

--- In a sense, this is a new Toy Story tale. What kind of story are you developing here?

Nomura: In the opening, Sora will be mistaken for a character from the latest game released in that world. Although it’s not in the trailer, the dinosaur toy Rex sees Sora and mistakes him for that game character.

--- Sora seems to be a toy based on that character, huh? Sora and company’s designs all seem like toys.

Nomura: The KH team’s art director repeatedly interacted with the other side to give the design we have now. At first, we were hoping for a design more like an action figure, but from the other side we got advice to match the aesthetic of the world of “Toy Story” as much as possible. I got a lot of suggestions from various people in charge of the story, settings, characters, etc. until the world was completed. There was stubbornness on both sides, so we had to take a lot of time to discuss until we settled on this design, where both sides are satisfied.

--- Because of that, the characters from the original films, including Woody and Buzz, look just like the original animation.

Nomura: Although we had the sample data, I didn’t think it would reproduce so well in the game. The staff was shocked. Thanks to the considerable improvement in expressiveness in KH so far, each world can have it’s own unique visuals, gimmicks, etc. that are all different. It’s kind of like making a lot of separate games at the same time—it’s hard. (laughs)

–- I see. This time, the big topic of this trailer is the public reveal of the Toy Story world. I was waiting for it, and felt like "It finally came!"

Nomura: It’s the same for me. It’s a world I wanted to put in since KH2, so now that it’s finally been realized, I’m having some really deep emotions.

-- What makes you decide to show Toy Story trailer at this event in particular "D23 2017?"

Nomura: We couldn't show much of the new worlds during the last D23 because of Disney so we decided to show the Big Hero 6 world because we could only show one image, we originally wanted to show the Toy story world back then.

Nomura have also shed light on some points that were mentioned previously in some other interviews, such as:

- They wanted to follow on KH0.2's path and make it so that you could chose what to do next while continuing the fight. It may seems hard at first sight but it's actually pretty simple.

- You won't be forced to use a specific Keyblade in order to beat a boss, this way each player can use the one they prefer.

- Every character's story will be settled, and this will involve members from the former Organization XIII.

- Nomura is involved with many titles, such as a character designer, but he is directing nothing besides the announced titles (KH3 and FF7 Remake.) Some people are mistakenly crediting him as the main character designer for Xenoblade Chronicles 2.

- The world where Young Xehanort and Eraqus are at is an original Kingdom Hearts world and there will be less Disney worlds than KH2, but with more playable content in them.

- The story will be dark, but there are no plans for ending everything at once.

- The Kingdom Hearts Union χ[cross] fifth Union leader chapter has been written and it will be released early August, the character is going to be cute.

- On the next KHIII reveal, they will try to focus on showing the battle more. "Different battle situations."


A Kingdom Hearts III feature will be included in the upcoming Weekly Famitsu issue, and earlier today, Esoteru posted a summary of its highlights online. Since then, more leaks have released from Hachima. Some parts of this have already been covered in the aforementioned highlights summary, but now, we have the information in more detail and new information as well.

Check out the first half, translated by Katie Armstrong, below:
  • Tetsuya Nomura would like for you to wait for the next report, which will be some time in 2018.
  • There was some last-minute post-editing on the D23 and the Orchestral Concert PVs; Nomura wanted to tie things back to something with the word "dive," thinking back to the original concept of KH.
  • There were some strong feelings about the Toy Story world, because Nomura wanted to include it in KH2. Nomura's been negotiating for it since the first KH game. He met with John Lasseter when he came to Japan and told him about every element he wanted to include.
  • The Toy Story world does not take place during the original story, but picks up somewhere after Toy Story 2 and is consistent with the timeline of the movies.
  • This isn’t in the PV, but there is a scene where Sora is mistaken for an action figure of a game character by Rex.
  • Sora and company’s Toy Story world looks were designed by art directors who interacted to combine designs; the first team’s design was similar to action figures while the other group tried to match the aesthetic of Toy Story. The two had to come together and discuss and convince one another to arrive at the final design.
  • The staff was surprised at how easy it was to reproduce the graphic appearance of the original films. The looks of other worlds and gimmicks and such have been difficult for this game.
  • The Toy Story world’s percentage [of completeness] and quality was high enough to be seen earlier, but based on our PR plans it wasn’t shown until now. When they announced the Big Hero 6 world, Nomura could only show one illustration because it was a somewhat sudden request, so this time Nomura wanted to show video.
  • Production on the Big Hero 6 world is going well, though the matter of the last selected world is still ahead of them.
  • Multiple battle commands are displayed in the PV because there is always a choice in what to do in battle, there’s some tactical fun in assembling combos of your choosing. It might seem tough, but I want to reassure you that you can pull off some fancy techniques with the right button combinations.
Check out the second half, translated by News Team member Dengojin, below:
  • Each world will have it's own guest party members and they will have their unique collaboration commands, since it is a new system it will be introduced in details later.
  • Riding a robot to fight was an early idea sent at the beginning of the development to the dev team, each floor of the toy shop will have it's own gimmick.
  • The toy shop will be the main area in the Toy Story world you can enjoy other gimmicks with various toys sold there.
  • There is surprise in the future.*
  • The world where Young Eraqus and Xehanort is an original world. Also he mentions that KH3 will have less Disney worlds than KH2 in numbers, but they will be richer and more playable.
  • There are so many characters, so the story is dark and he is not planning it to end it all at once.
  • Each character story must be settled. This will involve members from the former Organization XIII.
  • Nomura is not directing anything else beside the announced titles, but he is involved with many.
  • Kingdom Hearts Union χ[cross] fifth Union leader chapter has been written and it will be released early August.
  • Nomura would like to give us more information about Kingdom Hearts III battle later.
*Pretty vague, maybe referring to the Toy Story world to be full of surprises?

Toy Story is the latest world revealed for Kingdom Hearts III through the trailer unveiled last week at the D23 Expo in Anaheim. The Weekly Famitsu feature, which will recap the event and include an interview with Tetsuya Nomura, will be published on July 20 in Japan. Stay tuned with us for updates and translations!

UPDATE 1: The Weekly Famitsu issue has been released! Check out full scans of it, as well as full translations, here.

The official Japanese Disney website has confirmed that Kingdom Hearts will be making an appearance at D23 Expo Japan 2018, held from February 10, 2018 through the 12th. The listing confirms Kingdom Hearts, calling it the "Kingdom Hearts Fan Event," which is currently just a tentative title.

Kingdom Hearts had made an appearance at D23 Expo Japan in 2015, showing off a new Kingdom Hearts III trailer and Kingdom Hearts HD 2.8 Final Chapter Prologue. This event was called the Kingdom Hearts Premium Theater.

What do you expect out of the Kingdom Hearts appearance at D23 Expo Japan 2018? Let us know in the comments below!