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  1. Viewing Profile: Topics: lollygagger19

lollygagger19

Member Since 03 Nov 2015
Offline Last Active Private

Topics I've Started

Sonic Crystalius Main Theme/Theme of Sonic

13 December 2017 - 09:06 AM

My theme song for Sonic Crystalius, as well as Sonic's theme: an altered version of Zebrahead's "Down Without a Fight". *ahem*....


You got a bad case of no motivation
Another dose of “we lost control”
Whoa-oh, Whoa-oh
Bleed battling
Voices calling
Get up
Strike like a cannon ball
Whoa-oh, Whoa-oh
You’ve got a crap load of no concentration
Another shot of “we lost it all”
Whoa-oh, Whoa-oh
Unraveling
Asleep you're falling
Wake up
Reach for a ledge to hold
Whoa-oh, Whoa-oh

Well, I'm not going down, not going down, not going down without a fight
I'm not going down, not going down, not going down without a fight
Try to cut me down to size
I'm not going down, not going down, not going down without a fight

Bet you got a problem and don't know the answer
Another glitch in the radio
Whoa-oh, Whoa-oh
Scene scattering
Our skin is crawling
Don’t give up
Eggman’s eyes go to poison glow
Whoa-oh, Whoa-oh
He’s got a one-way ticket to destruction
Another crime scene in stereo
Whoa-oh, Whoa-oh
Pressure hammerin'
His clutch ain’t stallin'
The lies
Crammin' it down our throats
Whoa-oh, Whoa-oh

But I'm not going down, not going down, not going down without a fight
I'm not going down, not going down, not going down without a fight
Try to cut me down to size
I'm not going down, not going down, not going down without a fight

Try to push me under like I'm coming all teeth and no bite
They try and pull on me
They try and pull on me
I played their stupid game, I won’t hesitate to make my wrongs right
You got no hold on me
You got no hold on me

Well, I'm not going down, not going down, not going down without a fight
I’m not going down, not going down, not going down

I'm not going down, not going down, not going down without a fight
I’m not going down, not going down, not going down without a fight
Try to cut me down to size
I'm not going down, not going down, not going down without a fight

(This half is exclusive to Sonic's Theme ver.)

You might still have some indignation
“You’re not making sense at all”
Whoa-oh, Whoa-oh
You can’t lose
It’s not over yet
Come on
There’s still a lot to go
Whoa-oh, Whoa-oh

Well, I’m not going down, not going down, not going down without a fight
I’m not going down, not going down, not going down without a fight
Try to cut me down to size
I’m not going down, not going down, not going down without a fight

Looks like we’ve got ‘em running
The battle is almost done
Whoa-oh, Whoa-oh
It’s almost over
The tides have turned
That’s it
We’ve finally won
Whoa-oh, Whoa-oh

Cause I’m not going down, not going down, not going down without a fight
I’m not going down, not going down, not going down without a fight
Tried to cut me down to size
Cause I’m not going down, not going down, not going down without a fight

That old egghead came and and tried a petty theft
Why try to fight with me?
Why try to fight with me?
Game’s over bro, you ain’t got any continues left
Y’all just don’t mess with me
Y’all just don’t mess with me

Cause I’m not going down, not going down, not going down without a fight
I’m not going down, not going down, not going down without a fight

What'd you think? Did you like it?

What if PokéPark 2 was a Sonic game?

10 December 2017 - 10:55 PM

Just a hypothetical question. If I made that into a Sonic game, I'd get rid of an amusement park as a setting, keep the dream world as a setting, add nightmares as a plot point, and use the gameplay quality of Sonic Colors and the writers of PokéPark 2 with the use of Sonic characters, with new English dubbers who use an improved Colors style of writing (i.e. better jokes and nobody explaining the jokes).

Sonic Crystalius (my Sonic Adventure 3 idea [REVISED])

03 December 2017 - 01:02 PM

This game takes place seven months after the events of Sonic Forces, with the world rebuilt by the members of the disbanded Resistance. Eggman has created his own gem called the Eclipse Crystal, using the DNA of both Shadow and his prototype. Using the Eclipse Crystal, and the ARK as a base, Eggman creates an army of monsters called the Dark Gems, and plots to recapture the Chaos Emeralds and take over the world once again with an even stronger army than before, along with his subordinate Lord Elegius (pronounced eh-leh-SHEE-us). Sonic and his friends must band together once more and foil his latest scheme, which could be even more dangerous than the Phantom Ruby plan.

Setting: The game takes place in Jade Tropics (based off of San Clemente, California), a beach city with a population of over 103,000 people, neighbored by the always-cold La Forêt D'Hiver. It has an expansive high school called Jade High (represented as the Demi-Snows), a Toywork Castle built over an old wedding venue, a Carnival Boardwalk near the beachfront, an art museum called Oriental Artistry, a Techno Library with robots helping customers, a Nebula Observatory where visitors can gaze at the planets, a daycare called Jack Frost Explorer's Guild, a martial training camp called Pendleton Outpost, an Outdoor Mall with an ocean view, a Market District constantly bustling with people, an Ice Cream Wonderland where kids can enjoy themselves, and a Canyon Altar built by an unknown tribe of people. Eggman has personal bases in the form of the Egg Villa, which fronts as a weapon storage; the Aquatic Freighter, where Eggman sneaks the military weapons he steals: the Sky Fleet, where Eggman's army tranports both itself and the weapons; and the Crystal ARK, Eggman's spacial base.

Levels (in listed order):
1. Jade High
2. Market District
3. Toywork Castle
4. Jack Frost Explorer's Guild
5. Outdoor Mall
6. Aquatic Freighter
7. Pendleton Outpost
8. Ice Cream Wonderland
9. Nebula Observatory
10. Egg Villa
11. Oriental Artistry
12. La Forêt D'Hiver
13. Techno Library
14. Boardwalk Carnival
15. Canyon Altar
16. Sky Fleet
17. Crystal ARK

Boss Levels (in no particular order):
1B. Seashell Stadium (Sonic vs. Lord Elegius [2nd chronological encounter])
1C. Damaged Hallway (Charmy vs. Egg Python [2nd chronological encounter])
2B. Rooftop Rampage (Cream and Shadow vs. Egg Python [1st chronological encounter])
3B. Medieval Clockwork (Team Sonic and Team Dark vs. Egg Bishop)
4B. Wooden Prison (Cream vs. Egg Dandelion)
5B. Shaded Parking (Silver and Vector vs. Lord Elegius [4th chronological encounter])
6B. Arena Above Water (Team Sonic vs. Egg Swordfish)
7B. Desert Raid (Sonic and Espio vs. Egg Vulture)
7C. Research Facility (Rouge vs. 50 Security Androids)
8B. Ghoulish Incinerator (Blaze and Cream vs. Egg Phoenix [1st chronological encounter])
9B. Diabolical Outlook (Team Chaotix vs. Egg Saturn)
10B. Missile Nook (Knuckles and Rouge vs. Egg Stork)
11B. The World Inside (Sonic vs. Lord Elegius [3rd chronological encounter])
12B. Le Lac Gelé (Silver vs. Lord Elegius [1st chronological encounter])
12C. Le Village En Feu (Team Chaotix vs. Egg Phoenix [2nd chronological encounter])
14B. Fissured Pier (Sonic vs. Egg Kraken)
15B. Temple of Trials (Knuckles, Rouge and Omega vs. Temple Guardian)
16B. Thunder Crossing (Sonic and Tails vs. Egg Centipede)
17B. Last Call (Shadow and Team Hope vs. Lord Elegius [5th chronological encounter])
Final Shot (Super Sonic, Super Shadow, Super Silver, and Super Espio vs. Kesshō Karasu, the final form of Lord Elegius)

The game separates into three stories: Team Sonic, as Sonic, Tails, and Knuckles; Team Dark, as Shadow, Rouge, and Omega; Team Hope, as Silver, Cream, and Blaze; and Team Chaotix, as Espio, Charmy, and Vector. Each character in a team is divided into three attributes: Speed, Fly, and Power. Each character has their own levels in their respective stories.

Speed attribute gameplay: the Boost gauge for Sonic is completely omitted, being replaced with an air ripple whenever he goes at a satisfactory speed, along with his signature Light Speed Dash. Shadow has his Chaos gauge, with half of it using Chaos Blast (no Chaos energy can be collected from defeated enemies when using Chaos Blast), and all of it using Chaos Control, which allows Shadow to attack enemies during stopped time, as they will be defeated when time returns to normal. Like Sonic, Shadow will have HIS signature Light Speed Dash. Silver has his Telekinesis gauge, and can also run at similar speeds to Sonic and Shadow; using these two will be helpful in Silver's stages, as they will be filled to the brim with enemies. Epsio has his Wind gauge, which allows him to utilize wind shurikens. At half full, the meter allows him to throw a giant shuriken. At completely full, Espio can unleash a shuriken with a tornado.

Fly attribute gameplay: Tails and Cream share a Flight gauge, which depletes as they continues to fly; this cannot happen when he is simply gliding. Rouge has her Love gauge, which depletes as Rouge sends out hearts to enemies and kisses them to stun them. Charmy has his Sting gauge; he can fire multiple stinger shots at enemies, as well as pollinate flowers with this gauge.

Power attribute gamplay: Knuckles and Blaze share a Mojo gauge, which allows them to perform super attacks, such as a Drill Punch for Knuckles and a Fire Tornado for Blaze. Omega has a Stamina gauge, which depletes when he gets hit with no more rings left. He can break metal crates simply by punching them and safely bypass fire-infested areas, as can Blaze for the latter. Vector has a Gum gauge, which depletes as he uses gum-based moves such as Gum Gatler and Gum Cannon. Vector can pass swamp areas without sinking.

All types of stories share similar level styles. Speed-based levels are the traditional point-A to point-B style with several branching pathways. Fly-based levels are focused more on exploration, with elements required to beat a level that one may not have thought about otherwise. Power-based levels are focused more on combat, with some rooms containing waves of enemies that must be defeated in order to advance (this is less common in Speed and Fly levels). Levels can be played again as a character with a different attribute; for example, Speed levels will have areas only Power characters can access, and Fly levels have areas only Speed characters can access. Occasionally, the player will need to save civilians who are danger, such as being surrounded by Dark Gems or trapped next to a burning door.

What do you guys think?

Sonic CD 2 Ideas

01 December 2017 - 09:24 PM

Sonic CD 2 Ideas

Story: Dr. Eggman has discovered a crystal known as the Temporal Jade, a Master Emerald equivalent to Little Planet's Time Stones that freely sends anything to any point in time. The Doctor plots to use this to go to points in time in both his dimension and a certain other, which have quietly been merged back to what they used to be, and copy their data to use it all as fuel his new betwit-time space station, the Temporal Crown. Sonic and his friends must work together once again to get the Time Stones back, stop the Doctor's scheme, fix the damage he's doing with the Temporal Jade and destroy the Temporal Crown before it can be activated. To do this, they must find and collect the Time Stones, which Dr. Eggman has scattered across his time puzzles to keep his operations working.

Playable Characters: Sonic, Tails, Knuckles, Amy (new), Mighty (new), Ray (new)

Stages:
1. Leaf Storm Zone (Sonic Rush)
2. Spring Yard Zone (Sonic 1)
3. Medieval Madness Zone (original)
4. Aqua Lake Zone (Sonic 2 Game Gear)
5. Mystic Cave Zone (Sonic 2 Genesis)
6. Mirage Road Zone (Sonic Rush)
7. Prehistoric Tropics Zone (original)
8. Toy Kingdom Zone (Sonic Advance 3)
9. Launch Base Zone (Sonic 3 & Knuckles)
10. Star Light Zone (Sonic 1)
11. Palmtree Panic Zone (Sonic CD)
12. Hot Crater Zone (Sonic Advance 2)
13. Western Slots Zone (original)
14. Quartz Quadrant Zone (Sonic CD)
15. Water Palace Zone (Sonic Rush)
16. Ice Cap Zone (Sonic 3 & Knuckles)
17. Botanic Base Zone (Knuckes' Chaotix)
18. Hidden Base Zone (Sonic Advance)
19. Scrap Brain Zone (Sonic 1)
20. Future Present Zone (original)
21. Chaos Angel Zone (Sonic Advance 3)
22. Dead Line Zone (Sonic Rush)
23. Temporal Crown Zone (last stage; original)
24. Timeless Abyss Zone (get all Time Stones; original)

UMvC3: Tenkai (Sengoku Basara)

28 November 2017 - 10:09 PM

UMvC3: Tenkai

Voiced by: Vic Mignogna (English), Sho Hayami (Japanese)

Theme: Reaper of Souls; Theme of Tenkai

Intro: Tenkai bows with the scythe in his right hand, then gets into hi signature battle stance.

Outro: Tenkai draws out the scythe in left hand, knocks the camera down with his right foot, and holds the scythe close to it.

Victory: Tenkai is deftly lifting his right scythe.


(General Quotes)

Don't worry; I won't make your death TOO messy.

Do you have any idea about the scythes' abilities?

Hideaki would just run from this, as always.

Win: This is why you shouldn't underestimate me.

Win: Any final prayers?

Win: No tea ceremony can mend this.

Off-Screen: Being a monk doesn't keep me from the souls I've taken.

Off-Screen: In Japan, the pink blossom in a sign of death. It would be rather fitting if they should rest on your grave.

Off-Screen: Just wait, Galactus, because eventually, I WILL defeat you, and I WILL bear the Power Cosmic for my own!


(Vs. Captain America)

Cap (vs. Non-specific villains): Surrender is your only option.

Cap's win (vs. Non-specific villains): Your kind's got no shot. Not while I'm around.


(Vs. Wolverine or X-23)

You have claws....but do you have wit?

Wolverine: Hope those scythes are sharp enough for me to slice your head off.

X-23 (vs. Non-specific villains): I'm the second best at what I do.

Win: I have no interest in people with claws.

Wolvie's win: Lady Death, you're not.

X-23's win (vs. Non-specific villains): Get out of here before I really get mad.


(Vs. Sentinel)

Well, well....this is an interesting machine.

Sentinel: Unknown entity. Proceeding with extreme caution.

Win: Boo-hoo. And I was just having fun with you.

Sentinel's win: Analysis incomplete. Returning with incapacitated target.

Off-Screen: If you were this easy, then it's clear that the technology of this other world is inferior.

Off-Screen (Sentinel): Subject name: Tenkai. Weapon of choice: Two scythes. Real identity: Unknown. Distinguishing characteristics: The ability to leech someone's life with said scythes.


(Vs. Human Torch)

Those flames won't help you when I put them out for good....

Torch: So you're Tenkai....you don't LOOK like a knight.

Win: Now, you WILL tell me how you learned your magic!

Torch's win: If you wanna cut souls with that scythe, take it up with Johnny Blaze.

Off-Screen (Torch): I'd set you up for a blind date with Lady Death, but that'd be too easy. Not to mention it would piss off Thanos by a COSMIC shot.


(Vs. Green Goblin)

You seem crazier than I....

Goblin: Out of the way, boring one!

Win: How sad you are, having to bear two minds.

Goblin's win: Booooooriiiiing!

Off-Screen: Being calm on the exterior does not classify me as what you call "boring". Not to mention, I FAR exceed you in fields of grace.

Off-Screen (Goblin): Why not be crazy and NOT boring? Huh? Huh?


(Vs. Any God character)

I never anticipated to fight a god.

Thor: Thine scythes shall not unnerve me!

Shuma-Gorath: Drop your weapons, reaper. They will not help you.

Blackheart: It appears I'll be taking several souls at once.

Galactus: What soul can you take from the Power Cosmic?

Win: You're a disgrace to gods everywhere.

Thor's win: Art thou with Lady Death herself?

Shuma-Gorath: See? You're a USEFULNESS repear!

Blackheart's win: Now, let's see these scythes of yours in action.

Galactus's win: You should've stuck to fighting in your world, reaper.

Off-Screen (vs. Amaterasu): The sun shines for you no more, goddess. I shall make certain of that....


(Vs. Ghost Rider)

Penance is but laughable in my eyes.

GR: I'll be taking back those souls from you now.

Win: What was that about being a "Spirit of Vengeance"?

GR's win: Penance Stare should make you lay down like a carpet.

Off-Screen: Intriguing....you do not have a soul for me to take. No matter; I may as well end your suffering while I have the chance....

Off-Screen (GR): Wonder what happens when I use my Penance Stare with one of the scythes....no doubt it'd get the job done faster.


(Vs. Dormammu)

Just curious....are YOU what's manipulating Oichi?

Dormammu (vs. Non-specific villains): I have no use for you.

Win: So you're not after all. At least I have my answer from you.

Dormammu's win (vs. Non-specific villains): This planet is mine, and now you will die!


(Vs. Deadpool)

Off-Screen: Why do you poke fun at me for my attire? And who are these "Billy" & "Mandy" you continuously refer to?


(Vs. Phoenix)

Yes....let it all free....

Pheonix: Wipe that smug look off of your face.

Win: Worry not. I won't cause TOO much damage with your Phoenix Force....

Phoenix's win: Leave your scythes to yourself, false monk.

Off-Screen: Your power is telekinesis, yet you rely almost COMPLETELY on the Phoenix Force. Why don't we destroy the enemy together...."Jeannie"?


(Vs. Magneto)

You couldn't hope to control my scythes.

Magneto: You resemble my son....but with longer hair and different clothing.

Win: Looks like YOU'RE now "Welcome to DIE".

Magneto's win: Shame you're not a mutant. You'd make a good addition to my Brotherhood.


(Vs. Spider-Man)

There's more than one way to crush a spider.

Spidey: If it's souls you're looking for, there's a guy named J Jonah I'd like you to meet...

Win: Looks like I have you in MY web, boy.

Spidey's win: Wanna drop those scythes? They're kinda creepy.

Off-Screen (Spidey): I already gave up my marriage to bring back a loved one. Of course, it was because of a devil, not a reaper.


(Vs. Mandarin)

Those are some interesting rings....

Mandarin: Ah, so it's the one they call "Tenkai".

Win: I'll keep these in good shape. I promise.

Mandarin's win: You know, you could serve me useful if we split my rings 50/50.

Off-Screen: You're of Chinese descent? Well then, had I not known about the power you possess, I would've just backed down and left you be.

Off-Screen (Mandarin): I'm rather impressed by your display, Tenkai. Tell me; have you ever had any experience with the arts of Makluan magic?


(Vs. Strider Hiryu)

I'll not lose to a worthless ninja like you!

Hiryu: You have no place here, Tenkai.

Win: Your "machinery" is laughable.

Hiryu's win: Leave, now.


(Vs. Morrigan)

Off-Screen: I care not for your wiles, succubus, despite not being immune to them. What I REALLY wanted was to see what a "Darkstalker" could do....and sadly, you fell HEAVILY short.


(Vs. Wesker)

Why waste your time with artificial power, Albert?

Wesker: Give ME a taste of your power, Tenkai.

Win: True power comes from those who earn it, Albert.

Wesker's win: I could've found you a place in my new world....

Off-Screen: What do you even KNOW about power, anyways? I gained mine by commanding armies, and with ACTUAL leadership.


(Vs. Arthur)

Well, aren't you cute.

Arthur: I will not forsake my duties!

Win: Get out of my face, false knight.

Arthur's win: You have faced a knight and lost!

Off-Screen: Not all those who are knights can call themselves warriors. You've proven that based on that pitiful display of yours.

Off-Screen (Arthur): I have heard the name "Tenkai" before, but it was about magical knights from another realm. Begone, imposter!


(Vs. Ryu)

Konichiwa, fellow warrior.

Win: Your inner darkness needs a bit of control. Want me to "help"?


(Vs. C. Viper)

The viper's bite does not faze me!

Viper: Yeah, this one could be a problem.

Win: Honorless....soulless....just like Oichi.


(Vs. Kuja)

Off-Screen: White hair....white clothing....even an expert in the dark arts of magic. We might benefit from each other, Kuja.



X-Factor: Who's first?

One ally down: Small chip to my army.

Two allies down: I'll do it myself!

Light defeat: Ugh....I can't lose....

Heavy defeat: This isn't the eeeeeend!

Time over: Oh well....I'm not without respect.