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  1. Viewing Profile: Posts: neil98

neil98

Member Since 02 Apr 2012
Offline Last Active Yesterday, 04:31 PM

Posts I've Made

In Topic: Possibility of news next Tuesday?

23 March 2017 - 06:35 PM

Japan's winter business year finishes at March 31st. Expect something on the 1st of April: you heard it here first folks!

Precisely because of the business year, it would be wise to show things before the 31st to have a stock market growth. You heard it here first mate! xD


In Topic: I was just wondering does this scene break canon?

22 March 2017 - 07:41 AM


 
I was just wondering does this scene break any canon?

well, bbs takes place 11 years prior to kh2. I honestly forget many things from a week back. Knowing goofy and donald, they sure are like me too. So no, this doesn't really break canon.

In Topic: What KHIII Announcements Are You Hoping For?

22 March 2017 - 02:30 AM

You think so?

they have veen promoting drive forms in the olympus for a reason. Most probably that's what we'll se in the next trailer, and I don't think that is E3 worthy. Thus the most natural thing to expect, is a trailer for the anniversary. I'm pretty positive here, although I could be wrong. I just believe ;)

In Topic: What KHIII Announcements Are You Hoping For?

21 March 2017 - 12:55 PM

Definitely a trailer showcasing Drive Forms and Rock Troll, maybe even Big Hero 6. Expect it within a week from now, mark March 28th on your calendar boyz!


In Topic: My 1.5 + 2.5 Review

16 March 2017 - 05:14 AM

Again, apples and oranges.

 

And we shouldn't be learning the games all over again because of it being a port of an older game; it shouldn't have anything different than the original KH2FM other that graphical improvements. That's what a port is supposed to do, isn't it? Not have have old mechanics and physics screwed over and play the same way? The only changes that should be made are intentional ones like adding EXP 0 to KHFM in 1.5 and the option to skip cutscenes, as they are completely intentional and don't completely screw over how the game is played normally (unless one wanted to abuse Damage Storage on Proud, and even that isn't necessary on a regular playthrough on that difficulty). The changes brought about by 60 FPS? Clearly not intentional, since that was not how they were originally.

 

As for your comment on "problems only affect speedrunners", I don't think save-crashing, Data Vexen's instant Anti Sora spawning, the Xemnas 1 crash, or the Final Xemnas Reversal Reaction Command dropping are just "speedrunner" problems. They are problems for casual people as well. The "average consumer", as you put it.

 

And speaking of the speedrunners, they are people who played the game much more than the "average player" and want what's best for everyone when they criticize games. Yet they get talked down to like the only thing they care about is going fast when they know more about the game's mechanics the most anyone else and care about them a lot to where they won't hold back their criticism of the series. Even they enjoy casual play themselves from time to time.

 

If you don't care about the physics and all you care about is how pretty the game looks, that's all well and dandy.

 

But others do care about the mechanics, because it doesn't feel like the same game when things are wonky because all Square did was slap 60 FPS on the games and let it be released as is.

 

I'm almost completely a casual player, too, and I'd rather deal with the physics as they were originally intended, and NOT with new nonsense because Square failed to account for the game's mechanics and physics properly.

Don't get me wrong, I am a huge fan of Bizkit047 and what he does, and I didn't see him having much trouble with Vexen even with how difficult his fight is now: you just have to learn how to deal with the fight. And believe me when I say that I don't really care about graphics, because if not I wouldn't be a Kingdom Hearts fan. Gameplay is first and foremost, and after that goes story and music. Graphics is the last thing I worry about. I just said that in a sense that if you complain, complain about everything, and not just what you see as problems. And again you mentioned the crashes, and I have said twice that crashes are supposed to be fixed lol. The Xemnas RC problem (see THAT is a minor problem, because normally, the average consumer wants to finish the game and not complete it (which is what Data Battles and Sephiroth are for, adding a plus of difficulty to the game), and thus they have to deal with Final Xemnas) is annoying, but I recall having finished the fight in the first go in my HD 2.5 ReMIX playthrough, so it's not that big of a deal. And last but not least, I haven't played the game yet, so I cannot say anything decisive, but so far of what I've seen, no one has said the game is broken and/or unplayable, so I really don't think the physics in the game break it, as you claim it, they have just changed a few fights, so again, it is a process of learning how to tackle them, nothing else.