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Kayvee

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About Kayvee

  • Birthday 07/01/1984

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  1. A little late to this (3 years late) but all this stuff was actual concept for a game. I know because I worked on this game. The reason the game was cancelled was because the budget was ballooning and Disney ended up axing all of their in-house studios (or almost all) with the intention of out-sourcing mobile games. The budget issue happened because what started as a single mobile game split into two mobile games, one for Internet browser that would play like a classic multi-player brawler with special moves and loot, and the other was a single-player touch-based mobile game. I'll admit that some of the artwork doesn't look so hot because the art teams involved were very understaffed and needed to produce unrealistic amounts of artwork. Many of the concept artists were also tasked with building the actual, in-game 3d environments. There was simply not enough time to support that. Multiple demos for both mobile games still exist and some of them, the later more polished ones, are very, very fun.
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