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HD 1.5 ReMIX appears in December 27 Famitsu Weekly; more gameplay changes detailed


DChiuch

Note: If you haven't already, make sure you check out the full HD 1.5 ReMIX trailer from Jump Festa 2013!

The latest issue of Famitsu Weekly, releasing on December 27, 2012, has contained an article on Kingdom Hearts -HD 1.5 ReMIX-. Thanks to hokanko-alt, a summary of the article has appeared online. goldpanner has translated this summary, and this can be read below.

Kingdom Hearts -HD 1.5 ReMIX- Staff Comments and Game Outline

With the trailer now officially out, differences from the original KHFM have been revealed.

Summary:
+ 14/3/2013 release date
+ 6980 yen
+ Director: Tetsuya Nomura
+ Co. Director: Tai Yasue
+ Producer: Rie Nishi

Points that have been changed from the original version of KH Final Mix:
+ On top of being made HD, some character models and textures have been updated
+ The English voicing has been changed to Japanese voicing
+ Trophy support
+ Custom theme made available after clearing the game
+ Addition of abilities 'EXP Zero', in which you cannot earn EXP, and 'Combo Master', in which combos work even if an attack misses
+ Camera controls have been changed to the right stick, R3 button to swing the camera behind to the default position
+ 'Talk' and some special abilities etc. now executed with the △ button
+ 'Summons' is in the command menu separate from 'Magic'
+ Also, the inclusion of Aerith, Leon, various Disney Characters and their stages etc. has been revealed.

Staff comments (some excerpts):
Gen Kobayashi, Character Art Director
+ A great deal of the base material had to be remade high resolution to fit the HD remastering
+ The menu screens have been made prettier, the picture has been made wider, and controls are nicer
+ Even if you played the PS2 version you can enjoy it, it will feel fresh
+ They have worked on many trophies and custom themes
Tohru Yamazaki, Team Leader of the Character Section, Osaka
+ Even now people look at the first KH title and say it is beautiful
+ With an aim to make post-KHII quality the standard, some texture resolutions have been drastically increased
Sumio Nasu, Programmer
+ Without anyone who remembered the ten year old program, they finally worked out how to progress after much trial and error
+ Wants to make use of the knowledge gained from this project to bring the next remastered title to life
+ Controls for this title feel close to that of KHII, you can also skip cutscenes

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I am wondering what if this doesn't get a international release date? If I import the game from Japan, will I be able to change te game's voice and the subtitles in English or would they both be in Japanese?

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I am wondering what if this doesn't get a international release date? If I import the game from Japan, will I be able to change te game's voice and the subtitles in English or would they both be in Japanese?

If I heard correctly, you will be able to switch between Japanese and English voices. 

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where did you hear that?

 

 

"Kingdom Hearts Final Mix changes:

- Character models and textures have been improved

- The "Zero EXP" and "Combo Master" abilities are added to the game

- The right analogue stick now controls the camera

- Summons has been moved to the 4th command slot

- The talk and special attack commands have been moved to the triangle button

- Trophies

You can switch between English voices w/ Japanese subtitles, or Japanese voices

- Completing the game will unlock a custom PlayStation 3 theme"

Edited by prowerpower

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You can switch between English voices w/ Japanese subtitles, or Japanese voices

 

Has that actually been confirmed, or is it just wishful thinking on the fans' part? All I keep hearing is "English-dubbed cutscenes use Japanese voices instead"

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Has that actually been confirmed, or is it just wishful thinking on the fans' part? All I keep hearing is "English-dubbed cutscenes use Japanese voices instead"

This was quoted from the preorder page.

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It better be true.  I'll be pretty mad if it isn't

As DChiuch just said, it may be a mistake. But yeah, switching between Japanese and English voices would be cool.

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As DChiuch just said, it may be a mistake. But yeah, switching between Japanese and English voices would be cool.

Well if you think about they already have the voices for the English,so it would be a waste not to.

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Well if you think about they already have the voices for the English,so it would be a waste not to.

Then again, I don't think Kingdom Hearts was surround sound equipped. They would have to do re-voicing. 

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Next remastered title? Can you say 2.5 HD Remix?

 

This is surprising? Nomura already said (in his own way) that we're going to get 2.5 sooner or later (probably early '14).

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Wait, that last note confused me:

 

"Also, the inclusion of Aerith, Leon, various Disney Characters and their stages etc. has been revealed."

 

What do they mean on this???

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Wait, that last note confused me:

 

"Also, the inclusion of Aerith, Leon, various Disney Characters and their stages etc. has been revealed."

 

What do they mean on this???

it means they will be in the game

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But, uh... that is something that was already clear...
Exactly! That's what confused me! I mean you don't need to mention the inclusions of the NPCs if we all know they will already be there.

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Exactly! That's what confused me! I mean you don't need to mention the inclusions of the NPCs if we all know they will already be there.

 

It has been a long but was it possible to fight against Aerith and co in the colosseum in KH 1?

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Bah, if ya would understand proper japanese then you could get over the japanese annotations and menu. What use had english subs ant voices back then anyway?

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It has been a long but was it possible to fight against Aerith and co in the colosseum in KH 1?

Not Aerith. Yuffie, Cloud and Squall would fight you but not Aerith.

I know because I was introduced to Final Fantasy through Kingdom Hearts, and I was surprised when I found out Aerith and Cid could actually fight.

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