A common question among new players is 'what are these circles underneath the attack on this medal?'
Nevermind "What does this say?"
These orbs are filled in when you synthesize an identical medal on the Level Up screen, and they boost the value of your medal's Special Attack. The increase in power is equal to the increase gained by evolving the medal to the next rank, so the bonus varies slightly depending on the medal. The medal above had its multiplier boosted by 4% when I combined it with another identical copy. For example, on the left I combined a 4★ Auron with another 4★ Auron, and a new orb is filled in on the preview screen. However, on the right, a 6★ Auron combined with that 4★ Auron doesn't grant any additional orbs.
Left: This synthesis will give you a new orb. Right: No new orbs
Any medal 3★ and above can be synthesized with a copy of itself to gain these orbs, and higher ranked medals have more slots (a 3★ medal has 1 slot, and a 6★ medal has 5 slots). Additionally, these synthesis orbs transfer both when evolving to the next rank and when combining with other identical medals. If I level up that 4★ Auron in the example to 6★ and then combine it with my existing 6★ Auron, I would get 2 additional synthesis orbs--one for the medal itself, and one for the orb it already carries--and would thus max out his attack. Take advantage of this property when planning your medal evolution! (e.g. instead of evolving 6 medals to 6★ and then combining them all, synthesize them together as you level them, and instead combine a 6★ medal with 3 orbs with a 6★ medal with 1 orb--you can end up saving lots of Munny and rare evolution medals this way.)
The increase in damage granted by synthesizing can be quite large. For example, this medal went from a x3.10 multiplier to a x3.91 multiplier--a huge increase!
KH3D Riku stats
But wait, what's that purple symbol on the right side?
That's Guilt. When you pass Mission 200 in the North American version (or Mission 350 in the Japanese version), you receive the Power Bangle, allowing you to Guilt your 6★ medals. Guilt adds an additional multiplier to your medal's damage output, just like the multipliers on your Keyblade.
Guilt is activated in the same way as synthesis orbs, and can be thought of like a 6th orb slot--if you combine another 6★ copy of a medal with a fully synthesized version (or if you planned ahead and combine a 6★ with 3 orbs with a 6★ with 2 orbs, for instance), then you will unlock Guilt, and a random percentage will be granted to your medal based on the symbol it carries. Common medals and event medals tend to have Level 1 Guilt, while rare Limited Edition medals have Level 3 or Level 4 Guilt.
The possible Guilt percentages. In the NA version, there are currently only Level 1 and Level 2 medals available.
A Guilted medal can be re-Guilted by adding another identical 6★ medal, which will re-spin the wheel and give you a new result. If the new amount is higher than the existing Guilt, then your Guilt will increase (if it's lower, then nothing changes). In the future, a rare medal will be released which can be used to add an orb or Guilt to any medal. In the JP Version, this medal is called 'Mickey and Brooms', while in the NA Version, it will be called 'Fantasia Mickey Ver. B'.
I hope this guide helps new players reach their full potential! If there are any questions, comments, or additions, leave a comment below!
A common question among new players is 'what are these circles underneath the attack on this medal?'
Nevermind "What does this say?"
These orbs are filled in when you synthesize an identical medal on the Level Up screen, and they boost the value of your medal's Special Attack. The increase in power is equal to the increase gained by evolving the medal to the next rank, so the bonus varies slightly depending on the medal. The medal above had its multiplier boosted by 4% when I combined it with another identical copy. For example, on the left I combined a 4★ Auron with another 4★ Auron, and a new orb is filled in on the preview screen. However, on the right, a 6★ Auron combined with that 4★ Auron doesn't grant any additional orbs.
Left: This synthesis will give you a new orb. Right: No new orbs
Any medal 3★ and above can be synthesized with a copy of itself to gain these orbs, and higher ranked medals have more slots (a 3★ medal has 1 slot, and a 6★ medal has 5 slots). Additionally, these synthesis orbs transfer both when evolving to the next rank and when combining with other identical medals. If I level up that 4★ Auron in the example to 6★ and then combine it with my existing 6★ Auron, I would get 2 additional synthesis orbs--one for the medal itself, and one for the orb it already carries--and would thus max out his attack. Take advantage of this property when planning your medal evolution! (e.g. instead of evolving 6 medals to 6★ and then combining them all, synthesize them together as you level them, and instead combine a 6★ medal with 3 orbs with a 6★ medal with 1 orb--you can end up saving lots of Munny and rare evolution medals this way.)
The increase in damage granted by synthesizing can be quite large. For example, this medal went from a x3.10 multiplier to a x3.91 multiplier--a huge increase!
KH3D Riku stats
But wait, what's that purple symbol on the right side?
That's Guilt. When you pass Mission 200 in the North American version (or Mission 350 in the Japanese version), you receive the Power Bangle, allowing you to Guilt your 6★ medals. Guilt adds an additional multiplier to your medal's damage output, just like the multipliers on your Keyblade.
Guilt is activated in the same way as synthesis orbs, and can be thought of like a 6th orb slot--if you combine another 6★ copy of a medal with a fully synthesized version (or if you planned ahead and combine a 6★ with 3 orbs with a 6★ with 2 orbs, for instance), then you will unlock Guilt, and a random percentage will be granted to your medal based on the symbol it carries. Common medals and event medals tend to have Level 1 Guilt, while rare Limited Edition medals have Level 3 or Level 4 Guilt.
The possible Guilt percentages. In the NA version, there are currently only Level 1 and Level 2 medals available.
A Guilted medal can be re-Guilted by adding another identical 6★ medal, which will re-spin the wheel and give you a new result. If the new amount is higher than the existing Guilt, then your Guilt will increase (if it's lower, then nothing changes). In the future, a rare medal will be released which can be used to add an orb or Guilt to any medal. In the JP Version, this medal is called 'Mickey and Brooms', while in the NA Version, it will be called 'Fantasia Mickey Ver. B'.
I hope this guide helps new players reach their full potential! If there are any questions, comments, or additions, leave a comment below!