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  1. Viewing Profile: Likes: The 13th Kenpachi

The 13th Kenpachi

Member Since 10 Jun 2015
Offline Last Active Jan 08 2018 03:09 AM

#1939044 My Hero Academia

Posted by The 13th Kenpachi on 17 April 2017 - 05:25 AM

Well, since this is one of, like, two other current running anime that's airing that I manage to keep up with, might as well lend my voice here. xD


Originally, I was introduced to the series when I was told to check out the manga. I ended up reading the first volume, but after that, I started the first season of the anime and decided that it would be easier for me to stick with that. No offense to the manga but it's just easier to consume a weekly anime series than it is catching up with a 100+ chapter manga. I already have enough on my plate both anime/manga wise anyway so it's best to keep the load light.


Anyways: the first season was a good start. I wasn't really on board as everybody else, although I think that's just an effect of being introduced to the series solely through the anime (sans what I already read in manga volume 1) while everybody else who's already a hardcore fan is pissing themselves just over the fact that things are being animated. xD Still, I liked what I saw, but I wouldn't say I loved it.


The set-up as a whole isn't very complex, at least not as far as I'm seeing. It's a typical underdog story with a milquetoast protagonist with allies and rivals and mentors and villains and superpowers and overcoming obstacles and all that schtick. And all the basic morals and conflicts (again, so far, don't start giving me manga spoilers, I'm anime-only) are there and are played really serious and cheesy for the most part, though I suspect that's part of the superhero gimmick, which I do enjoy to a certain extent regardless. I am a fan of Marvel, DC, and other superhero properties after all.


Now, as I mentioned, I started the second season, so now I'll dive into spoiler territory and discuss some overall thoughts on the first three episodes:



Oh my god someone actually used my thread!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Thank youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu



The ending of this arc is really good and yeah you learn more about the villains as the show goes on. 

#1937630 Who's your favorite Final Fantasy character in Kingdom Hearts?

Posted by The 13th Kenpachi on 07 April 2017 - 05:06 PM

You missed Setzer, Fujin, Wakka, Selphie and the NPCS named after Biggs Jessie and Wedge.

Squall and Sephiroth ;)

#1937557 Noctis Wins Vote For Most Wanted FF Character in KH

Posted by The 13th Kenpachi on 07 April 2017 - 03:04 AM

Zidane ftw! He should seriously be in KH3 xD 

#1937123 Kingdom Hearts to feature in this week's Famitsu for a 15th anniversary s...

Posted by The 13th Kenpachi on 04 April 2017 - 06:21 AM

This week's issue of Famitsu will feature a 15th anniversary special for the Kingdom Hearts series! This issue, releasing on April 6, 2017, will contain a commemorative feature celebrating this special milestone for the franchise. In addition to explaining the outline of the series in chronological order, both Tetsuya Nomura and Super Smash Bros. creator Masahiro Sakurai, as well as some of the voice actors from Kingdom Hearts, will discuss the franchise. Results from a questionnaire for the series' fans conducted by Famitsu will also be included. Nomura states that he cannot disclose when more Kingdom Hearts III news will be available.

You can view three teaser scans from the issue below:

S1S3S2front pageP2P3P4P5P6P7P8

Stay tuned for more news after the release of this issue!

Click here to view the article

#1936715 EXCLUSIVE KH13 interview with Tetsuya Nomura at the World Tour concert in Lon...

Posted by The 13th Kenpachi on 01 April 2017 - 07:23 PM

Yes, I did conduct the interview. I can confirm this information was stated during our interview with him. After the interview he was seen attacking a young child who was cosplaying as Noctis, he yelled 'That's my character Tabata, not yours you absolute f****".

#1935695 Editorial: The Kingdom Hearts series' 15th anniversary!

Posted by The 13th Kenpachi on 28 March 2017 - 05:55 AM

Thanks everyone! Happy 15th to you all. We are planning on doing more of these in the future :) I did try and get as much detail in here as I could. I've been with the series since it first released and it's crazy to think that I'm now writing for a Kingdom Hearts website.

#1935661 Editorial: The Kingdom Hearts series' 15th anniversary!

Posted by The 13th Kenpachi on 28 March 2017 - 01:26 AM

It is now the 28th of March, which means that the Kingdom Hearts franchise has officially turned 15 years old! KH13.com have comprised this article to commemorate this wonderful series that has brought us together today. Originally released in Japan on March 28th 2002, Kingdom Hearts is arguably one of the most bizarre video games ever released due to the unlikely collaboration between Disney and Square Soft (now Square Enix). Throughout the article we will be discussing the origins of the series and how it has brought many different people together.

The Concept

The very first idea that lead to the creation of Kingdom Hearts was a conversation between Shinji Hashimoto (now the series executive producer) and Hironobu Sakaguchi (creator of Final Fantasy). The two wanted to create a game that rivalled Super Mario 64 in terms of the way players could move around in the game. The only characters as popular as Mario at the time were in fact Disney characters. Tetsuya Nomura, the lead character designer for Final Fantasy at the time, happened to hear the conversation and asked if he could direct such a project, which the two agreed to. Through pure chance, Disney and Square were working in the same building at the time and eventually Hashimoto encountered a Disney executive in an elevator. The pitch from Square Soft to Disney was somehow a success and hence, development for the first Kingdom Hearts began in February 2000.

The Development

Tetsuya Nomura strived for his own original concepts for a protagonist rather than using famous Disney characters. There was a time when Sora was envisioned as a hybrid of a lion and a young boy, who wielded a chainsaw blade. Disney even considered the idea of Donald Duck being the protagonist. There were even restrictions in what Square could do with the Disney properties at the time. Kingdom Hearts was extremely ambitious and in the eyes of many, a huge risk for the company due to its peculiar nature. Square did not want to create a product that would disrespect Disney and Tetsuya Nomura did not consider the idea of a sequel to Kingdom Hearts because of his doubt in the project.

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Sora as a lion boy wielding his chainsaw blade.

Hironobu Sakaguchi (working as the executive producer) told Nomura that if Kingdom Hearts did not aim for the same level of quality as the Final Fantasy series, it would fail. Hence, the original Kingdom Hearts went through many drastic changes in its development cycle. Thanks to Sakaguchi’s advice, the story of Kingdom Hearts matured into something similar that you’d find in a Final Fantasy game. The main villain-Ansem Seeker Of Darkness did not appear until towards the end of the game which is similar to how villains appeared in retro Final Fantasy games. His personality is also similar to Sephiroth (FFVII). As a consequence of many of these drastic changes, there was a significant amount of cut content in the first Kingdom Hearts. Some of these include Final Fantasy VII’s Tifa Lockhart as an optional boss battle, Final Fantasy’s Bahamut as a summon and The Lion King as a playable world. However, due to time constraints and hardware limitations, these were not included in the first Kingdom Hearts game. One of the earliest trailers for Kingdom Hearts heavily implied the ability to control Donald and Goofy. Nomura eventually featured this mechanic of controlling party members in another game he would go on to direct-Final Fantasy Versus XIII.

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Ansem, Seeker Of Darkness, drawn by Tetsuya Nomura.

The Reception

For many Kingdom Hearts fans, their first game in the franchise was the original Kingdom Hearts. With its first title released on March 28th 2002 for Japan, September 17th 2002 for North America and November 15th 2002 for Europe, the Kingdom Hearts series has now sold over 20 million copies worldwide as of October 2013. The first Kingdom Hearts was met with critical acclaim and high praise, receiving a 9.5 from GameInformer, a 36/40 from Famitsu and a 9/10 from IGN! Many critics praised the graphics of the CG opening and ending. Kingdom Hearts was released during a time when voice acting in video games was fairly new, and when compared to Square’s Final Fantasy X (released in 2001), the voice acting was a huge step forward. Yoko Shimomura’s musical score was also highly praised at the time, and the Kingdom Hearts series is now widely respected for its amazing soundtrack. Not all reception was positive of course, with complaints against the tediousness of the Gummi Ship missions, the poor platforming sections and bad camera angles. In spite of all of this, critical reception was still very positive, and this is reflected in the popularity of the series today.

The Games

Kingdom Hearts drew heavy inspiration from its older “brother”, Final Fantasy. The lighter themes of Final Fantasy games are drawn from things such as friendship, destiny and good versus evil. Tetsuya Nomura is also a huge fan of Star Wars, hence the themes of light and darkness may be considered as inspired by those films. To his delight, Mark Hamil was eventually cast to voice Master Eraqus in Kingdom Hearts Birth by Sleep!

The story of the Kingdom Hearts series has evolved in a dramatic way that no one would have ever imagined. The original game was extremely straightforward and a tale of good versus evil; a young boy must find his friends and restore peace to the worlds. However, even the first game left a staggering number of questions at the end. Kingdom Hearts Chain of Memories and Kingdom Hearts II helped answer these questions, but also introduced the Organization XIII and the concepts of Nobodies, which to some were confusing. Since KH1, themes of time travel (Kingdom Hearts Dream Drop Distance) and alternate dimensions (χ [Chi/Cross] series) have been introduced. Every Kingdom Hearts game has left fans wondering if their questions will be answered in the next instalment. As a result, Kingdom Hearts III is now one of the most anticipated video games of the decade.

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A screenshot taken from the footage shown at Jump Festa 2016

Kingdom Hearts II was released in 2006, and since then, many handheld games and side projects have been released to fill in the story gaps as well as introduce new lore. In a sense, they have created and built up the story for Kingdom Hearts III.

Although there may be a lack of concrete plot details, and many things have been retconned, there are many emotional and character-driven moments that have caused fans to fall in love with the series. A small few include - Xion’s death (358/2 Days), the endings of Kingdom Hearts, Kingdom Hearts II and Birth by Sleep, Riku’s redemption and the battle between Sora and Roxas (KHII). The confusing nature of the plot led to Square Enix slowly bringing every Kingdom Hearts game to home consoles, beginning with the HD ReMIXes on PS3 and ending with both collections being available on PS4 this week.

Kingdom Hearts as a series has managed to reach a very wide audience; for example, KH13’s own staff and forum members come from a variety of age groups, cultures and countries! The Kingdom Hearts Orchestra - World Tour - in London had fans travelling from Germany, Italy, Greece and even Canada! This is because the story deals with a wide range of different emotions that any person can feel, such as empathy, hatred, sorrow and happiness, regardless of their personal backgrounds. Many different people can relate to having these feelings. We feel this diversity makes the fanbase one of the most interesting in the community of video gamers. The fact that such a incredible story can appeal to so many different people is very peculiar!


A photo taken from the KH13MeetUp at the London concert.

The Gameplay

In terms of its hack and slash combat, the series has seen many changes due to the switch in development teams after Kingdom Hearts II was released. Both KH and KHII focused on using the command menu, with more of a priority given to combo attacks. Kingdom Hearts Birth by Sleep, Dream Drop Distance and Re:coded made use of a command deck, where players could stack a deck of abilities and would each recharge after being executed. Kingdom Hearts fans refer to the handhelds production team as the Osaka team, and the original team as the Tokyo team; with the Osaka team directing Kingdom Hearts III, many fans are anticipating how the game will feel after experiencing Kingdom Hearts 0.2 Birth By Sleep -A fragmentary passage-. Kingdom Hearts II Final Mix is highly respected by many speed runners due to its in depth game mechanics, and to many fans, it is the best Kingdom Hearts game.

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The box art for the western version of Kingdom Hearts II, drawn by Tetsuya Nomura.

Many people have become fans of the series due to the Disney elements such as the various characters and worlds. Exploring worlds based on famous Disney films has always been a delight for players, with continuous discussions about which Disney worlds, characters and cameos should be featured in the next games! The games have always featured some form of treasure hunting: sticker collecting, collecting Ansem reports, finding the 101 Dalmatians and completing Jiminy Cricket’s journal. The platforming mechanics have improved over the last 15 years, with Kingdom Hearts Dream Drop Distance allowing the player to use flowmotion and launch themselves off of walls. Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- has a refined version of flowmotion that enables players to better interact with surroundings, something that has many times been addressed as one of the main developments in the gameplay of the upcoming Kingdom Hearts III. Many players have criticised the series for not including enough NPCs in the Disney worlds, which can make the worlds feel like hallways and rooms rather than actual worlds. Kingdom Hearts III is believed to be changing this aspect for the better! Throughout Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, this feeling of emptiness is not present despite the player being alone in the Realm of Darkness, primarily because of the high level of detail in world design, enhanced by lighting and textures that the Unreal Engine 4 is using.

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A screenshot from the Kingdom Hearts 0.2 Birth By Sleep -A fragmentary passage- opening.

Allies in each Kingdom Hearts game can be interacted with in a very unique fashion and teamwork attacks. Kingdom Hearts did this through summons; Kingdom Hearts II through Drive Forms, Limit Breaks and summons; Re:COM allowed the player to call for Donald and Goofy’s help; Dream Drop Distance included Spirit Links; and D Links were a main feature in Birth by Sleep!

The gameplay in the Kingdom Hearts series has always varied from one instalment to another, and Kingdom Hearts III seems to be taking the best mechanics from each and implementing them in its own unique way. The game will feature Shotlocks, Drive Forms, Summons, the evolution of Magic, Flowmotion, Attraction Flow, Keyblade transformations and possibly other methods of defeating enemies that we are not yet aware of! Gameplay has always been something that fans of the series have loved because each instalment introduces a new feature.

The KH13.com Experience

During the Kingdom Hearts Orchestra - World Tour - opening night show in London, KH13.com had the pleasure to meet Miss Yoko Shimomura, the composer who has been making unforgettable and heart-wrenching music that reduced us to tears during the concert; music that made everyone in the concert hall rise up simultaneously for a loud standing ovation after the final performance!

The 15 years we individually spent adoring this series, the 8 years KH13.com dedicated to bring out the best in its fandom and the weeks we spent planning our #KH13MeetUp were rewarded in a single moment on Friday the 24th of March. Our “Thank You” booklet containing messages from fans, a KH13 exclusive journal and KH13 stickers were only a small token of our gratitude to her and those who made the World Tour a reality. Her delight when receiving our gift and briefly hearing about our meet-up was more than worth the wait! At that time it was past 1AM, but we persevered!

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KH13 social media team leader Andrew Hankinson with Kingdom Hearts series composer Yoko Shimomura.

The video of our KH13MeetUp for the Kingdom Hearts Orchestra - World Tour - in London.

During the Kingdom Hearts Orchestra - World Tour - Paris and London concerts, we put out constant live coverage of the two events, and are planning on doing the same for the future concerts to come. Check out our live coverage on the Paris concert here, and check out our live coverage on the London concert here.

KH13.com is now looking forward to meeting with the passionate fans of the Kingdom Hearts series at other events this year, such as E3 and the other Kingdom Hearts Orchestra - World Tour - concerts!

If it weren’t for the amount of care, work, and trust Square Enix and Disney put into this series for the past 15 years, we would not be where we are now. The series has inspired countless people like KH13.com who dedicate their time to cover Kingdom Hearts news, discuss lore, make video skits, and produce amazing fan art, music covers, crafts, cosplay and more. The wait for Kingdom Hearts III has united Kingdom Hearts fans of all shapes and sizes. There is a light deep down that will never go out, and we would like to thank Tetsuya Nomura and everyone who has been involved in the process of making, distributing and promoting these games for bringing us all together under the same sky.

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The crew from the first Kingdom Hearts, drawn by Tetsuya Nomura.

For future updates on all things Kingdom Hearts news and information, follow us on our social media below:

Twitter | Facebook | Tumblr | Google+

Click here to view the article

#1935470 Square Enix will be livestreaming Kingdom Hearts 1.5 + 2.5 ReMIX on Twitch to...

Posted by The 13th Kenpachi on 27 March 2017 - 10:16 AM

The official Kingdom Hearts Twitter has announced that they will be livestreaming Kingdom Hearts HD 1.5 + 2.5 ReMIX on Twitch tomorrow. The times for the livestream are detailed below:
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#1934822 Possibility of news next Tuesday?

Posted by The 13th Kenpachi on 23 March 2017 - 04:31 PM

I say yes, only because it would be a wasted opportunity if they didn't give us anything. 15th anniversary, like you said.

Last year we got a screenshot of Daybreak town from 2.8 and Nomura wrote a little message! 

#1934819 Possibility of news next Tuesday?

Posted by The 13th Kenpachi on 23 March 2017 - 04:20 PM

In celebration of the series 15th anniversary on Tuesday, do you think we'll see any KH3 related news?

#1934803 The Kingdom Hearts animated pilot will not go forward as of the moment

Posted by The 13th Kenpachi on 23 March 2017 - 02:55 PM

Director of the cancelled Kingdom Hearts TV show, Seth Kearsley, recently pitched the idea of rebooting the pilot episode to Disney. In a series of tweets he has revealed that it will not go forward at this time. However, this does not rule out the possibility completely. You can view the tweets below. Be sure to check out KH13's exclusive interview with Seth here.

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Click here to view the article

#1934781 Official One Piece Manga Discussion Thread

Posted by The 13th Kenpachi on 23 March 2017 - 11:37 AM



#1934596 Who has the best hair in the Kingdom Hearts Series?

Posted by The 13th Kenpachi on 22 March 2017 - 05:26 PM

roy conli 


#1934409 Given the opportunity, which Kingdom Hearts voice actor would you like to mee...

Posted by The 13th Kenpachi on 21 March 2017 - 05:05 PM

I should have put the true GOAT on here, Billy Zane. THIS IS BONE CHILLING.


#1934407 Given the opportunity, which Kingdom Hearts voice actor would you like to mee...

Posted by The 13th Kenpachi on 21 March 2017 - 04:54 PM

Hayden because why not?