Famitsu conducted an interview with Recoded co-producers Kato and Ito. Thanks to Rebirth Wings for posting the interview and Heartstation.org for translating it.
Fam. About when and how did the Re:Coded project begin?
Kato. We were considering the fact that there were a lot of people that who wanted to try out Coded outside of the mobile phone version, so from about October of last year we started development together with H.a.n.d. on the DS version.
Fam: Tell us the reason for including the new elements in the system areas.
Ito: A greater volume was being updated to the growth system from the mobile phone version, so to keep up with the stronger Sora it was necessary to update the system areas. So in place of the
Famitsu conducted an interview with Recoded co-producers Kato and Ito. Thanks to Rebirth Wings for posting the interview and Heartstation.org for translating it.
Fam. About when and how did the Re:Coded project begin?
Kato. We were considering the fact that there were a lot of people that who wanted to try out Coded outside of the mobile phone version, so from about October of last year we started development together with H.a.n.d. on the DS version.
Fam: Tell us the reason for including the new elements in the system areas.
Ito: A greater volume was being updated to the growth system from the mobile phone version, so to keep up with the stronger Sora it was necessary to update the system areas. So in place of the