We haven't had an official home console Spidey game since The Amazing Spider Man 2 movie game four years ago, and if you remember how that game turned out, I think it's safe to say that Insomniac don't have too high of a bar to surpass.
No but really: after years of Beenox's stranglehold of the Spider-Man license since the beginning of the 2010s, we can finally start fresh with a new dev team and a fresh start. Beenox's Spidey games haven't been all bad, I thought Web of Shadows was decent and Shattered Dimensions obviously had a lot of fanservice packed into it, but overall, they just haven't been able to surpass the expectations set by past devs like Vicarious Visions and Treyarch.
Speaking of that: while this is definetly a brand new IP... I cannot be the only one who can see that its clearly building off the foundation of the Spider Man 2 movie game which has set the bar for making good Spider-Man console games since its release (and has had countless re-iterations that tried and failed to surpass its since), as well as elements from the Batman: Arkham series due to its own acclaim and own raising of said bar. But hey, those games are awesome so why not try to pull from them? If it's not broke, don't fix it.
Besides all that, I'm not going to front and say that I'm worried or anything, because I don't like forcing arbitrary cynicism for the sake of it just because it may feel like it's appropriate. Insomniac is a damn good team and what they've shown so far is stellar in both its general aesthetics as well as its showcase and/or potential for innovation. I'm hyped and I'm proud of it.
the one thing that game DID have, which made it worth 50 bucks, in my opinion, was one joke he said to the king pin. "You're just mad because you're the same hight laying down"