Sorry about this, it's just I've had so many ideas recently.Feedback is welcome!
Gameplay: A realtime time-based hack and slash RPG. (Phew! That’s a mouthful!) Essentially, itworks like this- the gameplay takes place in real time, and the enemies and theallies and your character can move around the playing field at any and all times,HOWEVER attacking is time based- so every five or ten seconds, control ofattacking switches between the allies and the enemies. So for five seconds, you’llbe able to attack, and then for five seconds the enemy will be able to attack,during which you’ll have to evade. During the enemy’s attack phase, you aren’t necessarilydefenseless- you can use items and move around the battlefield to youradvantage. So, if the enemy shoots fire at you, if you reflect it using theenvironment, even if it’s not your turn to attack you can still inflict damageon them.
Doing various side quests will help villagers improve theiropinion of you, which in turn can lead to help in battle and various gifts.
Story: You (maleor female) are a traveling swordsman (or woman) who happens to stumble upon aking being attacked by hordes of monsters. (This is the tutorial level) Aftersaving him, he invites you to his castle for dinner. You comply, and when youarrive a feast is being held. Many people are there, including his daughter, avery socially awkward but pretty girl. During the feast however, a man suddenlyappears and impales the king, much to everyone’s shock. He then declareshimself king, and runs away. The feast falls into disarray, and soon everyoneleaves. You are left alone with his servants and the daughter, who is troublebeyond comfort. Not only is her father dead, but per custom in her land,whoever kills the former leader will take his or her place- meaning that at themoment, the assassin is the king unless she kills him. You feel sorry for her,and tell her you’ll help her find her father’s killer and help her reclaim herplace as ruler. You travel through the land, gaining friends and allies andhelping villagers along the way. As you travel, you and the princess learn thather father wasn’t exactly the nicest of men- tyrannical and cruel to all belowhim, he wasn’t very well liked. Finally, you reach his killer, only to findthat he isn’t a bad man- he treats others well, and has the standings to beking. The princess is torn between killing and allowing him to be king, and shealmost kills him, before giving up. She realizes that he is indeed a good man,and she cannot kill him. However, unless she does, she will lose her standingand her title. The only option is for the two to get married- but you have anidea, and you whisper it to the man. The man then officially adopts her intohis family, making him her uncle. All seems well, as the kingdom will be wholeagain, until you stumble upon the princess crying in her room. You approach her…
You: -Princess name-, what’s wrong?
Princess: -sobbing- Damn this all, damn this to hell! It’sall just a game, a bloody damn game…
You: W-what?
Princess: Don’t play the fool- I know! I’ve always know-that this is just a game. We’re all just puppets in this show, playing along topre-scripted actions and emotions.
You: …?
Princess: I’ve always known. You’re just another player inthis game…we’re in a game. All this isn’t real- I’m just a character, anotherNPC, another fake person.
You: W-wha-?!Princess: I’m sorry, I don’t want to tell you, but I have to…it’s been burningin my chest, and you seem to be the only person I can speak to… Look aroundyou.
- The camera pans, to show the game frozen, witheven the music paused-
Princess: This isn’tsupposed to happen, this conversation isn’t supposed to happen. I’m supposed torun outside and greet the people, play through an ending cutscene with you, endthe game…and the effort of this is killing me, but I have to tell someone…thisis all just a bloody game! I’ve known it from the start, every single time Iremember what happens, but no one else seems to remember. Every time someoneplays this game, another swordsman (or woman) comes in to the feast, every timeI flit around, and every time he kills my father…every time I have to play thisstupid act, go through the agonizing pain of reliving my life over and overagain, without a single true choice of my own…it’s all a bloody game.
-suddenly, she gasps and kneels over-
You: -Princess name-!!
Princess: No, let me finish, I’m fine…I don’t want to hurtyou, but you’re the only one I felt I could tell. You have been the nicest,kindest player to ever play this game…and damn it, I’m losing hold here. But Ihave to tell you…this is from the bottom of my heart, past this game, past it’sscripted dialogue…you have been the first player to treat me like a human…andfor that, I wanted to tell you..-she gets up tenaciously, and steps towards you-
Princess: -hugs you- Thank you…-suddenly, the background music comes blaring back on, and the princessstiffens, suddenly walking across the room and looking out the window-
- The game unfreezes-
Princess: Look, out there! All the people cheering…I feelready, like I really can rule this kingdom.-she turns towards you, but while she is smiling, her eyes look heartbroken-You: -Princess name-…-she grabs you and pulls you outside, showing crowds of cheering people below-
- The ending cutscene begins, with her talking tothe people, but her eyes are dripping tears though her words are happy. Thegame pans out and begins showing everyone’s “happy ending”, and though you tryto talk to the princess, she doesn’t reply. At the end, as the game is ending,she looks at you and smiles as the screen fades into an end game screen-
Gameplay: A realtime time-based hack and slash RPG. (Phew! That’s a mouthful!) Essentially, itworks like this- the gameplay takes place in real time, and the enemies and theallies and your character can move around the playing field at any and all times,HOWEVER attacking is time based- so every five or ten seconds, control ofattacking switches between the allies and the enemies. So for five seconds, you’llbe able to attack, and then for five seconds the enemy will be able to attack,during which you’ll have to evade. During the enemy’s attack phase, you aren’t necessarilydefenseless- you can use items and move around the battlefield to youradvantage. So, if the enemy shoots fire at you, if you reflect it using theenvironment, even if it’s not your turn to attack you can still inflict damageon them.
Doing various side quests will help villagers improve theiropinion of you, which in turn can lead to help in battle and various gifts.
Story: You (maleor female) are a traveling swordsman (or woman) who happens to stumble upon aking being attacked by hordes of monsters. (This is the tutorial level) Aftersaving him, he invites you to his castle for dinner. You comply, and when youarrive a feast is being held. Many people are there, including his daughter, avery socially awkward but pretty girl. During the feast however, a man suddenlyappears and impales the king, much to everyone’s shock. He then declareshimself king, and runs away. The feast falls into disarray, and soon everyoneleaves. You are left alone with his servants and the daughter, who is troublebeyond comfort. Not only is her father dead, but per custom in her land,whoever kills the former leader will take his or her place- meaning that at themoment, the assassin is the king unless she kills him. You feel sorry for her,and tell her you’ll help her find her father’s killer and help her reclaim herplace as ruler. You travel through the land, gaining friends and allies andhelping villagers along the way. As you travel, you and the princess learn thather father wasn’t exactly the nicest of men- tyrannical and cruel to all belowhim, he wasn’t very well liked. Finally, you reach his killer, only to findthat he isn’t a bad man- he treats others well, and has the standings to beking. The princess is torn between killing and allowing him to be king, and shealmost kills him, before giving up. She realizes that he is indeed a good man,and she cannot kill him. However, unless she does, she will lose her standingand her title. The only option is for the two to get married- but you have anidea, and you whisper it to the man. The man then officially adopts her intohis family, making him her uncle. All seems well, as the kingdom will be wholeagain, until you stumble upon the princess crying in her room. You approach her…
You: -Princess name-, what’s wrong?
Princess: -sobbing- Damn this all, damn this to hell! It’sall just a game, a bloody damn game…
You: W-what?
Princess: Don’t play the fool- I know! I’ve always know-that this is just a game. We’re all just puppets in this show, playing along topre-scripted actions and emotions.
You: …?
Princess: I’ve always known. You’re just another player inthis game…we’re in a game. All this isn’t real- I’m just a character, anotherNPC, another fake person.
You: W-wha-?!Princess: I’m sorry, I don’t want to tell you, but I have to…it’s been burningin my chest, and you seem to be the only person I can speak to… Look aroundyou.
- The camera pans, to show the game frozen, witheven the music paused-
Princess: This isn’tsupposed to happen, this conversation isn’t supposed to happen. I’m supposed torun outside and greet the people, play through an ending cutscene with you, endthe game…and the effort of this is killing me, but I have to tell someone…thisis all just a bloody game! I’ve known it from the start, every single time Iremember what happens, but no one else seems to remember. Every time someoneplays this game, another swordsman (or woman) comes in to the feast, every timeI flit around, and every time he kills my father…every time I have to play thisstupid act, go through the agonizing pain of reliving my life over and overagain, without a single true choice of my own…it’s all a bloody game.
-suddenly, she gasps and kneels over-
You: -Princess name-!!
Princess: No, let me finish, I’m fine…I don’t want to hurtyou, but you’re the only one I felt I could tell. You have been the nicest,kindest player to ever play this game…and damn it, I’m losing hold here. But Ihave to tell you…this is from the bottom of my heart, past this game, past it’sscripted dialogue…you have been the first player to treat me like a human…andfor that, I wanted to tell you..-she gets up tenaciously, and steps towards you-
Princess: -hugs you- Thank you…-suddenly, the background music comes blaring back on, and the princessstiffens, suddenly walking across the room and looking out the window-
- The game unfreezes-
Princess: Look, out there! All the people cheering…I feelready, like I really can rule this kingdom.-she turns towards you, but while she is smiling, her eyes look heartbroken-You: -Princess name-…-she grabs you and pulls you outside, showing crowds of cheering people below-
- The ending cutscene begins, with her talking tothe people, but her eyes are dripping tears though her words are happy. Thegame pans out and begins showing everyone’s “happy ending”, and though you tryto talk to the princess, she doesn’t reply. At the end, as the game is ending,she looks at you and smiles as the screen fades into an end game screen-
Music Style: Epicmedieval music.
Art Style: Cartoonysoft-shaded anime style.