It seems that the Carnival of Time has once again come to pass in Clock Town. As you know, it's the greatest of traditions in Termina: one that celebrates all races and creatures in the land and brings them together as one. From the swamps, mountains, bays, and canyons, all are welcome to Clock Town on this day, to gather and thank the four Giants and pray for the future. Whether it is to enjoy the companionship of strangers, to partake in the festivities, or to take off their faces and show their masks, it is always certain that people will make Clock Town a lively place.
...Except for this year.
So many troubles have risen in Termina. The swamps are poisoned, the mountains deathly cold, the bay warm, and the ancient kingdom cursed.
And, of course, there is the matter of the moon...
Myself? I'm afraid I've lost something very important... But worry not. I know of someone who is taking care of it. Indeed, I have faith in him.
But still, he is only one person, and he can only do so much. And there is still so much unhappiness within Clock Town. So many problems and troubles, and voices crying out for help. The tensions between the carpenters and soldiers rises, there is a rash of thefts spreading, and everyone seems to have their own private troubles that they wish someone could help with. How sad: the Festival of Time is about people asking the Giants to help, yet no help is forthcoming.
...Unless, of course, you would walk among these people?
I wonder...
Your friends... What kind of people are they? Do those people...think of you as a friend?
What makes you happy... Does it make others happy, too?
If you do the right thing...Does it really make everybody happy?
The face under the mask... is that your true face?
To find the answers to these questions, walk in Clock Town for a spell. Talk to its people, and feel free to do as you please. Help, or do not. It is entirely up to you.
But whatever you do, do it swiftly. The Carnival is fast arriving, and only 72 hours remain.
~
Rules
-This RP takes place in Clock Town, the center of focus in The Legend of Zelda: Majora's Mask. It's not super-integral that you have played the game, but I strongly recommend that you be slightly familiar with it, or at least the general Zelda universe.
-I will be playing the roles of the NPCs you interact with, as well as playing the narrator. What this means is that I'll be giving you information about what is going on about town, what you see, and what response the townsfolk are having to your actions.
-Although you might recognize the townsfolk and know what should be happening as per events in the game, expect surprises, new quests, new problems, and new things to do. Some people and places will stay the same, and some will not. Be on your toes.
-This RP is designed to test your full spectrum of skills. Sometime's, brute force will work; other times, diplomacy and tact. Whatever you do is up to you. But know this: what you do will have consequence. You can try and strong arm your way through everything, but if you become a town thug, don't be surprised if the town's guard start hounding you, and people begin to act cold to you.
-No evil characters. You don't have to be squeaky clean, you can have edges and angles to your character that might make them a bit dark, but nothing like assassins, warlords, mass murderers, demons, Ganondorf's disenfranchised son, etc.
-You can play as a human, Deku, Goron, Zora, or Guerudo. Whatever job, history, or class you have is up to you.
-No swearing, and keep any romance to a PG setting, thank you.
-I don't want to say no magic, given that there is a Great Fairy in town, but you get one spell, and I'll have to approve what it is.
-Every twelve player posts (not including mine), an hour will pass. You have seventy two hours until the moon falls. Make the most of your time.
-Your posts must be at least three sentences long.
Hm, hm, hm.
It seems that the Carnival of Time has once again come to pass in Clock Town. As you know, it's the greatest of traditions in Termina: one that celebrates all races and creatures in the land and brings them together as one. From the swamps, mountains, bays, and canyons, all are welcome to Clock Town on this day, to gather and thank the four Giants and pray for the future. Whether it is to enjoy the companionship of strangers, to partake in the festivities, or to take off their faces and show their masks, it is always certain that people will make Clock Town a lively place.
...Except for this year.
So many troubles have risen in Termina. The swamps are poisoned, the mountains deathly cold, the bay warm, and the ancient kingdom cursed.
And, of course, there is the matter of the moon...
Myself? I'm afraid I've lost something very important... But worry not. I know of someone who is taking care of it. Indeed, I have faith in him.
But still, he is only one person, and he can only do so much. And there is still so much unhappiness within Clock Town. So many problems and troubles, and voices crying out for help. The tensions between the carpenters and soldiers rises, there is a rash of thefts spreading, and everyone seems to have their own private troubles that they wish someone could help with. How sad: the Festival of Time is about people asking the Giants to help, yet no help is forthcoming.
...Unless, of course, you would walk among these people?
I wonder...
Your friends... What kind of people are they? Do those people...think of you as a friend?
What makes you happy... Does it make others happy, too?
If you do the right thing...Does it really make everybody happy?
The face under the mask... is that your true face?
To find the answers to these questions, walk in Clock Town for a spell. Talk to its people, and feel free to do as you please. Help, or do not. It is entirely up to you.
But whatever you do, do it swiftly. The Carnival is fast arriving, and only 72 hours remain.
~
Rules
-This RP takes place in Clock Town, the center of focus in The Legend of Zelda: Majora's Mask. It's not super-integral that you have played the game, but I strongly recommend that you be slightly familiar with it, or at least the general Zelda universe.
-I will be playing the roles of the NPCs you interact with, as well as playing the narrator. What this means is that I'll be giving you information about what is going on about town, what you see, and what response the townsfolk are having to your actions.
-Although you might recognize the townsfolk and know what should be happening as per events in the game, expect surprises, new quests, new problems, and new things to do. Some people and places will stay the same, and some will not. Be on your toes.
-This RP is designed to test your full spectrum of skills. Sometime's, brute force will work; other times, diplomacy and tact. Whatever you do is up to you. But know this: what you do will have consequence. You can try and strong arm your way through everything, but if you become a town thug, don't be surprised if the town's guard start hounding you, and people begin to act cold to you.
-No evil characters. You don't have to be squeaky clean, you can have edges and angles to your character that might make them a bit dark, but nothing like assassins, warlords, mass murderers, demons, Ganondorf's disenfranchised son, etc.
-You can play as a human, Deku, Goron, Zora, or Guerudo. Whatever job, history, or class you have is up to you.
-No swearing, and keep any romance to a PG setting, thank you.
-I don't want to say no magic, given that there is a Great Fairy in town, but you get one spell, and I'll have to approve what it is.
-Every twelve player posts (not including mine), an hour will pass. You have seventy two hours until the moon falls. Make the most of your time.
-Your posts must be at least three sentences long.
~
Character Sheet
Name:
Race:
Age:
Personality:
History:
Items/ Weapons/ Important Belongings:
Edited by Dave