Kello 310 Posted June 12, 2013 (edited) So, I was playing around with Chain of Memories and I noticed something. It needs Codebreaker, code is: 3203493C 0006. I found it myself. Is this some kind of debug-mode/menu? Second page: (Yes, I used VBA, do not judge me D:) With this I can choose any map, battlescene or event. I can even open R&R. There is some Japanese text in couple of places. This was all in KH COM:s code. I only opened it. That code, 3203493C 0006 changes opening movie (when you start new game) with the last clip, where Sora has Paopu Fruit. After that clip, this menu opened. Do you have any idea what this is? Edited June 12, 2013 by Sanmuri 3 Sora96, xoblivionx13 and Reyn reacted to this Quote Share this post Link to post Share on other sites
Sora96 17,256 Posted June 12, 2013 Awesome. This could prove very useful. 2 Reyn and Kello reacted to this Quote Share this post Link to post Share on other sites
Toby 50 Posted June 12, 2013 (edited) y u post broken images edit: What the hell, they only work when I click on them to make them appear on my screen.. Edited June 12, 2013 by Toby Quote Share this post Link to post Share on other sites
Kello 310 Posted June 12, 2013 y u post broken images edit: What the hell, they only work when I click on them to make them appear on my screen.. They work fine to me O: Quote Share this post Link to post Share on other sites
The_eternal_nothing 586 Posted June 12, 2013 y u post broken images edit: What the hell, they only work when I click on them to make them appear on my screen.. not broken Quote Share this post Link to post Share on other sites
Shard the Gentleman 2,891 Posted June 12, 2013 Woah, Interesting. Funny how this game came out a while back and we're still learning stuff! 1 Kello reacted to this Quote Share this post Link to post Share on other sites
Toby 50 Posted June 12, 2013 not broken y u no read my edit, it was there :| Quote Share this post Link to post Share on other sites
EternalReckoning 1,135 Posted June 12, 2013 Wow, i was glad to find this topic after reading your status earlier, thats some pretty wierd stuff but not as wierd as dq 9's O_o so can you access map data on this menu or does the game crash like many? Quote Share this post Link to post Share on other sites
Kello 310 Posted June 12, 2013 (edited) Wow, i was glad to find this topic after reading your status earlier, thats some pretty wierd stuff but not as wierd as dq 9's O_o so can you access map data on this menu or does the game crash like many? Oh yeah! Sorry, I forgot to give you a link In map data you can choose: Mode: Debug, Field, Start, Goal and Tutorial. World: Agrabah, Never Land, Atlantica, Monstro, Wonder Land, Halloween Town, Colosseum, Hollow Bastion, Destiny Islands, Traverse Town (it says Travere... Typo?), Twilight Town, Castle Oblivion and Format. Floor: 001 - 014 (B012 - B001). Param: On/Off (What does this mean?) Form: Default, Random, Low, High, Wide, Flat, Small, Tower, Pass, Cliff, Hexacon, Stage and Funnel. Wide: 008 - 048 High: 002 - 010 002 - 010 Deep:003 - 048 003 - 048 Then you can play in it. Edited June 12, 2013 by Sanmuri Quote Share this post Link to post Share on other sites
EternalReckoning 1,135 Posted June 12, 2013 Oh yeah! Sorry, I forgot to give you a link In map data you can choose: Mode: Debug, Field, Start, Goal and Tutorial. World: Agrabah, Never Land, Atlantica, Monstro, Wonder Land, Halloween Town, Colosseum, Hollow Bastion, Destiny Islands, Traverse Town (it says Travere... Typo?), Twilight Town, Castle Oblivion and Format. Floor: 001 - 014 (B012 - B001). Param: On/Off (What does this mean?) Form: Default, Random, Low, High, Wide, Flat, Small, Tower, Pass, Cliff, Hexacon, Stage and Funnel. Wide: 008 - 048 High: 002 - 010 002 - 010 Deep:003 - 048 003 - 048 Then you can play in it. nice thats pretty deep, i cant wait too try it out so you structure your own maps, that will be fun to mess around with, is there some way to add props and events to your map Quote Share this post Link to post Share on other sites
Kello 310 Posted June 12, 2013 nice thats pretty deep, i cant wait too try it out so you structure your own maps, that will be fun to mess around with, is there some way to add props and events to your map I am kinda sure there isn't. But we can always change the code with codebreakers. We can make one event appear as other one. And then we maybe can end it to differend location. Example: If you open Coliseum E0 as Coliseum End, you have defeated Hades before you even met him . And then you get Cloud and so on. We can probably end that Coliseum End -Event so that you go straight to the Destiny Islands, for example. I don't even know if this really is possible. I'll have to check out. Quote Share this post Link to post Share on other sites
EternalReckoning 1,135 Posted June 12, 2013 I am kinda sure there isn't. But we can always change the code with codebreakers. We can make one event appear as other one. And then we maybe can end it to differend location. Example: If you open Coliseum E0 as Coliseum End, you have defeated Hades before you even met him . And then you get Cloud and so on. We can probably end that Coliseum End -Event so that you go straight to the Destiny Islands, for example. I don't even know if this really is possible. I'll have to check out. awsome, but do make sure you back up your save file and rom before attempting that:) sounds like it coluld work to me Quote Share this post Link to post Share on other sites
Kello 310 Posted June 12, 2013 awsome, but do make sure you back up your save file and rom before attempting that:) sounds like it coluld work to me I have backed up my Japanese and English roms. I don't really care about saves. I have COM for my GameBoy Micro, I can play that if I want to save and make progress I'm going to be away from my computer for a week, but I'll try my best when I come back home Quote Share this post Link to post Share on other sites