rikunobodyxiii 700 Posted December 23, 2015 Green FTW! Accepted! I'm very fascinated in seeing a metal mage. I wonder if she was experimented on? Go for it! Let me know when you make the changes and I'll take a look. : ) Changes up. Share this post Link to post Share on other sites
Mystics Apprentice 2,397 Posted December 23, 2015 Changes up. Looks good to me. : ) Share this post Link to post Share on other sites
Vaude 536 Posted December 23, 2015 Seraphim: KILL ALL IMPERIALS, EVERY ONE OF THE MUST DIE!!!!!!!! To hell with collateral damage! Messiah: IMPERIALS MUST DIE, but we show mercy and try to make less of a ruckus. New empire (Oryx's rule): Meh. Keep the civilians happy, less riots that way, but kill those who need to be killed. Orient Trading: *looks to the left* *looks to the right* Wat That made me chuckle, Scrap. =P Thank you. As for Ariana, I just don't know what to do with her that would fit her original role. I love her character and wouldn't mind continuing her, but I just don't think she would've been taken prisoner alive, or that she would've remained in chains for long. I also know that I need to focus on an imperial since we have a shortage there, which also was inspiring me to kill her off. If you have any good ideas for her let me know, as I'm not opposed to keeping her alive just don't know what to do with her. It seems like it would've been more meaningful if she'd died alongside Korben with the old empire, but I'm not sure. Hmm, that's a good question, as I cannot think of her having any good start-up role, but then again a lot of us don't, so she could have a lot of chances to insert herself into a sweet position. Maybe she is in isolation, purifying herself of tanzynite fatigue slowly but surely or something of the sort. She seems to be undergoing immense strain on her body from that ingrained dark tanzynite, so the lack of using it would only solve part of the problem, but it's one step closer to the path of redemption and another step closer to cleansing. Changes up. Love the changes, by the bye. It seems there's a healing-centric character amongst us! 1 Mystics Apprentice reacted to this Share this post Link to post Share on other sites
Saber Lily 1,543 Posted December 23, 2015 Darn, I wondered if that was in error, as I was going to be a bit surprised that Zion was helping Yevgeni's cause unless she didn't know Eclaire was still alive. That's one less for the Seraphim order. As for Ariana, I just don't know what to do with her that would fit her original role. I love her character and wouldn't mind continuing her, but I just don't think she would've been taken prisoner alive, or that she would've remained in chains for long. I also know that I need to focus on an imperial since we have a shortage there, which also was inspiring me to kill her off. If you have any good ideas for her let me know, as I'm not opposed to keeping her alive just don't know what to do with her. It seems like it would've been more meaningful if she'd died alongside Korben with the old empire, but I'm not sure. Zion is pretty omniscient when it comes to Eclaire. And as for her...she's done horrible things, things so evil that she is ready to die to make things right...yet still has small, tortured Chrysalis calling her mommy, hugging her, and in all, loving her unconditionally. I'd say that Ariana could go on a sort of redemption path, trying to make herself worthy of the unending and without judgement love that Chrysalis continues to shower down upon her. And really, if you think about it - this character imbalance isn't in the grand scheme of things. The Seraphim Order and the New Empire are VAST, with massive armies and thousands of soldiers. For Messiah, it is literally a hundred or so. The imbalance is balanced out because the Order and Empire have a few well known officers and thousands of foot soldiers, while Messiah has a dozen or more extremely powerful and well versed fighers backed by a hundred foot soldiers. It actually shows the vastness of each faction. Look at, for instance, Gundam Wing. You have the 5 Gundam Pilots against Zechs Marquise, Lucrezia Noin, and Treize Kushenada. It is balanced out because Zechs, Noin, and Treize all have hundreds of soldiers. Character wise, yes it's not balanced. But the massive armies of NPCs are the great equalizer. Name: Razgirz Air Command Squadron Gender: Male-Female-Male-Male Age: 23-22-34-20 Side: Messiah Race: Human Appearance: Razgriz 1 - Ace (Never seen, beyond him walking to his plane) Razgriz 2 - Edge Razgriz 3 - Bladedancer Razgriz 4 - Reaper Weapon (limit of two): Standard issued automatic handguns Imperial VR-77 "Stormbreaker" Messiah Assault Customs (All Black with red tail tips) Personality: Ace: Pretty quiet and calm. Tends to be a loner, but whenever his squadron is in trouble...run. Edge: A superstitious and daring pilot, Edge cares deeply for Ace, never leaving his wing. If Ace wasn't around, she'd be top pilot. Bladedancer: The more outspoken, nearly sarcastic and joker of the team, he's a competant pilot who doesn't lose his cool...except when someone insults his mother. Reaper: The kid of the group, he's still nervous and unsure of himself, but Ace did not just ask anyone to be a part of the Ghosts - he has what it takes. he just has to believe. Backstory: The four were not in the same fighter squadron at first. Ace was Number Four of Imperial Squadron 4589, dubbed Malcontent. Edge flew number two on the carrier Eisewolf Air Command Squadron "Ridgeback", while Bladedancer and Reaper came from closer squadrons; Bladedancer attached to the 332 "Meister" Squadron, while Grimm actually was number four on the legendary Bone Arrow Wing, attached directly to the Langerdon Air Defense Network. As the war raged on, these four pilots grew better and better, until a rebel attack wiped out their squads. Cut off and running low on fuel, they managed to escape and return to Langerdon. Bundled into a single Squadron under the name Galm, they were sent out again and again, until they snapped. Refusing to open fire on a civilian town, they were pursued for dereliction of duty, and would have died if not for the timely arrival of Jeremy Hunter. Covering their retreat, the squadron escaped to the Razgriz Straits up north, where they landed and repaired. Meeting with Jeremy, they were about to work out a deal when the Imperial's Nineteenth Assault Flotilla entered the icy north. Launching at once, the four pilots met with the enemy fleet with a vigor that was on par with a nuclear explosion. They had never flown as fast, as daring, as amazing as that day. The Third Flotilla came in with a destroyer, four frigates, and two light carriers. After meeting with the four pilots, three frigates lay sinking, the destroyer had lost half it's engines, and the light carriers were smashed into a glacier after their superstructures caught during evasive maneuvers. This act of God(dess...Zion took full credit for that one) gave them their name. The Flotilla ran away, limping and spewing fire and fuel, and cried a single terrifying thing. It was them! The Ghosts...the Demons of the Razgriz Straits! Now attached to the Oathkeeper, the Razgriz Air Command Squadron was present for the final push into Langerdon, and personally covered the retreat of the Oathkeeper and Kusanagi. Now hidden at the abandoned Heirerlark Base in a glacier, the Razgriz wait patiently for Messiah to make their move. They are very patient. Justice always come, to those who run from it. And my favorite color is still blue. Share this post Link to post Share on other sites
Shulk 8,623 Posted December 23, 2015 Name: Allitt Caelum Age: 20 Gender: Female Race: Human Side(Rebellion, Empire, Criminal Underworld): Messiah Appearance: Allitt has long blonde hair reaching down to just below her waist, and just above her blue eyes in the front. She wears a long white coat with blue trimming, and black pants underneath. She's a little shorter than the average height of a woman her age, and very slim. Weapon(s): Allitt’s weapon is a thin rapier that compliments her speed. She also carries a small pistol, though she rarely finds a need for it. Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon): Tanzynite User Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations): N/A Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.): Sting of Winter, Flash Flood, and Blinding Light Tonic Chemicals(Same as above. Limit of 3.): Scamper Speed, Enduring Bolt, Gymnastic Expert Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): N/A Race Power(If Non-Human): N/A Bio/History: Both Allitt and her twin brother Indy were born within the influence of the empire. They grew up in rather poor conditions, and were forced to join the imperial army at young ages in order to make money to support their family. Allitt’s skills were all focused on her speed, and she became obsessed with becoming one of the fastest people in the army. She eventually began using Tanzynite to enhance her speed, and became hooked rather quickly. She used more types of Tanzynite to give herself new powers, and hopefully become an even more powerful warrior. As she got older, she grew stronger, and became feared by many. The Caelum Twins became infamous among the enemies of the empire, in part due to Allitt’s speed and strength. However, she still somehow remained somewhat innocent. She typically enjoyed a good fight before eliminating her opponents, unlike her brother, who preferred to keep encounters quick. She came to be viewed as a bit of a nuisance to some for this reason. She wasn’t a cruel woman fighting to kill all who opposed the empire, but instead someone who simply wanted a good fight. Regardless, she was still just as feared as her brother was. Just before the fall of Emperor Korben, the goddess Zion had convinced her to join the rebellion. She was able to see the pain the empire caused, and decided she didn't want to cause any more. She felt bad leaving her brother behind, but she decided against risking a trip to the capital. Once the rebellion split, she decided to join Messiah. Personality: Allitt, despite her past as an imperial soldier addicted to Tanzynite for many years, is still rather playful and childish. She tries to make sure that her fights are fair, and enjoys encountering others. She wants to atone for the damage that she caused during her time in the rebellion, and will take on any task that can allow her to help protect innocent lives. She would also be willing to do anything to prove her loyalty to the new rebellion. Name: Indy Caelum Age: 20 Gender: Male Race: Human Side(Rebellion, Empire, Criminal Underworld): Empire Appearance: Indy has long black hair that partially obscures his green eyes. He typically wears a long black coat with silver trimming, and black pants beneath it. He’s tall, and he usually has a distant look in his eyes. Weapon(s): Indy’s weapon of choice is a katana. He uses his Tanzynite powers if he needs a ranged attack. Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon): Tanzynite User Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations): N/A Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.): Satan’s Touch, Smothering Darkness, and Telekinesis Tonic Chemicals(Same as above. Limit of 3.): Chameleon, Night Piercer, and Animal Instinct Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): N/A Race Power(If Non-Human): N/A Bio/History: Indy was born into a poor family alongside his twin sister, and found himself fighting for the empire in order to gain the money needed to support his family. Similarly to his sister, he initially had a more innocent goal of bettering himself physically and mentally. However, this changed once he began being assigned to missions. He started out being afraid of the idea of killing someone else, and could barely fight. He was eventually forced to use Tanzynite due to his physical weakness, and he was given new powers that would hopefully allow him to fight more efficiently. However, this wasn’t the only change. After his initial usage of Tanzynite, he became more distant. He became cold and uncaring towards others. He was capable of killing others without a second thought. He had changed himself to become a more efficient warrior, though this also robbed him of the more innocent nature he had shared with his sister. Once the two had resumed missions, it was clear that something had changed in Indy. The two eventually came to be known as the infamous Caelum Twins, though Indy was feared more than his sister. He didn’t care about fighting fair. He’d do whatever it took to ensure that his mission was accomplished. The sudden disappearance of his sister had devastating effects on Indy's life. With her being gone for so long, he began to assume that she'd been killed in a mission. He became obsessed with finding out the truth, and wished to kill the one who had ended her life. While he kept loyal to the empire, his main goal became to learn what had happened to his sister. Personality: Indy treats most other imperial soldiers with disinterest. He respects his superiors, including the emperor, but he doesn’t show much emotion around most people. He’s cruel towards anyone who happens to oppose him, and shows no mercy in dealing with others. However, he strives to be quick and efficient with his kills. Unlike his sister, he doesn’t tend to play games with his enemies. After his sister's disappearance, he became a little more distant and unpredictable. He will do whatever it takes to find out what happened to Allitt, even if it differs from his usual actions. Share this post Link to post Share on other sites
Scrapmaster 1,731 Posted December 23, 2015 Zion is pretty omniscient when it comes to Eclaire. And as for her...she's done horrible things, things so evil that she is ready to die to make things right...yet still has small, tortured Chrysalis calling her mommy, hugging her, and in all, loving her unconditionally. I'd say that Ariana could go on a sort of redemption path, trying to make herself worthy of the unending and without judgement love that Chrysalis continues to shower down upon her. And really, if you think about it - this character imbalance isn't in the grand scheme of things. The Seraphim Order and the New Empire are VAST, with massive armies and thousands of soldiers. For Messiah, it is literally a hundred or so. The imbalance is balanced out because the Order and Empire have a few well known officers and thousands of foot soldiers, while Messiah has a dozen or more extremely powerful and well versed fighers backed by a hundred foot soldiers. It actually shows the vastness of each faction. Basically, we're RPing our own Dynasty warriors game. Also nice to see Allit and indy back; Share this post Link to post Share on other sites
Saber Lily 1,543 Posted December 23, 2015 Basically, we're RPing our own Dynasty warriors game. Also nice to see Allit and indy back; Share this post Link to post Share on other sites
Mystics Apprentice 2,397 Posted December 23, 2015 Your last post looks great! However, would you mind it too greatly placing images in spoiler tabs, please? That way it doesn't slow down the page from loading for other players. Thanks! Zion is pretty omniscient when it comes to Eclaire. And as for her...she's done horrible things, things so evil that she is ready to die to make things right...yet still has small, tortured Chrysalis calling her mommy, hugging her, and in all, loving her unconditionally. I'd say that Ariana could go on a sort of redemption path, trying to make herself worthy of the unending and without judgement love that Chrysalis continues to shower down upon her. And really, if you think about it - this character imbalance isn't in the grand scheme of things. The Seraphim Order and the New Empire are VAST, with massive armies and thousands of soldiers. For Messiah, it is literally a hundred or so. The imbalance is balanced out because the Order and Empire have a few well known officers and thousands of foot soldiers, while Messiah has a dozen or more extremely powerful and well versed fighers backed by a hundred foot soldiers. It actually shows the vastness of each faction. Look at, for instance, Gundam Wing. You have the 5 Gundam Pilots against Zechs Marquise, Lucrezia Noin, and Treize Kushenada. It is balanced out because Zechs, Noin, and Treize all have hundreds of soldiers. Character wise, yes it's not balanced. But the massive armies of NPCs are the great equalizer. Name: Razgirz Air Command Squadron Gender: Male-Female-Male-Male Age: 23-22-34-20 Side: Messiah Race: Human Appearance: Razgriz 1 - Ace (Never seen, beyond him walking to his plane) Razgriz 2 - Edge Razgriz 3 - Bladedancer Razgriz 4 - Reaper Weapon (limit of two): Standard issued automatic handguns Imperial VR-77 "Stormbreaker" Messiah Assault Customs (All Black with red tail tips) Personality: Ace: Pretty quiet and calm. Tends to be a loner, but whenever his squadron is in trouble...run. Edge: A superstitious and daring pilot, Edge cares deeply for Ace, never leaving his wing. If Ace wasn't around, she'd be top pilot. Bladedancer: The more outspoken, nearly sarcastic and joker of the team, he's a competant pilot who doesn't lose his cool...except when someone insults his mother. Reaper: The kid of the group, he's still nervous and unsure of himself, but Ace did not just ask anyone to be a part of the Ghosts - he has what it takes. he just has to believe. Backstory: The four were not in the same fighter squadron at first. Ace was Number Four of Imperial Squadron 4589, dubbed Malcontent. Edge flew number two on the carrier Eisewolf Air Command Squadron "Ridgeback", while Bladedancer and Reaper came from closer squadrons; Bladedancer attached to the 332 "Meister" Squadron, while Grimm actually was number four on the legendary Bone Arrow Wing, attached directly to the Langerdon Air Defense Network. As the war raged on, these four pilots grew better and better, until a rebel attack wiped out their squads. Cut off and running low on fuel, they managed to escape and return to Langerdon. Bundled into a single Squadron under the name Galm, they were sent out again and again, until they snapped. Refusing to open fire on a civilian town, they were pursued for dereliction of duty, and would have died if not for the timely arrival of Jeremy Hunter. Covering their retreat, the squadron escaped to the Razgriz Straits up north, where they landed and repaired. Meeting with Jeremy, they were about to work out a deal when the Imperial's Nineteenth Assault Flotilla entered the icy north. Launching at once, the four pilots met with the enemy fleet with a vigor that was on par with a nuclear explosion. They had never flown as fast, as daring, as amazing as that day. The Third Flotilla came in with a destroyer, four frigates, and two light carriers. After meeting with the four pilots, three frigates lay sinking, the destroyer had lost half it's engines, and the light carriers were smashed into a glacier after their superstructures caught during evasive maneuvers. This act of God(dess...Zion took full credit for that one) gave them their name. The Flotilla ran away, limping and spewing fire and fuel, and cried a single terrifying thing. It was them! The Ghosts...the Demons of the Razgriz Straits! Now attached to the Oathkeeper, the Razgriz Air Command Squadron was present for the final push into Langerdon, and personally covered the retreat of the Oathkeeper and Kusanagi. Now hidden at the abandoned Heirerlark Base in a glacier, the Razgriz wait patiently for Messiah to make their move. They are very patient. Justice always come, to those who run from it. And my favorite color is still blue. Ah, a Gundam Wing fan. : ) Nice example, and I suppose you do have a point there. I just kind of wish that each group had more players to interact with, but ah well. Whatever works works, I guess. As for Ari, hmm . . . . I think I may have an idea for her. Both you and Vaude gave some excellent suggestions, and here's hoping that I can later implement her in. I just have to PM Scrap with an idea. Thanks! Also, the crew is accepted. Name: Allitt Caelum Age: 20 Gender: Female Race: Human Side(Rebellion, Empire, Criminal Underworld): Messiah Appearance: Allitt has long blonde hair reaching down to just below her waist, and just above her blue eyes in the front. She wears a long white coat with blue trimming, and black pants underneath. She's a little shorter than the average height of a woman her age, and very slim. Weapon(s): Allitt’s weapon is a thin rapier that compliments her speed. She also carries a small pistol, though she rarely finds a need for it. Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon): Tanzynite User Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations): N/A Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.): Sting of Winter, Flash Flood, and Blinding Light Tonic Chemicals(Same as above. Limit of 3.): Scamper Speed, Enduring Bolt, Gymnastic Expert Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): N/A Race Power(If Non-Human): N/A Bio/History: Both Allitt and her twin brother Indy were born within the influence of the empire. They grew up in rather poor conditions, and were forced to join the imperial army at young ages in order to make money to support their family. Allitt’s skills were all focused on her speed, and she became obsessed with becoming one of the fastest people in the army. She eventually began using Tanzynite to enhance her speed, and became hooked rather quickly. She used more types of Tanzynite to give herself new powers, and hopefully become an even more powerful warrior. As she got older, she grew stronger, and became feared by many. The Caelum Twins became infamous among the enemies of the empire, in part due to Allitt’s speed and strength. However, she still somehow remained somewhat innocent. She typically enjoyed a good fight before eliminating her opponents, unlike her brother, who preferred to keep encounters quick. She came to be viewed as a bit of a nuisance to some for this reason. She wasn’t a cruel woman fighting to kill all who opposed the empire, but instead someone who simply wanted a good fight. Regardless, she was still just as feared as her brother was. Just before the fall of Emperor Korben, the goddess Zion had convinced her to join the rebellion. She was able to see the pain the empire caused, and decided she didn't want to cause any more. She felt bad leaving her brother behind, but she decided against risking a trip to the capital. Once the rebellion split, she decided to join Messiah. Personality: Allitt, despite her past as an imperial soldier addicted to Tanzynite for many years, is still rather playful and childish. She tries to make sure that her fights are fair, and enjoys encountering others. She wants to atone for the damage that she caused during her time in the rebellion, and will take on any task that can allow her to help protect innocent lives. She would also be willing to do anything to prove her loyalty to the new rebellion. Name: Indy Caelum Age: 20 Gender: Male Race: Human Side(Rebellion, Empire, Criminal Underworld): Empire Appearance: Indy has long black hair that partially obscures his green eyes. He typically wears a long black coat with silver trimming, and black pants beneath it. He’s tall, and he usually has a distant look in his eyes. Weapon(s): Indy’s weapon of choice is a katana. He uses his Tanzynite powers if he needs a ranged attack. Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon): Tanzynite User Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations): N/A Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.): Satan’s Touch, Smothering Darkness, and Telekinesis Tonic Chemicals(Same as above. Limit of 3.): Chameleon, Night Piercer, and Animal Instinct Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): N/A Race Power(If Non-Human): N/A Bio/History: Indy was born into a poor family alongside his twin sister, and found himself fighting for the empire in order to gain the money needed to support his family. Similarly to his sister, he initially had a more innocent goal of bettering himself physically and mentally. However, this changed once he began being assigned to missions. He started out being afraid of the idea of killing someone else, and could barely fight. He was eventually forced to use Tanzynite due to his physical weakness, and he was given new powers that would hopefully allow him to fight more efficiently. However, this wasn’t the only change. After his initial usage of Tanzynite, he became more distant. He became cold and uncaring towards others. He was capable of killing others without a second thought. He had changed himself to become a more efficient warrior, though this also robbed him of the more innocent nature he had shared with his sister. Once the two had resumed missions, it was clear that something had changed in Indy. The two eventually came to be known as the infamous Caelum Twins, though Indy was feared more than his sister. He didn’t care about fighting fair. He’d do whatever it took to ensure that his mission was accomplished. The sudden disappearance of his sister had devastating effects on Indy's life. With her being gone for so long, he began to assume that she'd been killed in a mission. He became obsessed with finding out the truth, and wished to kill the one who had ended her life. While he kept loyal to the empire, his main goal became to learn what had happened to his sister. Personality: Indy treats most other imperial soldiers with disinterest. He respects his superiors, including the emperor, but he doesn’t show much emotion around most people. He’s cruel towards anyone who happens to oppose him, and shows no mercy in dealing with others. However, he strives to be quick and efficient with his kills. Unlike his sister, he doesn’t tend to play games with his enemies. After his sister's disappearance, he became a little more distant and unpredictable. He will do whatever it takes to find out what happened to Allitt, even if it differs from his usual actions. Both are accepted! Now I see what you mean about one imperial. It's going to be interesting to see the siblings on opposing sides. Hmm, that's a good question, as I cannot think of her having any good start-up role, but then again a lot of us don't, so she could have a lot of chances to insert herself into a sweet position. Maybe she is in isolation, purifying herself of tanzynite fatigue slowly but surely or something of the sort. She seems to be undergoing immense strain on her body from that ingrained dark tanzynite, so the lack of using it would only solve part of the problem, but it's one step closer to the path of redemption and another step closer to cleansing. Thank you very much for your opinion. : ) You and Sabre had some great suggestions, and as I was meaning in my post earlier I think I may have a plan to implement her later. 1 Shulk reacted to this Share this post Link to post Share on other sites
The Unversed 168 Posted December 25, 2015 (edited) I felt like wanting to give a character to the new empire & rebellion. Name: Zack Gender: Male Age: Unknown Side: New Empire Race: Demon race - Zanzia (Pure Blood) Zanzia symbol location: On his right shoulder Appearance: http://i46.tinypic.com/m8jla1.png Dark Formus appearance: http://images5.fanpop.com/image/forum/164000/164818_1329273251052_full.jpg Weapon (limit of two): the 'Demon chains Anubis'. The 'Demon chains Anubis' pic here these chains can extend to any amount of length & can absorb the energy of anything they touch. The 'Demon's orange Mask', This demon's orange mask is made from black matter from their own kind as to make this mask extremely hard to break but allows the wearer protection for their head. Pic for orange demon mask in appearance. Tanzynite tonics (limit of three): NA Tanzynite Instigators: NA Race abilities: Able to transform into a Dark Formus form where his appearance changes & he gains powers. He has only 1 power in his normal form & that is, Red Demon eye (Can warp an opponent's magical/energy attacks away, can warp metal shurikens, metal small needles & metal sharp rods from his red demon eye sending them straight towards his opponents. Also this move can warp himself & others he touches to different locations on the world map). In his Dark Formus form he gains these powers, super speed, Limb regeneration (If apart of his body should be cut off, burned badly, or just won't work anymore he can regenerate that Limb), Black matter eye (Can warp black matter sharp rods that can absorb the opponents energy bit by bit if they get hit or even touch them & these rods can send out strange waves that can disrupt an opponents balance & vision if near these rods. But his Dark Formus transformation has a time limit to it. As a pure Zanzia he is ageless so no one knows how old he really is. Magic: NA Personality: Zack is a easygoing person, often seen talking to himself or in a mirror, his voice always sounds normal no matter what the situation may be. Backstory: Zack is one of the only known still pure blooded Zanzias that is still alive & he also covers his face with a demon mask fro some reason, but his mask is orange. Zack apparently has been around in this world for a long time, maybe just a long as Zane as. Zack & Zane seem very similar to each other & some in the empire say they might be brothers but no one knows for sure. Zack's orange demon mask also only has one eye hole to see through almost like his missing his left eye. Not much else is known about him other than the fact he has joined Oryx as part of the New Empire. Name: Yagyu Gender: Female Age: 20 Side: Rebellion (Seraphim Order) Race: Human Status: Ninja Mage Appearance: http://static.giantbomb.com/uploads/scale_small/8/80630/1838486-senran_kagura_yagyu.jpg Weapon (limit of two): A Bladed Oil paper Umbrella that is made of a special reflection material that can reflect almost any attack away from the user. She also has heaps of ninja like small needles & small shurikens too. Pic for bladed oil paper umbrella in appearance. Tanzynite tonics (limit of three): NA Tanzynite Instigators: NA Race abilities: Each time Yagyu reveals her given right eye she's able to use the powers of the Red Demon Eye (Can warp an opponent's magical/energy attacks away, can warp metal shurikens, metal small needles & metal sharp rods from her red demon eye sending them straight towards her opponents. Also this move can warp herself & others she touches to different locations on the world map). But each time she uses this power some parts of her body will start to gain strange black markings, these black markings will slowly cover more of her body the more she keeps using it continuously. But if she covers or closes her red demon eye these black markings will faded away in time. Magic: Can control & create water to attack or defend, often combined with her ninja attacks. She can summon a massive squid to help her, Water clone (Creates a physical clone of herself (MAX3) but they can't use her magic or powers but they can enter through her water mirrors), thick mist (creates a thick fog that can't be seen through & prevents fire from forming), Heavy Rain (causes rain to fall over the area that is much, much heavier than normal rain making it harder for opponents to move in), Water mirrors (creates 10 water mirrors within the area that when near Yagyu can jump through to another at lightening speed & come out of another water mirror), Water bubbles (creates 5 water bubbles that can explode when near or by user), Water Disc (creates a high speed spinning disc of water that can cut through almost anything). Personality: Yagyū has a quiet demeanor, She also prefers to keep things to herself and relying on no one to help or save her. She has a soft attitude for those she likes. Backstory: Yagyu was one of the many children that had her childhood & family ruined with pain & sorrow by the old empire. Yagyu had a younger sister named Sahail that was taken by the old empire for human experimentation & ever since that day Yagyu has trained herself so that she can one day take revenge for her sister Sahail. Yagyu's history of getting revenge soon becomes deeper when she finds a man wearing a strange mask who offers her a special eye, calling it a Red Demon Eye, 2 years & 2 months pass by since then & Yagyu had found the new rebellion called the Seraphim Order & quickly joined them without a second thought. Yagyu hasn't shown or told anyone about what's under her right eye's patch in the rebellion group as she feels they might hate her or even kick her out of the rebellion if they found out. Yagyu is also one of the few people who know that the race human goddesses are in fact the demon race Zanzias & that they are still alive, she's trying to keep this secret too for some reason. Also, my fav color is dark blue, light blue, blue, blue ,blue, blue & what a sec....any blue. Edited February 26, 2016 by The Unversed Share this post Link to post Share on other sites
Mystics Apprentice 2,397 Posted December 27, 2015 I felt like wanting to give a character to the new empire & rebellion. Name: Zack Gender: Male Age: Unknown Side: New Empire Race: Demon race - Zanzia (Pure Blood) Zanzia symbol location: On his right shoulder Appearance: http://i46.tinypic.com/m8jla1.png Dark Formus appearance: http://images5.fanpop.com/image/forum/164000/164818_1329273251052_full.jpg Weapon (limit of two): the 'Demon chains Anubis'. The 'Demon chains Anubis' pic here these chains can extend to any amount of length & can absorb the energy of anything they touch. The 'Demon's orange Mask', This demon's orange mask is made from black matter from their own kind as to make this mask extremely hard to break but allows the wearer protection for their head. Pic for orange demon mask in appearance. Tanzynite tonics (limit of three): NA Tanzynite Instigators: NA Race abilities: Able to transform into a Dark Formus form where his appearance changes & he gains powers. He has only 1 power in his normal form & that is, Red Demon eye (Can warp an opponent's magical/energy attacks away, can warp metal shurikens, metal small needles & metal sharp rods from his red demon eye sending them straight towards his opponents. Also this move can warp himself & others he touches to different locations on the world map). In his Dark Formus form he gains these powers, super speed, Limb regeneration (If apart of his body should be cut off, burned badly, or just won't work anymore he can regenerate that Limb), Black matter eye (Can warp black matter sharp rods that can absorb the opponents energy bit by bit if they get hit or even touch them & these rods can send out strange waves that can disrupt an opponents balance & vision if near these rods. But his Dark Formus transformation has a time limit to it. As a pure Zanzia he is ageless so no one knows how old he really is. Magic: NA Personality: Zack is a easygoing person, often seen talking to himself or in a mirror, his voice always sounds normal no matter what the situation may be. Backstory: Zack is one of the only known still pure blooded Zanzias that is still alive & he also covers his face with a demon mask fro some reason, but his mask is orange. Zack apparently has been around in this world for a long time, maybe just a long as Zane as. Zack & Zane seem very similar to each other & some in the empire say they might be brothers but no one knows for sure. Zack's orange demon mask also only has one eye hole to see through almost like his missing his left eye. Not much else is known about him other than the fact he has joined Oryx as part of the New Empire. Name: Yagyu Gender: Female Age: 20 Side: Rebellion Race: Human Status: Ninja Mage Appearance: http://static.giantbomb.com/uploads/scale_small/8/80630/1838486-senran_kagura_yagyu.jpg Weapon (limit of two): A Bladed Oil paper Umbrella that is made of a special reflection material that can reflect almost any attack away from the user. She also has heaps of ninja like small needles & small shurikens too. Pic for bladed oil paper umbrella in appearance. Tanzynite tonics (limit of three): NA Tanzynite Instigators: NA Race abilities: Each time Yagyu reveals her given right eye she's able to use the powers of the Red Demon Eye (Can warp an opponent's magical/energy attacks away, can warp metal shurikens, metal small needles & metal sharp rods from her red demon eye sending them straight towards her opponents. Also this move can warp herself & others he touches to different locations on the world map). But each time she uses this power some parts of her body will start to gain strange black markings, these black markings will slowly cover more of her body the more she keeps using it continuously. But if she covers or closes her red demon eye these black markings will faded away in time. Magic: Can control & create water to attack or defend, often combined with her ninja attacks. She can also summon a massive squid to help her. Personality: Yagyū has a quiet demeanor, She also prefers to keep things to herself and relying on no one to help or save her. She has a soft attitude for those she likes. Backstory: Yagyu was one of the many children that had her childhood & family ruined with pain & sorrow by the old empire. Yagyu had a younger sister named Sahail that was taken by the old empire for human experimentation & ever since that day Yagyu has trained herself so that she can one day take revenge for her sister Sahail. Yagyu's history of getting revenge soon becomes deeper when she finds a man wearing a strange mask who offers her a special eye, calling it a Red Demon Eye, 2 years & 2 months pass by since then & Yagyu had found the new rebellion called the Seraphim Order & quickly joined them without a second thought. Yagyu hasn't shown or told anyone about what's under her right eye's patch in the rebellion group as she feels they might hate her or even kick her out of the rebellion if they found out. Yagyu is also one of the few people who know that the race human goddesses are in fact the demon race Zanzias & that they are still alive, she's trying to keep this secret too for some reason. Also, my fav color is dark blue, light blue, blue, blue ,blue, blue & what a sec....any blue. Accepted! The teleportation is fine so long as other players are okay with being transported. Otherwise it would have to be limited to your own characters and NPCs, please. : ) On another note, sorry for being slightly inactive. We're on vacation visiting my in-laws, and my computer access is partly limited until the start of the new year. Share this post Link to post Share on other sites
Arya Stark 1,337 Posted December 27, 2015 Which rebellion is Yagyu a part of? Seraphim or Messiah? Share this post Link to post Share on other sites
Mystics Apprentice 2,397 Posted December 27, 2015 Which rebellion is Yagyu a part of? Seraphim or Messiah? It looks like the Seraphim Order, gauging from the description, though if The Unversed could add that in that would be terrific. Thanks! Share this post Link to post Share on other sites
The Unversed 168 Posted December 28, 2015 Accepted! The teleportation is fine so long as other players are okay with being transported. Otherwise it would have to be limited to your own characters and NPCs, please. : ) On another note, sorry for being slightly inactive. We're on vacation visiting my in-laws, and my computer access is partly limited until the start of the new year. Yeah I was thinking of having my characters asking the other players characters if they'd want to be transported before transporting to another area for that part K. Also I'm currently thinking/creating her sister's character sheet too, this will be my last character I'll be making too. Which rebellion is Yagyu a part of? Seraphim or Messiah? Yagyu's sided with Seraphim K Share this post Link to post Share on other sites
The Unversed 168 Posted December 28, 2015 (edited) Alrighty, heres my last character, Yagyu's sister. Name: Sahail Gender: Female Age: 16 Side: Criminal underworld Race: Human (Experimented on) Status: Gunslinger Mage Appearance: https://wallpaperscraft.com/image/anime_girl_gothic_eyes_red_15108_800x1280.jpg (Her eyes sclera is now black in both eyes & so is her hair color after undergoing Dark Heart's blood takeover transformation) Weapon (limit of two): 2 long pistol guns that are made for both long range & close range shooting. pic here http://www.ezcosplay.com/media/catalog/product/cache/5/image/640x/9df78eab33525d08d6e5fb8d27136e95/e/c/ecw0064-6_1.jpg Tanzynite tonics (limit of three): NA Tanzynite Instigators: NA Race abilities: Thanks to her experimental explosion Sahail's body has the power of Shadow Dragon (She transforms into a massive black dragon with tough to damage skin & a powerful dragons roar attack. She loses all her other powers if she transforms into this form. Pic of shadow dragon here http://guides.gamepressure.com/mightandmagicheroesvishadesofdarkness/gfx/word/167125103.jpg . Sahail will be gaining a new dragon form, click spoiler for info A black matter dragon form that gives her extra high defense on her dragon scales. Her dragon scales will be made of Black matter but Sahail & her new dragon form can't form anything with the black matter as she's not a Zanzia. But she will gain a black matter left hand that as said can't form into anything but it will just replace her lost hand instead. Magic: Can control & create shadows to attack or defend & often combined with her gunslinger attacks. Shadow clones (Creates a physical clone of herself (MAX10) with her guns, but they can't use her magic or powers), Shadow rips (Creates a shadow rip that can send an attack away & have it reappear to send it elsewhere in battle), Shadow bullets (can shoot bullets that can hit the opponents shadow doing damage to them or just do damage by hitting them), Shadow wall (Can disappear/escape & reappear elsewhere on the world map by passing through a wall), Shadow guns (Can create other types of guns (Shot gun, rifle) by forming shadows around her 2 pistol guns. Shadow Self (Can pull her own shadow from the ground to form a shadow form of herself that can use the powers shadow bullets & shadow guns, but if this shadow self is damaged Sahail will also take the same damage done to this shadow self). Personality: Sahail has a calming presence about her, her voice is calm & smooth & she often enjoys betraying her allies no matter who they might be. When she gets to enraged in battle she gets extremely angry & annoyed. She also often teases those who want info from her playing with their minds like a doll. Backstory: Sahail is Yagyu's younger sister that was taken by the old empire to be experimented on. Sahail use to be a nice caring friendly girl before she was experimented on. Sahail was experimental prisoner no.666 in the line up for testing ways to obtain immortality for Korben & his men. When it was time for Sahail to be tested on Sahail was strapped to a testing table with a laser pointed at her. But Sahail managed to escape the testing table using the last bit of strength in her magic but at that same time the laser & her magic collided causing an explosion. Afterwords Sahail had found herself changed. She was now infused with an strange power that combined hers. It's been 2 years & 2 months since then & Sahail has joined the criminal underworld, lending her services to Oryx. Edited April 28, 2016 by The Unversed Share this post Link to post Share on other sites
Scrapmaster 1,731 Posted December 28, 2015 Yay, another one under Oryx's rule! the criminal underworld is allied to Oryx, so....yeah, she's cute, I have to say that No way on bretraying oryx though...he'l still have influence over her if she leaves Share this post Link to post Share on other sites
The Unversed 168 Posted December 28, 2015 Yay, another one under Oryx's rule! the criminal underworld is allied to Oryx, so....yeah, she's cute, I have to say that No way on bretraying oryx though...he'l still have influence over her if she leaves Oh yeah, about that, heh,heh. Oryx won't be able to see through her eyes like Plutia man, her shadow life is like restarting her own existence. sounds better when I say it like that Also Yagyu's way cuter man, her hair makes her look like a bunny haha Share this post Link to post Share on other sites
Endless Thundaga 533 Posted December 29, 2015 Stupid questions. Do I have to know what happened in the last story, and is there a character I have to choose or do I create my own? Share this post Link to post Share on other sites
Arya Stark 1,337 Posted December 29, 2015 Nope, anything that happened in the last game has basically been explained in the OPs and character bios. And lol, of course create your own. What kind of boring RP has you choose from a pre chosen list? Talk about dull. 1 Mystics Apprentice reacted to this Share this post Link to post Share on other sites
Endless Thundaga 533 Posted December 29, 2015 (edited) Name: Jynn VenasGender: MaleAge: 20Side: Seraphim Order, although he will side with anyone who is against the Korbenic Empire and Oryx. Race: Human Appearance: Weapon: He is incredibly skilled with swords. He has a double-edged, medium length, slightly curved katana with a handguard with electricity running through the blade. The support of the blade is serrated with spikes. At max power, the blade and support separate causing massive friction, with in turn makes the blade and spikes extremely hot, hot enough to cut through almost anything. The separation also discharges massive amounts of electricity. This power lasts for only a few minutes. Jynn is able to use the sword's electric power for as long as he likes. He also carries a powerful revolver that shoots plasma rounds. (I use MS Paint, and I'm not good at drawing on computer. Sorry if the colors look basic.)Race abilities: Enhanced strengthMagic: Control over electricity at will, as well as being able to shoot electric projectiles from his hands. He usually uses his power as a last resort. If his power is used for more than 5 hours, Jynn will overheat, and cannot use it again for another 5 hours. If he is enraged, he will summon black lightning. It is an enhanced version of his power, but causes him to overheat very quickly. Only Jynn is able to fully control this power. He can forge weapons out of lightning as well. Jynn was also trained to have the ability to read people's auras, and he has vast knowledge about the powers of light and darkness.Personality: Docile, protective, cautious, intelligent, and has a strong sense of justice. When fighting, he is fierce, fearless, and shows no mercy, but he also knows when to be merciful. He enjoys meeting new people and making more friends. Backstory: A young man with power over electricity. His mother was struck by lightning during a hurricane while she was pregnant. He joined his country's army and was immediately named commander due to his strength and his precise strategies. Jynn was recently pronounced king of his country (this is a character I made years ago, he has his own land, so I don't know how to incorporate him being born in the Korbenic Empire. If this is not ok, I'll try to change it). Concerned about Oryx's takeover of the Korbenic Empire, he worries that his people are in danger, so he is forced to enter the region. He is completely sefless, he not only seeks to keep his people safe from Oryx, but he also seeks the freedom of others. He chooses to side with anyone who will help stop Oryx. My favorite color: Blue Edited January 12, 2016 by Khdude Share this post Link to post Share on other sites
Mystics Apprentice 2,397 Posted December 30, 2015 (edited) Alrighty, heres my last character, Yagyu's sister. Name: Sahail Gender: Female Age: 16 Side: Criminal underworld Race: Human (Experimented on) Status: Gunslinger Mage Appearance: https://wallpaperscraft.com/image/anime_girl_gothic_eyes_red_15108_800x1280.jpg Weapon (limit of two): 2 long pistol guns that are made for both long range & close range shooting. pic here http://www.ezcosplay.com/media/catalog/product/cache/5/image/640x/9df78eab33525d08d6e5fb8d27136e95/e/c/ecw0064-6_1.jpg Tanzynite tonics (limit of three): NA Tanzynite Instigators: NA Race abilities: Thanks to her experimental explosion Sahail's body has the power of shadow Life (No matter how many times she's killed or how she's killed Sahail will reappear somewhere else (This could mean that she reappears in the same area she died for more battling or reappear elsewhere on the world map). Magic: Can control & create shadows to attack or defend & often combined with her gunslinger attacks. Shadow clones (Creates a physical clone of herself (MAX10) with her guns, but they can't use her magic or powers), Shadow rips (Creates a shadow rip that can send an attack away & have it reappear to send it elsewhere in battle), Shadow bullets (can shoot bullets that can hit the opponents shadow doing damage to them or just do damage by hitting them), Shadow wall (Can disappear/escape & reappear elsewhere on the world map by passing through a wall), Shadow guns (Can create other types of guns (Shot gun, rifle) by forming shadows around her 2 pistol guns. Shadow Self (Can pull her own shadow from the ground to form a shadow form of herself that can use the powers shadow bullets & shadow guns, but if this shadow self is damaged Sahail will also take the same damage done to this shadow self). Personality: Sahail has a calming presence about her, her voice is calm & smooth & she often enjoys betraying her allies no matter who they might be. When she gets to enraged in battle she gets extremely angry & annoyed. She also often teases those who want info from her playing with their minds like a doll. Backstory: Sahail is Yagyu's younger sister that was taken by the old empire to be experimented on. Sahail use to be a nice caring friendly girl before she was experimented on. Sahail was experimental prisoner no.666 in the line up for testing ways to obtain immortality for Korben & his men. When it was time for Sahail to be tested on Sahail was strapped to a testing table with a laser pointed at her. But Sahail managed to escape the testing table using the last bit of strength in her magic but at that same time the laser & her magic collided causing an explosion. Afterwords Sahail had found herself changed. She was now infused with an strange power that combined hers. It's been 2 years & 2 months since then & Sahail has joined the criminal underworld, lending her services to Oryx. This one seems pretty powerful, especially with her shadow life. I'm going to have to decline the shadow life, because she virtually cannot be killed and can escape anything. I'm also mildly concerned about the shadow wall, but I'll permit you to use it if it is done sparingly. Yay, another one under Oryx's rule! the criminal underworld is allied to Oryx, so....yeah, she's cute, I have to say that No way on bretraying oryx though...he'l still have influence over her if she leaves Oh yeah, about that, heh,heh. Oryx won't be able to see through her eyes like Plutia man, her shadow life is like restarting her own existence. sounds better when I say it like that Also Yagyu's way cuter man, her hair makes her look like a bunny haha No worries! While Oryx can control or use people as spies he's agreed that only players that approve of his doing so can be used in such a manner, so if you don't wish for your character to be used as a spy it won't occur. : ) Stupid questions. Do I have to know what happened in the last story, and is there a character I have to choose or do I create my own? Yuffie/Emerald explained it pretty well, but no prior knowledge is needed of the story in order to participate. The only thing you may be missing out on is previous character connections and interactions, as well as why some characters are responding in the manner that they are. I think you'll do just fine, though, as we have plenty of new players in this round as well. Name: Jynn Venas Gender: Male Age: 20 Side: Seraphim Order, although he will side with anyone who is against the Korbenic Empire and Oryx. Race: Human Appearance: Brown hair, 5"8, blue eyes, wears a black shirt under a black short sleeved hoodie with white lining on the ends of the sleeves, near the zipper, and on the pockets, wears gloves (similar to Sora's new gloves, all be it completely black with white lining on the ends, and the fingers are covered), wears brown breeches supported by a belt, wears black tall boots with white lining on the soles, and has a black cape with white lining draping 180 degrees around the waist, covering the right leg. Weapon: He is incredibly skilled with swords. He has a medium length, slightly curved katana with a handguard with electricity running through the blade. He also carries a powerful revolver. Race abilities: Enhanced strength Magic: Control over electricity at will, as well as being able to shoot electric projectiles from his hands. He usually uses his power as a last resort. If his power is used for more than 5 hours, Jynn will overheat, and cannot use it again for another 5 hours. If he is enraged, he will summon black lightning. It is an enhanced version of his power, but causes him to overheat very quickly. Personality: Docile, protective, cautious, intelligent, and has a strong sense of justice. When fighting, he is fierce, fearless, and shows no mercy. He enjoys meeting new people and making more friends. Backstory: A young man with power over electricity. His mother was struck by lightning during a hurricane while she was pregnant. He joined his country's army and was immediately named commander due to his strength and his precise strategies. Jynn was recently pronounced king of his country (this is a character I made years ago, he has his own land, so I don't know how to incorporate him being born in the Korbenic Empire. If this is not ok, I'll try to change it). Concerned about Oryx's takeover of the Korbenic Empire, he worries that his people are in danger, so he is forced to enter the region. He is completely sefless, he not only seeks to keep his people safe from Oryx, but he also seeks the freedom of others. He chooses to side with anyone who will help stop Oryx. My favorite color: Blue Accepted! I'm quite eager to see your character in action, and am also happy that the Seraphim Order has another recruit. Feel free to start wherever you wish, though some good places may be in Rhasolvich with the Seraphim crew that are getting ready to depart to the base via airship, or in the Kingdom of Orience where the Seraphim Order is based and Yevgeni awaits. Sorry again for being a bit slow to respond to this. I'm coming back from vacation on the 31st and will be able to get caught back up then. : ) Also, Vaude's on vacation with me so he'll get to posting soon as well. Edited December 30, 2015 by Mystics Apprentice Share this post Link to post Share on other sites
Endless Thundaga 533 Posted December 30, 2015 This one seems pretty powerful, especially with her shadow life. I'm going to have to decline the shadow life, because she virtually cannot be killed and can escape anything. I'm also mildly concerned about the shadow wall, but I'll permit you to use it if it is done sparingly. No worries! While Oryx can control or use people as spies he's agreed that only players that approve of his doing so can be used in such a manner, so if you don't wish for your character to be used as a spy it won't occur. : ) Yuffie/Emerald explained it pretty well, but no prior knowledge is needed of the story in order to participate. The only thing you may be missing out on is previous character connections and interactions, as well as why some characters are responding in the manner that they are. I think you'll do just fine, though, as we have plenty of new players in this round as well. Accepted! I'm quite eager to see your character in action, and am also happy that the Seraphim Order has another recruit. Feel free to start wherever you wish, though some good places may be in Rhasolvich with the Seraphim crew that are getting ready to depart to the base via airship, or in the Kingdom of Orience where the Seraphim Order is based and Yevgeni awaits. Sorry again for being a bit slow to respond to this. I'm coming back from vacation on the 31st and will be able to get caught back up then. : ) Also, Vaude's on vacation with me so he'll get to posting soon as well. Well, since you seem fine with him coming from another land, I might just start him out right outside of the Kingdom of Orience on horseback, heading to the base. Share this post Link to post Share on other sites
Arya Stark 1,337 Posted December 30, 2015 Well, since you seem fine with him coming from another land, I might just start him out right outside of the Kingdom of Orience on horseback, heading to the base. It's on an island... So is your horse a pegasus? Because that would be cool. Share this post Link to post Share on other sites
Endless Thundaga 533 Posted December 30, 2015 (edited) It's on an island... So is your horse a pegasus? Because that would be cool. Well, sort of, he lost his wings after abuse, so my character gave him artificial wings. Melstrome (the horse) is also given a retractable horn. Edited December 30, 2015 by Khdude Share this post Link to post Share on other sites
Arya Stark 1,337 Posted December 30, 2015 HOLY SHIT THAT'S AMAZING Share this post Link to post Share on other sites
Endless Thundaga 533 Posted December 30, 2015 Well, sort of, he lost his wings after abuse, so my character gave him artificial wings. Melstrome (the horse) is also given a retractable horn. Should I do a sheet on him as well? Share this post Link to post Share on other sites