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Official Kingdom Hearts 3D website updated with characters, worlds, extras


DChiuch

Lightning_XII from GameFAQs has completely translated the contents of the official Kingdom Hearts 3D website. You can read this complete translation below. This contains a HUGE amount of information, so we definitely recommend giving it a read!

CONTENT:
1. Introduction
2. Story
3. Characters
4. System
5. World
6. Special
7. Extra

STORY:

Darkness becomes light, and light falls into darkness.

Dream and dream are connected---when a dream falls, it is through the fallen dream, that the [worlds enclosed within sleep] become connected to all dreams. In the first journey, the worlds engulfed by darkness were reborn, but somewhere in the middle, this reincarnation was not complete, and there were worlds still attached to sleep. Without the gates, even the Heartless cannot invade those places. However, in the place of the Heartless, other beings of darkness exist in the world enclosed within sleep. Those are the demons that gobble up dreams, the Dream Eaters. Among the dream-eating Dream Eaters, are the Nightmares who plant bad dreams, and the good Spirits that will eat only the bad dreams. It is said that of these Dream Eaters, two existences will appear. Preparation to stand up to this threat will be needed. And thus, the two known as Sora and Riku will need to take the Mark of Mastery examination. In order to open the Keyhole of Sleep, together, with new powers bestowed upon them, Sora and Riku will open the Keyholes of Sleep. To restore the balance of light, 7 Keyholes of Sleep will be released, and so the lost lands will return to the real world once more, and the Mark of Mastery shall be tried.

CHARACTERS:

SORA - This game’s protagonist. A boy full of light, with good control of the Keyblade. Together, with his best friend Riku, he aims to be a Keyblade Master. He leaves on a journey to release the worlds enclosed within sleep.

RIKU - This game’s protagonist. Usually giving Sora worry, Riku can judge situations well. He is the other side that you can count on. Aiming to be a Keyblade Master, he departs on a journey together with Sora.

LEA - Axel, who had once commenced secret operations as the Organization’s number 8. It looks like he’s returned to his original human form.

MICKEY (THE KING) - The King of Disney Castle, and a Keyblade Master. Someone great who protects the worlds.

DONALD DUCK- Court Magician of Disney Castle. A friend who saved the world with Sora once from the darkness.

GOOFY - Captain of the Knights at Disney Castle. A friend who saved the world with Sora once from the darkness.

YEN SID - A great sorcerer, and Mickey’s master. He oversees Sora and Riku’s Mark of Mastery examination.

CLOAKED MAN - A young man dressed in a black coat. He appears frequently when Sora and Riku are traveling the worlds attached to sleep. Does he have more than one purpose…?

WONDER-MEOW - A Dream Eater that seems to be compassionate, but he’s a bit dull in the head.
NEEDLE-LION - Usually friendly, and thus easy to deal with, but once it becomes big and sharp, one cannot pet it.
GOAT-HORN - A noble, prideful Dream Eater of great height. It uses various attacks from its horns.
CAT-CAT - A fashionable Dream Eater. Prideful in dance and song, it puts music together, attacking with a light foot.
FROG-CHEF - A Dream Eater in the form of a frog prideful in its cooking. He masters fire-type attacks.
HANDSOME PEGASUS – A Dream Eater that attacks by gathering wind. When it does this, you are left defenseless.
HORN-CERATOPS - While its defense and close-ranged attacks are strong, magic is not its strong suit. It is affected by status ailments easily.
WEI-TO GIRAFFE - A Dream Eater that travels like lightning at a speed uncatchable by the eye.
SCISSOR-STAG - A Dream Eater that attacks by shooting bullets from its chest at far distances. It seals your movements and commands when it shoots you.
GHOST-CLOWN - Changing things into prizes and intercepting them, this is a Dream Eater that loves prizes.
KINGDOM-MEOW - A gigantic Wonder-Meow that wore a crown. It attacks enemies with its awesome new body, generating great impact.
NEKUISH - A snake lizard that dresses fashionably in headphones. Whether or not it’s joyfully listening to its music, it stifles foes with quick, loud attacks.
KUMADA’S GREAT CIRCUS - A charming, colorful Bear-Panda with a pixie hat. Even when it appears cheerful to the eye, it unleashes strong attacks!
KABUTO-CANNON - A Horn-Beetle with a powered-up horn. Quite the formidable adversary when its various shots are used correctly which makes its guarding abilities harder to penetrate.
FRUIT-CAT - A Cat-Cat bearing sweets of a radiant pink color. It attacks with magic, and heals its allies with dance!
VACATION-SEAL – A sea lion that enjoys taking vacations. One good thing about it is that is big when it appears in battle, but when it trips, it takes damage itself.TORPEDOFISH - It swims through ground and air like a dolphin in water.
BEARPANDA - Is it a bear or a panda... Even though it receives attacks, it’s a tough Dream Eater that just won’t fall.
ELE-ELEPHANT - With a large body, and a long nose, it is an adversary (hard) to overwhelm. It also takes pride in its distanced attacks.
DRAGONHORSE - It attacks you by spitting something water-like from its mouth.
POISONSALAMANDER - Gentle and timid. It takes pride in its status-inflicting attacks.
ICEPENGUIN - It takes pride in its ice attacks. By surrounding the stage in ice, it produces an advantageous situation for itself.
EARBUNNY - A naughty Dream Eater, it is prideful in its approach attacks, using its large ear for anything it wants to.
TYRANTREX - A ferocious Dream Eater. With balls of fire and dash attacks, anything is a fair target to be decimated.
AURALION - This handsome king has style. If it gives a roar, one can unleash an attack on the lion.
NARCISSTICBIRD - Prideful in its physical attacks, its character is of a genius narcissist. When it decides to attack, it will strike a pose.
GHOST-CLOWN - A Dream Eater that loves prizes. It changes things into prizes, and intercepts them.
SCISSOR-STAG BEETLE - A Dream Eater that takes pride in its ranged attacks. Beware its shots, which can impair your movement and command use.
ANALYTICAL OWL - It uncovers weak points using [Scan], and then attacks those points with accuracy. However, during [Scan], its own weak points become clear.
SNAILCARGO - Its hard shell won’t budge from any attack, but when it receives enough attacks, it will trip and become vulnerable.

SYSTEM

FUNDAMENTALS OF ACTIONS

1/4 - Character Movement Slide-Pad]
When you move the slide-pad in the direction you want to go, the character will advance in that direction.

2/4 - Basic Attacks [A-Button]
When you push the A-button, you will execute a basic attack. If you push it in succession, a combo attack is possible, too. *Commands executed with the A-button will change in response to a situation.

3/4 - Jump [B-Button]
By jumping, cliffs can be climbed. When using the A-Button while jumping, an aerial attack is also possible.

4/4
Again, when you’re hanging on ledges and the latter, move the Slide-Pad up to ascend, or press the B-Button to land.

FREE-FLOW ACTION

1/7 - By a Wall, or Near a Pole [Slide-Pad + Y-Button]
When pushing the Y-button by a wall or near a pole, you’ll kick the wall, revolve around the stem of the pole, thus executing a free-flow action.

2/7 - In the Middle of a Free-Flow Action [A-Button] --> Execute a Free Flow Attack
When you push the A-button in the middle of a free-flow action, you’ll execute a free-flow attack. If you hit an enemy with it, you can deal great damage.

3/7 - Action: Wall-Kick --> Attack: Wall-Dive
By kicking a wall, or something else, you will execute movement quickly. A-button --> Dashing with momentum while facing a target, you’ll pierce through the ground with your Keyblade, causing a circular shockwave.

4/7 - Action: Pole-Spin --> Attack: Turn-Cutter
Performing a revolution about the base of a pole, catch enemies in said revolution. A-button --> As you are performing at revolution’s peak, finish off an enemy.

5/7 - Action: Pole-Spin Around An Enemy --> Attack: Blow-Off
Executed against a large Dream Eater, deal damage by performing a large revolution on the side of a target. A-button --> Against the side of the enemy, hurl the enemy away using the momentum of the revolution.

6/7 - Various free-flow actions and attacks exist against other enemies as well.

LINK SYSTEM

1/3 - Touch the Icons of the Friendly Dream Eaters on the Bottom Screen
When the Link Gauge of your friendly Dream Eaters reaches its maximum, you can execute a cooperation attack by touching the Dream Eater icons on the bottom screen.

2/3 - Sora's Situation: Link Action
Together, with a Dream Eater, bust out a cooperation attack. It differs on the Dream Eater you’re performing the attack with.

3/3 - Riku's Situation: Link Style
Reinforce yourself with the powers that your Dream Eater gives you. It differs depending on the Dream Eater.

RAISING DREAM EATERS

1/2 - Touch Friendly Dream Eaters On the Bottom Screen
By interacting with friendly Dream Eaters, their affinity with Sora, Riku (and others), will rise, and your experience, Link Points, and a number of other things will increase in the process.

2/2 - Training Toy
Again, even by using balloons, treasures, among other things to come into contact with your Dream Eaters, one can power them up.

REALITY SHIFT

1/4
When the pink marker appears [slide the bottom screen down] or [X + A Button]. When the pink marker appears on your target, it becomes possible to execute a Reality Shift.

2/4 - Slingshot (Traverse Town)
While you are pulling the object on the bottom screen, you can change your landing point. When letting go of the touch screen, the character will be shot into the air, generate an explosion upon impact, and in effect, deal damage to the enemies around you.

3/4 - Holy Rope (La Cite des Cloches)
One can connect the shining points on the bottom screen into a circuit. The places you connected will show as a rope on the upper screen, transiting through your enemies and in turn, deal damage to them.

4/4 - Wonder Comic (Country of the Musketeers)
When your enemies are pulled into the world of comics, you can execute touch operations by following the instructions on the bottom screen. When you follow along until the end of the operation, you will catch surrounding enemies in an explosion.

DUAL LINK

1/3 - Touch the Spirit Mark’s Icon
When your friendly Dream Eaters’ Link Gauges both reach max, the Spirit Icon will appear, and when you touch it, a Dual Link will be executed.

2/3
Dual Links are powerful, special skills executed with linking with more than one Dream Eater.

3/3
Again, Dream Eaters have different elements, and the executed Link Action, or Link Style will change depending on how you combine them.

BREEDING

1/6 - Creating Spirits
Using Dream Pieces (raw synthesis materials), one can produce friendly Dream Eaters (Spirits). One can obtain Dream Pieces from battles, and such.

2/6
There are two ways to Breed: [Breed from Recipe] is when you breed your chosen Dream Eater with the required amount of materials, and when you decide to produce by combining materials from more than one candidate [Breed from Materials]

3/6
When you increase the amount of materials used, the rank and level of the Spirit born will increase. Again, you can choose a name for the Spirit you created.

4/6 - The Spirit’s Character
There are 4 types of characters in each Spirit. Depending on the character, its reaction when touched, and movements in battle can change.

5/6 - Spirit's Element
Within each Dream Eater, exists an element. Elements affect techniques in Link Actions, and Link Styles.

ABILITY LINK

1/2 - Get Abilities, Commands By Ability Linking
By touching your Dream Eater, spending collected Link Points, opening parts of the Link Board, Ability Linking can earn you new Abilities, and Commands.

2/2
In the Link Board, to differentiate each Spirit from each other, the Abilities and Commands they get also differ. Again, Link Points, Abilities and Commands obtained from Ability Linking are shared between Sora and Riku.

DROP SYSTEM

1/3 - When Dropping, Control of the Characters Switches
In this entry, by switching control of the characters, one can progress through Sora’s story and Riku’s story while alternating. You can choose by pressing the Drop button, to switch control of the characters, whether or not the Drop Gauge becomes empty.

2/3
When Dropping, Drop Points are converted in response to the activity of the character you were controlling.

3/3
By spending Drop Points, Status-Ups get added to the next character you are to play as, and Commands and Items can be obtained.

EVENT FORECASTER

1/3 - World Conditions Will Change When Dropping
Whenever you Drop, world conditions change. Shop items will become cheaper, rare Dream Eaters will appear, etc.

2/3 - Conditions of the World Know
The Event Forecaster can confirm the future condition of every world based on its present state.

MEMOIR

1/4 - Tutorial
You can access the tutorial no matter what happens. Within the tutorial, you can confirm what you are doing as you practice playing the game.

2/4 - Reminiscent Scenes
As you advance through the story, you receive Reminiscent Scenes, which allow you to view the course of the story until this game.

3/4 - Chronicle
In order for those who have only started to play the Kingdom Hearts to better understand the story, one can view explanations of what happened in previous entries in the series.

DIVE MODE

1/3 - What Dive Mode Is
Dive Mode is a means that allows one to go to the worlds attached to sleep, defeat enemies as you are falling, collect prizes and the like, and a mini-game in which you must clear a mission.

2/3
When Dive Mode starts, the mission is shown. By achieving success in a mission, one can clear Dive Mode.

3/3
Some of Sora or Riku’s actions force them to switch in Dive Mode. Let’s try to use the appropriate action in response to Dive Mode’s conditions in order to clear it; raise your speed to dash, and attack enemies and obstacles, and such.

LINK PORTAL

1/5 - What Link Portals Are
When accessing Link Portals, there are Battle Portals that allow you to confront Spirits of different worlds, and Friend Portals that allow you to befriend Spirits from the regular time. By touching the portal shown in the Navigation Map, accessing these portals is possible.

2/5 - Friend Portals
When accessing Friend Portals, Spirits of different worlds will fight with you as friends of the same time.

3/5 - Battle Portals
When accessing Battle Portals, a battle with Dream Eaters of different worlds will commence, and when you win this battle, Dream Pieces, Breed Items, and the such shall be earned by the player.

4/5 - Passerby
By using the passerby function, players will be able to transceive Link Portals to one another.

FLICK RUSH

1/6 - What Flick Rush Is
This is a mini-game in which you will compete with values of cards from which skills are assigned from three Dream Eaters you’ve raised

2/6 - Tournament
In this tournament, you must advance through a competition with Moogles, Hayner, Cait Sith, and such. As you progress through the story and fulfill various requirements, tournaments of different kinds will eventually emerge.

3/6 - Meet By Roll-Call Play
By using Roll-Call Play, one can fight in a signal battle with other players.

4/6 - How to Play
When using cards on the bottom screen, your own Spirit lets forth a skill. When moving the Slide-Pad up, using the card makes you attack, while moving it down activates the card. If the value of the card used is greater than your opponent’s, your action will be a success.

5/6
The Action Gauge is necessary for attacking; one gauge is spent per attack card. As long as the gauge is there, using the cards in succession is possible too. And when they are, the values of the cards are added together. If yours and your opponent’s card values are the same, slots appear. It is then, that you must align the slots properly in order to deal more damage.

6/6
Again, when your card succeeds over your opponent’s, that card evolves. When it does, the card value doubles, and the effect also changes. As you use your cards, you achieve victory when your opponent’s Dream Eater HP is the first to fall to zero.

WORLD

THE WORLD THAT NEVER WAS

Sora and Riku, who traverse the worlds attached to sleep, are led to Organization XIII’s world for some reason, as Xigbar and Xemnas, who were supposed to have been defeated, stand their way. As they become real, what could Organization’s true purpose for existing have been?

XIGBAR - Organization XIII’s number 2, an existence very close to Xehanort.
MASTER XEHANORT - Once, he led astray the fates of 3 users of the Keyblade. It appears he’s carried something out on the other side of Sora and Riku’s Mark of Mastery Exam.
XEMNAS - Commanding the Organization, Xehanort’s Nobody.

THE GRID

A world inside a computer that was created by Kevin [The Grid]. Once, Sora visited a world in a similar in situation and appearance to Tron’s original world. Someone who plans to take the Keyblade that Sora holds for their own ambitions appears in this world.

SAM - He tries his hand at The Grid in order to find his father Kevin.
RINZLER - A powerful enemy that overwhelms enemies with his adept physical ability.
QUORRA - A courageous woman who would sacrifice herself for the sake of her friends.
KEVIN - The person who created the digital world of The Grid. He seems to know who Tron is.

SYMPHONY OF SORCERY

In this world, Mickey trains as an apprentice of magic. However, he gets trapped within the darkness flowing from the music. Sora and Riku trace the darkness back to its roots, but can they rescue Mickey from it…?

SERVANT BROOM - A broom that can move because of magic. It cleans with its hands!?
MICKEY - An apprentice in the magical arts. He tries his hand at magic, but he only fails in the end.

TRAVERSE TOWN

Traverse Town, where those who have lost their way come to gather. Sora and Riku meet Neku and the TWEWY cast, who are said to have come from another world. They have been participating in the [Game of the Shinigami] with their partners, but it appeared that when Sora and Riku came to this world, the TWEWY characters became lost.

JOSHUA - A friend of Neku. It seems he knows this world particularly well.
RHYME - Doesn’t know why he’s in Traverse Town, or how he lost his memory.
NEKU - A young boy that usually wears his headphones, he refuses the company of others and only entertains himself.
SHIKI - Neku's partner. A cheerful girl. She usually walks with her stuffed black cat in hand.
BEAT - He is running around Traverse Town looking for his partner Rhyme. A young man with a tendency to hate losing.

COUNTRY OF THE MUSKETEERS

Mickey, Donald, and Goofy make an appearance in this world as musketeers. The musketeers must carry out a strenuous task: to serve as guards for Princess Minnie, but as they cannot help her, they face day-to-day trouble. On this mission belonging to people such as them, Sora will accompany them...

CAPTAIN PETE - He gave the title of musketeers to Mickey, Donald, and Goofy, but somewhere, there rests doubtful suspicions around this figure.
BEAGLE BOYS - Seeming to move under the instruction of a “boss”, the trio’s appearances to Sora and Riku only spark trouble.
MICKEY, DONALD, AND GOOFY - Given the mission to protect Princess Minnie by Captain Pete, they now serve heavy duties as the glorious Three Musketeers.
PRINCESS MINNIE - This country’s princess. She is protected by the Three Musketeers, but was kidnapped by someone.

PRANKSTER’S PARADISE

The world inhabited by Jiminy, and Geppetto. Pinocchio, who has found himself entranced in a circus, grows the ears and tail of a donkey.

GEPPETTO - The woodcrafter who made Jiminy. He treats Pinocchio as if he were his own son, always worrying about him.
JIMINY CRICKET - As Pinocchio’s conscience, he always tells Pinocchio right from wrong, but when the puppet is unrestrained, Jiminy is at his mercy.
PINOCCHIO - A puppet given life by the Blue Fairy. He has promised to be a good boy to Geppetto and Jiminy, but only when he’s having fun, does he lose control of himself.
BLUE FAIRY - The fairy who has given life to Pinocchio. He has promised to be a good boy to this fairy.

LA CITE DES CLOCHES

To Quasimodo, who has never once set foot on the streets, the Great Belltower is the safest place for him. One day, in the town square, where a festival is being held, he shows his bravery, venturing into the outside world. However, in this very same place, Dream Eaters also lurk...

CLAUDE FROLLO - A judge harsh with discipline. He despises the free Gypsies, and feels he has no need for them wherever they are in the streets.
QUASIMODO - As someone born with a hideous form, he is a young man with a gentle, pure heart.
ESMERALDA - A gypsy who loves freedom. She is a beautiful, enthusiastic dancer, but is chased after by a gypsy-hating Frollo.
PHOEBUS - Captain of the police force guarding over the district watched over by Frollo. He bears doubt about how Frollo carries out his actions.

SPECIAL (THANKS GOES TO KH13.COM; I DID NOT TRANSLATE)

TGS 2011
https://www.youtube.com/watch?v=RhvNgouXG4k

Jump Festa 2012
https://www.youtube.com/watch?v=Zlex8ja2eNI

Special
https://www.youtube.com/watch?v=BssrlR_rdFc

EXTRA

SECRET

1/3
If one clears the game under regular conditions, the secret event can be viewed.

2/3
By viewing the secret event, one will know more the secrets of the story’s many mysteries than if only the ending is viewed. *No matter what difficulty you choose to play, it’s possible to view the event if you have fulfilled the requirements*

TROPHY

1/3
When you have fulfilled the requirements for acquiring a trophy for something, a Trophy selection will be added to the Report in the menu. There are 18 types of Trophies in total, and each have various requirements to be met in order to obtain them.

2/3
Collecting Trophies are also one of the requirements for viewing the Secret Event, so please do try the Challenges.

ABOUT AR CARDS

1/5
As one of the ways you may befriend Spirits, AR Cards have something from which one may be called. When Spirits are called from the AR Cards one can become close friends to it.

2/5
The Spirit that becomes your friend from the AR Card enclosed within this game’s first edition is chosen randomly from one of three Dream Eaters. *By restarting a new game, it is possible for another Spirit to appear on the AR Card*

3/5
Other AR Cards not enclosed within the First Edition have 3 types of Dream Eaters. These three types of Spirits cannot be bred, and can only become your friend through the AR Card.
[Kabuto-Cannon]: V-Jump Books - Dream World Navigation
[Fruit-Cat]: Enter-Brain - Famitsu (5/3 Edition, 4/19 Sold)
[Vacation-Seal]: V-Jump (June Edition, 4/21 Sold)

4/5
The Spirits that become your friend through the AR Card can even be viewed in the [Characters] page. *The three types of Spirits that cannot be bred are not required to be in your collection in order to collect the Spirit Trophy*

Square Enix have updated their official website for Kingdom Hearts 3D [Dream Drop Distance]. This update includes updates to the characters and worlds sections, and also adds a new "extras" section. You can check out the link below for the updates, or keep reading to see our analysis of it. Thanks to bKvEBVAvUq for the tip.

Official Kingdom Hearts 3D website

Characters has been updated with new AR card-exclusive Spirit Dream Eaters-- Kingdanyan, Nekuppoi, Kuma Dadaiseekasu, Taiou Kabuto, Furuushi Cat & Vacation Seal.

Worlds has been updated with The World That Never Was, containing character renders and screenshots from the world.

Extras, a new section, contains sub-sections for "Secret", "Trophies" & "AR cards", each containing screenshots.

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and yet they still cant update the english site D: japan is so lucky :(

 

Considering they have till July 31st, things will be slow.

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Can someone translate what's on that site. I can't understand a single word. The talk about the AR Card. Trophies and a lot of cool stuff, and I look just like a kid that don't know how to read: only seing the pics. I feel dumb.

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