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zettas5

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About zettas5

  • Birthday 06/05/1996

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  1. I'd have Donald actually remember going to Yensids tower in BBS. Or I would not have had him in that scene in BBS in the first place that way him asking "WHa..Master Yensid lives here?" in KH2 isn't a glaring plothole.
  2. I believe the first world we will go to in the game will either be Twilight Town or Olympus coliseum(Mount Olympus). If the games beginning after the opening cut scene and intro works like dream drop distance, we could just be dropped in to olympus without the context of how Sora, Donald and Goofy got there and throughout this first level of the game we will see more of the scenes of the events just before their arrival just like in DDD with Sora and Riku. If we do get a standard introduction it is more likely that we will leave Yensid's tower and head to twilight town first. Either way, Kingdom of Corona would be right after these two worlds. At the very least it will be one of the first five worlds we visit. San Fransokyo would either be in the middle of the worlds we travel to or it could be one of the last ones. However, that is assuming there will be a "set order" to visit them rather than it being the players choice where they go to first. It could very well be the case that the player chooses the order of the worlds they visit like chain of memories although in that specific case they were select-able in the groups you received those cards. But for the sake of this argument lets say you can go to any of the Disney worlds in any order you wished. Rather than the difficulty being set in stone for each world, it could scale the difficulty of the world based on the order you choose them. Of course some difficulties come with making it work this way. Looking back at re:chain of memories, if you selected wonderland first, Trick master as a boss was a royal pain because you didn't have the right amount and types of cards to deal with him. Therefore saving that world for as late as possible was always best. The point is if Square went this route, they would have to design the bosses and enemies to be scale-able at every choice the players make for the order of worlds they visit and on top of that, make it work for every difficulty of the game. Either way, whether linear or up to the players choice, these worlds are going to be an amazing thing to explore in KH3 regardless of the order we play them.
  3. My first of two submissions: http://kh13.com/forum/topic/103128-my-kingdom-hearts-28-contest-submission/ My second and last submission: http://kh13.com/forum/topic/103130-my-second-kh-28-contest-submission/
  4. For my submission, I made kingdom hearts themed cookies. This entry consists of five cookies that make the User interface from KH2 featuring Sora, Donald, and Goofy's heads up display. Here is my second submission of kingdom hearts themed cookies. This batch of four cookies include the heartless emblem and Terra, Ventus, and Aqua's wayfinders.
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