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New Osaka and Tokyo Team Job Postings Added to Square Enix Website


InnerLight13

Square Enix has recently updated their website’s job openings page. The positions that have been added include work with both the Tokyo and Osaka development teams. The Osaka team is notably the team that is currently developing Kingdom Hearts III. Two postings have been added for both the Tokyo and Osaka teams. The following positions have been translated by Goldpanner:

 

OSAKA TEAM:

 

1) Lighting Artist: Lighting and general post-production Work on Kingdom Hearts III.

Specific tasks:

- Both real-time and cut scene lighting

- Creating depth of field, vignette, color gradation etc. post production

Aims and interesting points of this job:

Lighting is a very important job that determines the final quality of a game's graphics.

Lighting artists shoulder the task of making sure the assets created by each section come together properly on a single screen--in other words, they hold the fate of the assets in their hands. It's a position with heavy responsibility, but that also makes it a very worthwhile job.

Thanks to recent developments in hardware, it is now possible to edit highly detailed lighting that stands up to high-end CG while seeing the effect in real-time inside the game engine. This means it's possible for lighting artists to work in an appealing environment free of waiting for rendering.

Let's work together to bring the lighting of the CG of the many Disney works in Kingdom Hearts to life inside the game.

2) Direction Planner: Adding direction to the camera during explanations of the player's techniques and the layout of the map, missions, and the start middle and end of battles using Using Unreal Engine 4. You will consult with each section, working on the whole project from storyboarding to ordering materials to implementation.

 

TOKYO TEAM:

 

3) Network Programmer: Development of an under-development Network Multiplayer Game using UnrealEngine4.

- constructing gameplay that anticipates the next 10 years

- investigating relevant traffic and adjusting so that gameplay is not harmed

- constructing a matching server

 

4) Producer's Assistant: Private secretary of staff and producers.

Specific Tasks:

- Managing the schedule and tasks of appointed staff, general private secretary work

- Assistance with international business

- Accompanying on domestic and international business trips (once or twice a month), making arrangements there (making appointments on their behalf etc.)

- Attending negotiations and functions with customers (about three or four times a week, internationally and domestically)

 

 

While none of these positions seem to point to any crucial post-production work, the Lighting Artist job is particularly interesting due to the amount of focus given to the position's description and significance. Special thanks to KH13 Social Media Team Member Barry Bacon Allen for the tip!

 

Do you think any of the positions listed above speak to Kingdom Hearts III’s development status? Let us know in the comments below!

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Seeing the Network Programmer description makes me want to jump out and shout "KH3 MULTIPLAYER BABY!!!" But then I realize that Osaka is the only confirmed team to be working on KH3...so far. But maybe there's hope, they could always have a separate team in charge of something like multiplayer, couldn't they? I mean developing gameplay and developing a network are two different things usually, right?

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Has nobody pointed out the fact that this is solely for Kingdom Hearts III and that there's absolutely no other tentative or alternate Kingdom Hearts title that's in the works (judging from these descriptions)?

 

Basically, Kingdom Hearts III is definitely the next game being worked on after 2.8 

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There it is. The magical word "post-production"!

That was from the last time, around July.

 

Has nobody pointed out the fact that this is solely for Kingdom Hearts III and that there's absolutely no other tentative or alternate Kingdom Hearts title that's in the works (judging from these descriptions)?

 

Basically, Kingdom Hearts III is definitely the next game being worked on after 2.8 

That was confirmed last month.

http://kh13.com/forum/topic/101827-shinji-hashimoto-discusses-kingdom-hearts-at-lucca-comics-games-improvements-in-graphics-in-kingdom-hearts-hd-15-25-remix-for-ps4-no-29/

Seeing the Network Programmer description makes me want to jump out and shout "KH3 MULTIPLAYER BABY!!!" But then I realize that Osaka is the only confirmed team to be working on KH3...so far. But maybe there's hope, they could always have a separate team in charge of something like multiplayer, couldn't they? I mean developing gameplay and developing a network are two different things usually, right?

There are two teams working on KH3, but it's mainly the Osaka team. The original KH team were Business Division 1 who worked on Final Fantasy 15 and Final Fantasy 7 remake I presume.

.http://www.khinsider.com/news/Tetsuya-Nomura-On-Kingdom-Hearts-3-s-Development-Reaffirms-Series-Continuation-3381

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There it is. The magical word "post-production"!

 

Yes, but that doesn't really mean that much yet. If I need people for post-production work, I would start looking ahead of time to make sure the game doesn't get delayed due to lack of staff. Once someone is hired, it will also take a bit of time to actually do the job. (Just look at the improvements of 0.2 for example. The game is notably shorter than what KH3 will be and they've been working on it a lot the last few months.) It doesn't say when they need a lighting artist and a direction planner either.

Nonetheless, the fact that they're looking for post-production staff implies that it's not 5 years away or so and it seems production is going smoothly.

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Thank you for sharing this information with us, InnerLight13! 

 

These job descriptions are certainly interesting! I'm really hoping that this means that Kingdom Hearts III is further into development than we think! Gahh, I'm dying for something, anything new regarding Kingdom Hearts III's production status! We need to know how far in development the game is at this point! X_X

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God i hope they improve on the lightning aspect.That's the only real issue with the visuals so far,if they can get the lighting right it'll pretty much improve everything visually i have issues with.

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