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  1. Article: Kingdom Hearts III is now using Unreal Engine 4

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      24 May
    Zeldablade7

    Honestly though, there is no way SE would make us wait 2-3 more years for kingdom hearts 3 (unless they have a very good reason behind it) since they've already released a demo for the game (kingdom hearts 0.2) so that could mean kh3 is likely to release next year. Since demos release months to a year before a video game releases, my logic should make sense

    Show comments (5)

Kingdom Hearts III is now using Unreal Engine 4

In an interview with Famitsu Weekly the director of the Kingdom Hearts series, Tetsuya Nomura has revealed Kingdom Hearts III is now being developed with Unreal Engine 4 rather than Square Enix's very own Luminous Engine. Nomura explains he changed the engine "for a variety of reasons". We'll have a full translation of this interview later, for now you can read this part of the interview in full below thanks to goldpanner. Thanks go to @aibo_ac7 for the tip.

---Once more, may we ask about the state of development on KH3?
Nomura: It’s moving steadily along the estimated schedule. As an effect of us changing the game engine to Unreal Engine 4, which we did for several reasons, we had a lot of problems with the image creation, but we have been able to progress without incident with the collaboration of Epic Games.


Huh. Well then.

 

If it looks anything like it does in the pre-release stuff we've seen, that's fine with me.

Ugh, they did Drakengard 3, which had terrible frame rate problems! I hope they don't mess up Kingdom Hearts 3 as well. 

Poor Luminous...

Gears of war world confirmed??

man... publishing with Unreal Engine requires you pay Epic Games 5% of all sales. Epic games is gonna make heaps off KH3

man... publishing with Unreal Engine requires you pay Epic Games 5% of all sales. Epic games is gonna make heaps off KH3

 

They already signed a long term licensing agreement to use their engine, so yeah. 

For information for people wondering if Unreal Engine 4 can be used on Wii U, like myself, after a few initial Google searches, it seems like Unreal Engine 4 can run on Wii U's. It's not officially supported, but as per the word of the developer behind the engine, it can be scaled to use the Wii U, same as for the XB360(and theoretically PS3 as well, but he did not State it could) Weather this is good or not, is left to be seen. Unreal Engines can be... iffy at times, from what I've seen/had experience with though a one-day spat with pervious versions of it, but either way, it's more likely we will see a Wii U port because of this engine change.

Sources:

http://www.nintendol...or_wii_u_titles

http://www.nintendow...an-run-on-wii-u


http://kotaku.com/th...pdate-462919060
(Update at the near bottom of article)

A-alright...I'm cautiously optimistic here. 

 

 

Unreal Engines can be... iffy at times

 

 

Ugh, they did Drakengard 3, which had terrible frame rate problems! I hope they don't mess up Kingdom Hearts 3 as well. 

 
This is the stuff that makes me cautious.

Luminous Engine is no longer being used?

 

This is Unreal.

I don't get it... Is this good or bad?

This is rather disappointing and disheartening.

Not that surprising considering FFXV"s development. I think this a good thing ,UE4 seems fine for whatever Nomura wants to do.

I don't get it... Is this good or bad?

Best-case scenario: Kingdom Hearts III is going to have some of the greatest graphics of all time and justify the existence of more live-action worlds, as well as just making everything else look incredible. 

 

Worst-case: The game is incredibly glitchy and the engine is hard to work with.

 

This is what they showed of the engine last year. I can only imagine it looks even better now.

 

Best-case scenario: Kingdom Hearts III is going to have some of the greatest graphics of all time and justify the existence of more live-action worlds, as well as just making everything else look incredible. 

 

Worst-case: The game is incredibly glitchy and the engine is hard to work with.

 

This is what they showed of the engine last year. I can only imagine it looks even better now.

 

Oh! That sounds awesome but bad at the same time :P We just have to wait for the full game :/ Thank you!

Ugh, they did Drakengard 3, which had terrible frame rate problems! I hope they don't mess up Kingdom Hearts 3 as well. 

Drakengard 3 was unreal engine 3. Plus, that game was just low budget.

I'm sure they will make it work. 

Huh. I don't know how to feel about that.

 

Well, as long as things don't look that different from what we've been seeing in the first few tech demos and teasers for III so far (or looks a million times better), then I'll be okay with this. I just hope that the game still runs smoothly and better on this engine and that it still looks, feels, and plays like a Kingdom Hearts game. Essentially, I hope the HEART of Kingdom Hearts shall still exist within this engine, and I don't think that will be too much of a problem.

 

Let's just hope that Nomura's reasons are good ones.  :)

Just a reminder: they are having issues with this engine.

Just a reminder: they are having issues with this engine.

 

Unreal....

I had a feeling that they might have trouble with it
Anyway, interesting.

Aw. Why not just upgrade their old KH engine?

I wonder how the next KH3 trailer will look...

Just a reminder: they are having issues with this engine.

Isn't every other engine new by this point? If anything, I would imagine that they have been having problems with any of the other engines they've used too.

Aw. Why not just upgrade their old KH engine?

I dunno a whole lot about the technical stuff, but the KH engine is over 10 years old. Yeah, it's been used and updated and improved upon, but never for better consoles. After the PS2, they just reused it for portable consoles like the DS, PSP and 3DS. But the PS4 and Xbox One are TWO GENERATIONS ahead of what the PS2 was capable of, and by extension, the portable systems. It just seems like too far a leap to simply upgrade an engine that's been in service since 2002 for systems that are miles ahead of the console that it was originally intended to be used for.

I dunno a whole lot about the technical stuff, but the KH engine is over 10 years old. Yeah, it's been used and updated and improved upon, but never for better consoles. After the PS2, they just reused it for portable consoles like the DS, PSP and 3DS. But the PS4 and Xbox One are TWO GENERATIONS ahead of what the PS2 was capable of, and by extension, the portable systems. It just seems like too far a leap to simply upgrade an engine that's been in service since 2002 for systems that are miles ahead of the console that it was originally intended to be used for.

I guess theres that too... But still, they could've atleast used one of their old engines. The Crystal engine isn't that old, I think... They used it for FFXIII didn't they? 

 

It's just that, they have their own stuff yet they use an engine that half the industry uses...